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The Auditory Perspective of Interfaces

The Auditory Perspective of Interfaces. A Brief Overview. Introduction. Figure 1. Related Fields. Fairly new field of research Has roots in various disciplines Strong background in providing for the visually impaired Focus of my research report Audio Cues Exploratory Data Analysis

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The Auditory Perspective of Interfaces

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  1. The Auditory Perspective of Interfaces A Brief Overview

  2. Introduction Figure 1. Related Fields • Fairly new field of research • Has roots in various disciplines • Strong background in providing for the visually impaired • Focus of my research report • Audio Cues • Exploratory Data Analysis • Some forms of models/frameworks

  3. Audio Cues • Auditory Icons • Based on natural sounds • Should make sense • Earcons • Generated non-contextual sounds • Use in auditory displays

  4. Audio Cues - Spearcons • Fairly new area of audio cues • “Speeding up a spoken phrase until it is not recognized as speech” • Language-dependent • Similar output from text-to-speech applications (e.g, JAWS) • Example from GATech Sonification Lab: • link

  5. Exploratory Data Analysis • Sonifications aid exploration of analysis • Branches of study: • Perceptibility and comprehension of sonifications • Models for mapping data to sound • Lack of research into models & frameworks • Saue’s temporal exploratory sonification model • Temporalization • ‘Walking’ metaphor

  6. Models & Frameworks • Models • Repertory Grid • Similarity Rating/Scaling • Ear-witness Accounts • Styles of Frameworks • TaDA (Task and Data Analysis) • Narrative Sound Artefacts • Pattern-Based

  7. References • Brazil, E., A Review of Methods and Frameworks for Sonic Interaction Design: Exploring Existing Approaches. Proc. Intl. Conf. Auditory Display, (2010), 41-67http://www.springerlink.com/content/y8q105lq4w6832g6/fulltext.pdf • Brewster, S.A., Wright, P.C., Edwards, A.D.N., An Evaluation of Earcons for Use in Auditory Human-Computer Interfaces. Conf. Human Factors in Computing Systems, (1993), 222-227http://dx.doi.org/10.1145/169059.169179 • Fagerlönn, J., Liljedahl, M., Designing a Web-Based Tool that Informs the Audio Design Process. Proc. Intl. Conf. Auditory Display, (2010), 68-79http://dx.doi.org/10.1007/978-3-642-12439-6_4 • Patel, N.S., Hughes, D.E., Studying Listener Comprehension of Sonifications through Visual Replication. I/ITSEC, (2011)http://ntsa.metapress.com/app/home/contribution.asp?referrer=parent&backto=issue,123,150;journal,1,22;linkingpublicationresults,1:113340,1 • Ramloll, R., Brewster, S., An Environment for Studying the Impact of SpatialisingSonified Graphs on Data Comprehension. IProc. Sixth Intl. Conf. Information Visualization, (2012), 167-174http://dx.doi.org/10.1109/IV.2002.1028773 • Saue, Sigurd, A Model for Interaction in Exploratory Sonification Displays. Proc. ICAD, (2000), http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.21.1629&rep=rep1&type=pdf • Walker, B.N., Nance, A., Lindsay, J., Spearcons: Speech-Based Earcons Improve Navigation Performance in Auditory Menus. Proc. ICAD, (2006), 63-68http://ntsa.metapress.com/app/home/contribution.asp?referrer=parent&backto=issue,123,150;journal,1,22;linkingpublicationresults,1:113340,1 • Walker, B.N., Jeon, M., Advanced Auditory Menus, retrieved 13 April 2012 from http://sonify.psych.gatech.edu/research/auditorymenus/index.html

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