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Motion Level of Detail (LOD)

Motion Level of Detail (LOD). Neoklis Polyzotis Vuk Ercegovac CS838 Spring 2000. Why use LODs?. Save computing resources Commonly used for geometric models Why not apply same arguments to motion data?. Motion LOD issues. Where does the LOD come from? When to choose one LOD over another?

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Motion Level of Detail (LOD)

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  1. Motion Level of Detail(LOD) Neoklis Polyzotis Vuk Ercegovac CS838 Spring 2000

  2. Why use LODs? • Save computing resources • Commonly used for geometric models • Why not apply same arguments to motion data?

  3. Motion LOD issues • Where does the LOD come from? • When to choose one LOD over another? • Type of retargeting • Smooth transitions • How to integrate into existing tools?

  4. Approach Taken Skeleton Editing Edit LODs Chooser Retargeter Output Modified Rendering Pipeline

  5. Some Movies for Results • Close up of IK and Geometric with LOD vs. Original • IK LOD transitions • Geometric LOD transitions • IK vs. Geometric vs. Original from far away

  6. Summary • Manual skeleton LOD generation • Automated LOD chooser and retargeter • Comparison between two types of retargeters • Integration into Motion Capture Tool

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