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計算機概論. Course Number: 90248040 Credits: 2 Time: Monday 7, 8 (3:30PM-5:20PM) Classroom: New CSIE Classroom 110 Classification: Elective for freshmen Prerequisite: None Instructor: Chiou-Shann Fuh ( 傅楸善 ) Office: New Computer Science and Information Engineering 327
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計算機概論 • Course Number: 90248040 • Credits: 2 • Time: Monday 7, 8 (3:30PM-5:20PM) • Classroom: New CSIE Classroom 110 • Classification: Elective for freshmen • Prerequisite: None • Instructor: Chiou-Shann Fuh (傅楸善) • Office: New Computer Science and Information Engineering 327 • Phone: 23625336 ext. 327 • Office Hours: Tuesday 10AM-11:30AM • Objective: Introduction to computer science through extensive course projects.
Textbook: G. B. Shelly and M. E. Vermaat, Discovering Computers 2012, Thomson Course Technology, Boston, MA, 2012. • Reference: P. Norton, Peter Norton's Introduction to Computers, 6th Ed., McGraw-Hill, New York, 2006. • Reference: M. M. Mano, Computer Engineering: Hardware Design, Prentice Hall, Englewood Cliffs, NJ, 1988. • Reference: J. G. Brookshear, Computer Science: An Overview, 7th Ed., Addison Wesley, Reading, MA, 2003. • excellent World Wide Web address: to look up computer terminology online http://www.wikipedia.org • excellent World Wide Web address: to search companies, products, and events http://www.google.com, http://www.yahoo.com, http://www.msn.com • Projects: will be assigned every week or every other week (30%) • Examinations: one midterm (30%) and one final (40%)
Chapter 1: Basic Introduction to Computers • Chapter 2: Fundamentals of the World Wide Web and Internet • Chapter 3: Software for Systems • Chapter 4: System Unit Components • Chapter 5: Understanding Input • Chapter 6: Understanding Output • Chapter 7: Types of Storage • Chapter 8: Types of Utility Programs and Operating Systems • Chapter 9: Networks and Communications • Chapter 10: Managing a Database • Chapter 11: Manage Computing Securely, Safely, and Ethically • Chapter 12: Exploring Information System Development • Chapter 13: Computer Programs and Programming Languages • Chapter 14: Enterprise Computing • Chapter 15: Careers in Computer and Certification
Scan and add all figures, captions, and tables. • Add Review Questions. • Add Homework at end of http://www.csie.ntu.edu.tw/~fuh/fcourse/shelly2012/Chapter01.ppt • Add topics and explain in detail. • Add jokes. • Design two questions and answers.
Prob1B.劉立彥.doc • 1. (10%) What are the four steps in Information Processing Cycle? • Answer: Input, Processing, Output, Storage.
I have a dream. Martin Luther King Jr. • ACM: Association for Computing Machinery • ACM International Collegiate Programming Contest • http://acm.uva.es/problemset/ • solving 20 problems = 5 points, 50 problems = 10 points • 100 problems = 20 points, 200 problems = 30 points, 400 problems = 40 points • all problems with on-line judge = 50 points • tell me the number of problems solved immediately before final examination
Objectives Overview Discovering Computers 2012: Chapter 1 See Page 3 for Detailed Objectives
Objectives Overview Discovering Computers 2012: Chapter 1 See Page 3 for Detailed Objectives
A World of Computers • Computers are everywhere Discovering Computers 2012: Chapter 1 Pages 4 - 5 Figure 1-1
What Is a Computer? • A computer is an electronic device, operating under the control of instructions stored in its own memory Information Processing Cycle Discovering Computers 2012: Chapter 1 Page 6
What Is a Computer? Discovering Computers 2012: Chapter 1 Page 6 Figure 1-2
The Components of a Computer • A computer contains many electric, electronic, and mechanical components known as hardware Discovering Computers 2012: Chapter 1 Pages 6 - 8
Discovering Computers 2012: Chapter 1 Page 7 Figure 1-3
Advantages and Disadvantages of Using Computers Advantages of Using Computers Disadvantages of Using Computers Pages 9 - 10 Discovering Computers 2012: Chapter 1
Advantages and Disadvantages of Using Computers • Green computinginvolves reducing the electricity consumed and environmental waste generated when using a computer • Strategies include: • Recycling • Regulating manufacturing processes • Extending the life of computers • Immediately donating or properly disposing of replaced computers Discovering Computers 2012: Chapter 1 Page 10
Networks and the Internet • A network is a collection of computers and devices connected together, often wirelessly, via communications devices and transmission media Discovering Computers 2012: Chapter 1 Pages 10 - 11 Figure 1-6
Networks and the Internet • The Internet is a worldwide collection of networks that connects millions of businesses, government agencies, educational institutions, and individuals Discovering Computers 2012: Chapter 1 Page 11 Figure 1-7
Networks and the Internet • People use the Internet for a variety of reasons: Discovering Computers 2012: Chapter 1 Pages 12 - 13 Figure 1-8
Networks and the Internet • A social networking Web siteencourages members to share their interests, ideas, stories, photos, music, and videos with other registered users Discovering Computers 2012: Chapter 1 Page 14 Figure 1-9
Computer Software • Software, also called a program, tells the computer what tasks to perform and how to perform them Discovering Computers 2012: Chapter 1 Pages 15 - 16 Figures 1-10 - 1-11
Computer Software • Installing is the process of setting up software to work with the computer, printer, and other hardware Discovering Computers 2012: Chapter 1 Pages 16 - 17 Figure 1-12
Computer Software • A programmer develops software or writes the instructions that direct the computer to process data into information Discovering Computers 2012: Chapter 1 Page 18 Figure 1-13
Categories of Computers Discovering Computers 2012: Chapter 1 Page 19
Personal Computers • A personal computercan perform all of its input, processing, output, and storage activities by itself • Two popular architectures are the PC and the Apple • Desktop computer Discovering Computers 2012: Chapter 1 Pages 19 - 20 Figures 1-15 - 1-16
Mobile Computers and Mobile Devices Discovering Computers 2012: Chapter 1 Pages 20 - 23
Mobile Computers and Mobile Devices Discovering Computers 2012: Chapter 1 Pages 20 - 22 Figures 1-17 – 1-20
Mobile Computers and Mobile Devices Discovering Computers 2012: Chapter 1 Pages 22 - 23 Figures 1-21 – 1-23
Game Consoles • A game consoleis a mobile computing device designed for single-player or multiplayer video games Discovering Computers 2012: Chapter 1 Page 24 Figure 1-24
Servers • A server controls access to the hardware, software, and other resources on a network • Provides a centralized storage area for programs, data, and information Discovering Computers 2012: Chapter 1 Page 25 Figure 1-25
Mainframes • A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users simultaneously Discovering Computers 2012: Chapter 1 Page 25 Figure 1-26
Supercomputers • A supercomputer is the fastest, most powerful computer • Fastest supercomputers are capable of processing more than one quadrillion instructions in a single second Discovering Computers 2012: Chapter 1 Page 25 Figure 1-27
Embedded Computers • An embedded computeris a special-purpose computer that functions as a component in a larger product Discovering Computers 2012: Chapter 1 Page 26
Discovering Computers 2012: Chapter 1 Page 26 Figure 1-28
Elements of an Information System Discovering Computers 2012: Chapter 1 Page 27
Discovering Computers 2012: Chapter 1 Page 27 Figure 1-29
Examples of Computer Usage Discovering Computers 2012: Chapter 1 Pages 28 – 31 Figures 1-30 – 1-32
Examples of Computer Usage Discovering Computers 2012: Chapter 1 Pages 31 – 32 Figures 1-33 – 1-34
Computer Applications in Society Discovering Computers 2012: Chapter 1 Pages 34 - 36 Figures 1-36 – 1-39
Computer Applications in Society Discovering Computers 2012: Chapter 1 Pages 36 - 38 Figures 1-40 – 1-43
Video: Computer History in a Barn CLICK TO START Discovering Computers 2012: Chapter 1
Summary Discovering Computers 2012: Chapter 1 Page 39
Project due Oct. 3 • Open your personal computer at home and list the hardware specification as detailed as possible, including the manufacturer, product type, and serial number. List every software installed on your personal computer. For example: • PC: ACER_M3630超值四核桌上型主機 • CPU: IntelR 酷睿C2Q 四核心Q6600處理器 • Motherboard: S45GMAX • SDRAM: 1GB DDR2-667 MAX 4GB • Intel GMA3100整合型顯示晶片、DVMT 4.0 • hard disk: S-ATA 320GB/7200RPM • 內建多合一讀卡機 • monitor: Lemel 17 inch TFT-LCD, Model: LC-AE • power supply: 250W, ATX compatible
keyboard: 104 keys Chinese-English • DVD-RW drive: 16X SuperMulti光碟機 • sound blaster card: • speakers: Trois DS 621G • mouse: Logitech Optical Mouse • anti-virus software: Norton AntiVirus • anti-virus software: Trend Micro/Internet Phone • OS: Windows 7 • productivity software: Microsoft Office • X-Stop: pornography prevention software • …