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Whether you work at a non-profit or for-profit, creating games/sims with positive learning outcomes is your mission. It’s also critical to your success. This session will share perspectives from a principal investigator and edtech co-founder who has led studies for the US Department of Education, NSF, school systems, and media companies. It will include a robust, audience-driven discussion on these topics: – What “effective” means to K-12 stakeholders – Study designs, partners, and populations – Fidelity of implementation – Funding and budgeting – Risks
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© Speak Agent, Inc. Proving Game Efficacy: Your Most Important Next Step Ben Grimley, CEO ben@speakagent.com (301) 956-9229
Speak Agent = 1stresearch-based academic language learning platform Academic language is the #1 predictor of K-12 success. Gee, J.P. (2008). Getting Over the Slump: Innovation Strategies to Promote Children’s Learning. New York: The Joan Ganz Cooney Center at Sesame Workshop.
Why are you doing research? Lesson #1: Research is a strategy, not a tactic.
Research impacts everything! Product Design Marketing Partnerships Funding Your Mission Research is a continuous, iterative cycle.
Research begets more research. And more funding, if you do it right!
What is efficacy? Lesson #2: The answer is based on your perspective.
Who are your stakeholders? Educators Students Feasibility + Outcomes Playability + Outcomes Technologists Administrators Marketability + Outcomes Each may have a different threshold for evidence. Measurability + Outcomes
Yay, it works! We’re done here, right? Gains in science concepts: 11% 8% 6% 10.3% 3% 3.3% 0% Treatment Control Li, Julia (2018). Speak Agent in the Classroom Summary Report. Bloomington: Rockman et al, June 2018. Funded by National Science Foundation award no. 1632488.
There’s levels to your research. Lesson #3: There is always another level to beat.
Choose a level, Knight. Institute of Education Services, U.S. Department of Education, and the National Science Foundation. (2013). Common guidelines for education research and development: A joint report. Washington, DC.
Did you prove cause and effect? Pre-post gains reproduced the NSF study: 40% 30% 20% 31% 10% 15% 8% 0% Reading Watch out for confounds and avoid selection bias. Science Social Studies
Research requires funding. Research design PD and support Data collection & analysis Send honoraria
Choose good sidekicks. Lesson #4: So much can go wrong if you pick the wrong partners.
Risk: Do they have the right stuff? Sample Population Data Tech Size + composition Type + accessibility Collection + availability Instruction Time Staff Time Commitment Content + tech time Planning + training time Incentive + leadership Line up partners before you shop for funding.
Risk: Usability If users can’t figure it out, you won’t get efficacy.
Risk: Feasibility Yeah, but can that work in a real environment?
Risk: Fidelity Are users using the usable, feasible intervention as you intended? Lesson #5: Do not underestimate this risk.
A commonly missed ingredient... I need training. Seriously.
Risk: Scalability Lesson #6: Your intervention must be able to succeed without you.