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u677eu672cu826fu591a (Ryota Matsumoto)u306fu6771u4eacu51fau8eabu306eu30cbu30e5u30fcu30e8u30fcu30afu3092u62e0u70b9u3068u3057u3066u6d3bu52d5u3059u308bu30a2u30fcu30c6u30a3u30b9u30c8u3001u5efau7bc9u30c7u30b6u30a4u30cau30fcu3001u30a2u30fcu30d0u30f3u30d7u30e9u30f3u30cau30fcu3001u6559u80b2u8005u3002<br>u00a0<br>uff11uff10u4ee3u3092u9999u6e2fu3068u30deu30f3u30cfu30c3u30bfu30f3u3067u904eu3054u3057u305fu5f8cu3001u30edu30f3u30c9u30f3u306eAAu30b9u30afu30fcu30ebu3001u30b0u30e9u30b9u30b4u30fcu7f8eu8853u5927u5b66u3001u30deu30a4u30a2u30dfu5927u5b66u306bu3066u5efau7bc9u3068u54f2u5b66u3092u5b66u3073u30012007u5e74u30dau30f3u30b7u30ebu30d9u30cbu30a2u5927u5b66u5927u5b66u9662u82b8u8853u5b66u90e8u5efau7bc9u5b66u79d1u3092u9996u5e2du3067u5352u696du3059u308bu3002u30deu30cbu30e5u30a8u30ebu30fbu30c7u30e9u30f3u30c0u3001u30f4u30a3u30f3u30bbu30f3u30c8u30fbu30b8u30e7u30bcu30d5u30fbu30b9u30abu30fcu30eau30fcu3001u30bbu30b7u30ebu30fbu30d0u30ebu30e2u30f3u30c9u3001 u30b8u30e3u30f3u30abu30ebu30edu30fbu30c7u30fbu30abu30ebu30edu306bu5e2bu4e8bu3059u308bu3002<br>u00a0<br>uff19uff10u5e74u4ee3u3088u308aMITu30e1u30c7u30a3u30a2u30e9u30dcu3001u78efu5d0eu65b0u3001u9ed2u5dddu7d00u7ae0u3001u30a4u30f3u30c0u30b9u30c8u30eau30a2u30ebu30fbu30dfu30e5u30fcu30b8u30c3u30afu306eu5148u99c6u8005u3001u30d4u30fcu30bfu30fcu30fbu30afu30eau30b9u30c8u30d5u30a1u30fcu30bdu30f3u3068u5354u50cdu3057u3001u30d9u30c8u30cau30e0u30d0u30afu30deu30a4u75c5u9662u3001u4e5du5ddeu5927u5b66u30bbu30f3u30bfu30fcu5730u533au306eu30deu30b9u30bfu30fcu30d7u30e9u30f3u3092u306fu3058u3081u591au6570u306eu5efau7bc9u3001u90fdu5e02u8a08u753bu3001u30a2u30fcu30c8u306eu30d7u30edu30b8u30a7u30afu30c8u3092u624bu639bu3051u308bu3002u30ddu30fcu30e9u30f3u30c9u306eu30b7u30ecu30b8u30a2u5927u5b66u306eu8b1bu5e2bu3092u7d4cu3066u30012016u5e74u3088u308au30d7u30eau30deu30b9u5927u5b66 Transart Instituteu306eu5ba2u54e1u6559u6388u306bu5c31u4efbu3001u30afu30fcu30d1u30fcu30fbu30e6u30cbu30aau30f3u3001u30d7u30e9u30c3u30c8u30fbu30a4u30f3u30b9u30c6u30a3u30c6u30e5u30fcu30c8u3001u30b3u30fcu30cdu30ebu5927u5b66u3001u30cbu30e5u30fcu30bbu30f3u30bfu30fcu30fbu30aau30d6u30fbu30eau30b5u30fcu30c1u30fbu30a2u30f3u30c9u30fbu30d7u30e9u30afu30c6u30a3u30b9 u30b7u30a2u30c8u30ebu6821u306bu3066u30b2u30b9u30c8u30ecu30afu30c1u30e3u30e9u30fcu3068u3057u3066u6559u97adu3092u3068u3063u3066u3044u308bu3002u30b7u30abu30b4u5e02u6587u5316u5e81u5ba2u54e1u30adu30e5u30ecu30fcu30bfu30fcu3001u82f1u56fdu7f8eu8853u5354u4f1a (British Art Network) u540du8a89u4f1au54e1u3002<br>u00a0<br>
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Search... JUNG KATZ ! " # $ & ♥ HOME ABOUT SUBMIT ' JUNG KATZ ON INSTAGRAM INTERVIEW WITH ARTIST, RYOTA MATSUMOTO Jung Katz 1,855 likes March 16, 2016 by Casey Webb Liked Liked Contact Us Contact Us How did you get started doing what you do? I spent most of my childhood and the better part of my 20’s in Hong Kong, the United States, and Britain. My experience of living and studying abroad at an early age has certainly fostered my creativity and helps me to approach things from multiple angles. My interest in technology, science and art initially led me to take up architecture as my profession. While I practice as a designer, I always paint whenever time allows. I always feel that both fields have certain similarities in terms of creative outlets and complement each other well as far as the methods of visual communication are concerned. Suffice it to say that art and architecture share a lot in common in terms of engaging with forms, structures and color. So I could say both pathways merged naturally for me ever since I graduated from the college. You and 5 other friends like this FOLLOW OUR EIC ON PINTEREST Casey Webb Follow On "#$♥ !
How would you describe your creative style? I adopt and explore the digital hybrid technique, incorporating various constituent elements of architectural, graphic and mixed media conventions. Furthermore, I employ the juxtaposition of different forms/patterns, intertwined textures/tones, oblique/anamorphic projections and visual metamorphoses to question and investigate the nature of visual representation in the context of non-Euclidean configuration. The application of these strategies allows the work to transcend boundaries between analog and digital as well as between two- and multi-dimensional domains, while the underlying issue of precision, accuracy and the sense of realism, which are often associated with conventional architectural production, are clearly addressed.
What’s your inspiration? I always define my artistic and architectural projects as a series of critical reflections and commentaries on our contemporary cultures and their influence on cities in visual, semiotic and narrative terms. My work is inspired by the spatiotemporal conditions of our ever-evolving urban and ecological environments, which are attributed to the multitudes of spatial practices, constructed by consumer societies in various forms. The whole nature of cities can be characterized by dichotomy and paradoxical relationship among organic and inorganic, structural and amorphous as well as micro-scale objects and large structures. These seemingly polar opposite elements could integrate with each other and morph into totally new structures of the spatial and temporal variations in my paintings. Furthermore, the paradox, contradiction and distortion of an alternate perception towards space and time have also been a constant subject of inspiration.
How long does it typically take for you to finish a piece? It usually takes a week or two at the longest. Some of my work cycles through phases and takes several months to complete. In such cases, I disassemble/reassemble fragments of old drawings and found images, and then repeat the process over and over again until I find unpredictable dialogues among them. How do you keep motivated? I still work on architectural and urban design projects from time to time as I’ve completed a residential building earlier this year. Those experiences often turn out to be the source of great inspiration and motivation for my art-related projects. By continuing to work in both fields, I manage to strike an ideal balance between art and craft.
What do you hope to accomplish with your work? Most of my work is meant to bridge the gap between architecture and art, two cultural realms, which reflect on the multitudes of contemporary socio-cultural outlooks and to transcend or merge the bounds of them as my own artistic expression. At any rate, my compositional methodologies imbue the drawings with the essential elements of our social and cultural realms beyond the conventional protocols of architectural and artistic formalities. What, if anything, would you tell your younger self? At first glance it might sound like a career detour, however, it is always helpful to go off the beaten path before starting out as an artist. In my case, my experience as an architectural designer and urban planner certainly helped me to break the mold and approach my work with a broad perspective. So I’d like to remind my younger self that we don’t have to hold onto preconceived notions and always stay open-minded. There are no shortcuts to finding your true purpose in life.
What’s the best advice you’ve been given? As often quoted: “Don’t bend. Don’t water it down. Don’t try to make it logical. Don’t edit your own soul
according to the trend. Rather, follow your most intense obsessions mercilessly.” That is probably the greatest piece of advice that Kafka gave to his posterity. What’s your dream project? I am always interested in fusing different media into my artistic expression and taking on an interdisciplinary approach. The work, which started out as a painting, could be transcoded as a blueprint for an interactive multimedia art project incorporating audio, web, video, installation and performance. What’s your process like? To begin with, I construct base 2D/3D images digitally and then add layers of traditional medias such as acrylic, ink, and graphite, as well as scanned images of found objects over them. Then they are further processed and manipulated through algorithmic, stochastic and morphological operations by various image processing software with plugins. The technique allows me to instill a warm human touch and painterly, organic feels to otherwise cold and detached precision of digitally generated drawings. Check out more work from Ryota Matsumoto here. March 16, 2016 in Art, Front Page, Illustration, Interviews ! " +) CASEY WEBB A creative with a business mind, Casey is the Editor-in-Chief and Founder of Jung Katz. Connect with her on Twitter and Instagram| Read more articles by: Casey Webb « Previous Story Next Story » INTERVIEW WITH PAINTER, DAVID WIGHTMAN March 15, 2016 INTERVIEW WITH PAPER CUTTER, CHANTELLE BELL March 17, 2016 YOU MIGHT ALSO LIKE ARTIST INTERVIEW: SHANTANU SUMAN – GRAPHIC DESIGNER & CO-DIRECTOR OF HORN PLEASE July 24, 2014 INTERVIEW: CARL BEAZLEY – EXPERIMENTAL SURREALIST PORTRAIT PAINTER October 20, 2014 INTERVIEW WITH PAPER CUTTER, CHANTELLE BELL March 17, 2016 NO COMMENTS LEAVE A REPLY Or Login with Facebook
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