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Brought to you by: Matthew “Buttermilk” Wharton and Kathleen “K-Dawg” Otten. Hot Sizzle: A Blackjack-esque Game. Objective. Implement a blackjack-esque game using the Gtk+ GUI Make use of concepts from lecture including inheritance, use of the standard library, and exception handling
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Brought to you by: Matthew “Buttermilk” Wharton and Kathleen “K-Dawg” Otten Hot Sizzle: A Blackjack-esque Game
Objective • Implement a blackjack-esque game using the Gtk+ GUI • Make use of concepts from lecture including inheritance, use of the standard library, and exception handling • Maintain sanity
Kathleen's Work Design the GUI using the Glade editor and the Gtk+ GUI system Work w/ Matt to put the GUI and other code together Plan of Attack • Matt's Work • Write code for player, card, and hand hierarchies • Work w/ Kathleen to bring the two parts together into a functional application
Success? While we were able to implement the Gtk+ GUI and create a functional application, we were not able to fit in every function we had intended. We were unable to use the split function, and the Hot Sizzle card was never realized. However, our game works well as a pure blackjack clone allowing for Vegas style gameplay and loads of fun!