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Game engines. U nity. Unreal. Multi platform Gemini render system Nvidia PhysX physics engine Real time shaders Direct 3D 11 Ogg vorbis audio Unreal script code programming Unreal swarm job distribution system. Multi platform Direct X11 Shuriken particle system Fmod audio
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Game engines Unity Unreal Multi platform Gemini render system Nvidia PhysX physics engine Real time shaders Direct 3D 11 Ogg vorbis audio Unreal script code programming Unreal swarm job distribution system • Multi platform • Direct X11 • Shuriken particle system • Fmod audio • Asset store • Nvidia PhysX physics engine • Built in path finding • Mecanim animation system • Import 3D models
Our chosen engine • We decided to choose the unity engine for our game, because compared to Unreal the unity engine has more tools are suited to new comers and is simpler to use. • Also using unity over unreal reduces the time and cost barriers to creating our game.
You don’t need to publish a indie game on the Desktop platform, you can create a game and upload it to a website were people can see it and download it. The Unity Free and Unity Basic Add-On Products may not be licensed by a commercial entity with annual gross revenues (based on prior fiscal year) in excess of US$100,000, or by an educational, academic, non-profit or government entity with a total annual budget for the entire entity (based on prior fiscal year) in excess of US$100,000.