1 / 9

Thin Ethernet (10B2 / IEEE 802.3a)

Thin Ethernet (10B2 / IEEE 802.3a). Segment length < 185m and > 0.5 m Up to 30 attached nodes Cable flexible and cheap Integrated or external transceiver connected via a BNC 'T' connector Used mainly for workgroups Difficult to manage (i.e. breaks in cable difficult to locate).

adamma
Download Presentation

Thin Ethernet (10B2 / IEEE 802.3a)

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Thin Ethernet (10B2 / IEEE 802.3a) • Segment length < 185m and > 0.5 m • Up to 30 attached nodes • Cable flexible and cheap • Integrated or external transceiver connected via a BNC 'T' connector • Used mainly for workgroups • Difficult to manage (i.e. breaks in cable difficult to locate)

  2. 10BT/802.3i • Connects the computer directly (i.e. using a point to point link) to a wiring hub. • Segment length 100 m • Cable flexible and very cheap • Standard RJ-45 connector used (also can be used for telephone and other networks) • Used mainly for work groups (requires a hub to connect to the LAN) • Easy to manage (also can be used for telephone and other networks)

  3. Ethernet Repeaters and Hub • operate at the Physical Layer • connect together one or more Ethernet cable segments to provide signal amplification and regeneration • A network of repeaters and hubs is therefore called a "Shared Ethernet" or a "Collision Domain". • Only one host is allowed to transmission within a Collision Domain An 3Com Office Hub (8 ports) • No (or little) processing (memory) unit • all ports operate as one Ethernet LAN • all connected NICs operate in the half-duplex (CSMA/CD) mode at the same transmission speed Stack of several hubs to wire a building

  4. Ethernet Bridges & Switches • bridge has to forward frames from one LAN to another • Operates at the data link layer • Bridges Must learn which addresses belong to the computers connected via each port. • Separate Collision Domain

  5. Ethernet Switches • Solution to put 300 hosts in one Ethernet (in one building) • Separate the Collision domain • Contain a high-speed backplane • Store-and-forward (inboard memory for each line) • ranging from the simplest low cost devices • to expensive high performance switches 3Com LinkSwitch 1000 Cisco Catalyst 5000 Switch

  6. Frame Format • A sent at t0 • B send around t0+ • B realize collision and send noise burst • A hear the noise burst at around t0+ 2 • A must not conclude transmission success before t0+2 • Preamble • Dest Addr: 6-byte MAC address • Source Addr: 6-byte MAC address • Length: 1500 bytes maximum • Data • Pad: minimum 64 bytes • To distinguish valid fames and garbage • Transmission should last longer than round-trip delay. • Checksum

  7. Round-trip Delay and Transmission Time • With maximum length 2500 meters • Four repeaters • Round-trip time: 50 usec • At 10 Mbps, one bit last 100 nsec • Thus 500 bits are needed to last 50 usec • Which is roughly 64 bytes

  8. Binary Exponential Backoff • How stations randomly wait after a collision • One slot is 51.2 usec (round-trip delay) • At first collision, each station waits 0 or 1 slots • After the second collision, each station waits either 0, 1, 2, or 3 slots randomly. • If a third collision occurs, wait 0 to 7 slots. • So on and so forth • Maximum slots to wait is 1023 after 16 straight collisions

  9. Fast Ethernet and Gigabit Ethernet • 100 Base-T4 • 100 Base-TX • All gigabit Ethernet is point-to-point • Full-duplex mode • Must use switch (not hub!) • No contention • No need for media sensing • Half-Duplex mode • Connected with Hub • Collision is possible

More Related