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Chapter 3. Computer Hardware. II. A Brief History of Computer Hardware . Without computers many technological achievements would not have been possible: Counting with fingers/toes Blaise Pascal, 1642 – invented the first mechanical adding machine. A Brief History of Computer Hardware .
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Chapter 3 Computer Hardware
II. A Brief History of Computer Hardware Without computers many technological achievements would not have been possible: Counting with fingers/toes Blaise Pascal, 1642 – invented the first mechanical adding machine
A Brief History of Computer Hardware Herman Hollerith – Hollerith’s Punch Card system to record census data in late 1880’s; 1911 – merged with competitor to form IBM ENIAC (Electronic Numerical Integrator and Calculator), 1946 – the world’s first electronic digital computer
II. A Brief History of Computer Hardware 1950’s – Transistors were invented and replaced tubes 1958 – Integrated Circuit (“chip”) was invented 1970’s – 1980’s Further miniaturization of circuits Apple Computer and IBM PC
III. Types of Computer Systems Computers come in a variety of sizes, shapes, and computing capabilities – Mainframes Midrange (obsolete due to powerful microcomputers) Microcomputers
IV. Microcomputer Systems (Personal Computer) The most important category for businesses and consumers, exceeds the power of many mainframes Workstations – support mathematical and graphical demands Network Servers – support telecommunications and resource sharing Computer Terminals – any device that allows access to a computer
IV. Microcomputer Systems (Personal Computer) Network Computers – designed specifically for use with networks and the Internet; low TCO (total cost of ownership) Information Appliances – Web-enabled devices for accessing information from anywhere – cell phones, PDAs, handheld PCs
Corporate PC Criteria Why laptops instead of desktops? Why would a change in OS be disruptive? What are the strengths vs. risks of cabled vs. wireless PCs?
V. Midrange, Mainframe, and Supercomputer Systems Midrange Systems – popular as Network Servers; disappearing due to microcomputers Mainframe Systems – large, fast, and powerful, used for high transaction processing and complex computations; used by corporations and government agencies Supercomputers – extremely powerful, extremely high speeds and massive numeric computations
V. Midrange, Mainframe, and Supercomputer Systems The Next Wave of Computing – minisupercomputers; connecting all the power of unused desktops in an organization Distributed (Grid) Computing – parallel computing over a network Advantages – purchase nodes as a commodity, economies of scale Disadvantages – untrustworthy calculations, lack of centralized control
VII. Moore’s Law Moore’s Law 1965 – the number of transistors on a chip will double every 18-24 months – essentially, the power or speed of a computer will double every 18-24 months The Price would halve in that same time, which has also proven to be true Recent statistics indicate this time has decreased to 12 months
Section 2 Computer Peripherals: Input, Output, and Storage Technologies Peripheral - a generic name for all input, output, and secondary storage devices not part of the CPU (basically, what is connected to the outside of the computer)
II. Input technologies Input Devices – keyboards, mice, light pens, trackballs, touch screens Speech Recognition Systems – understands spoken commands/words Discrete Speech Recognition – speak each word separately Continuous Speech Recognition – recognizes conversationally-paced speech Speaker-Independent Voice Recognition – understands speech from a voice it has never heard before
II. Input technologies Optical Scanning – converts text or graphics to digital input for direct entry of source documents Other Input Technologies Magnetic Stripe – on credit cards Smart Cards – contain an embedded chip Digital Cameras Magnetic Ink Character Recognition (MICR) – used in banking industry
Forget the ATM: Deposit Checks Without Leaving Home What does federal Check 21 Act allow? What is the concern of consumers remotely depositing checks? What basic security is provided? What limits/restrictions are placed on the consumers?
IV. Storage Tradeoffs Direct and Sequential Access Direct Access and Random Access are the same concept; locate an address on the storage device and go directly to that location for data access Sequential Access – All tape devices are accessed serially – device must be read one record at a time from the data until the desired data is found
VI. Magnetic Disks – Hard drives are the most common form of secondary storage RAID (Redundant Arrays of Independent Disks) Storage – interconnected groups of hard drives - fast speeds and fault tolerant (redundant backups)
V. Semiconductor Memory RAM (Random Access Memory) – volatile, may be read and over-written ROM (Read Only Memory) – non-volatile, may be read but not over-written or erased; PROM and EPROM may be reprogrammed Flash (Jump) Drives – solid-state memory
IV. Storage Tradeoffs Computer Storage Fundamentals Binary Representation – Two-state, on/off, +/-, 0/1 Bit – Binary digit, 0/1 Byte – Grouping of bits (typically 8 bits/byte), represents a single character ASCII – formalized code determining what byte values represent which character Storage capacities – kilobytes (KB), megabytes (MB), gigabytes (GB), terabytes (TB)
VII & VIII. Magnetic Tape & Optical Disks Magnetic Tape – slow speeds, but inexpensive for large amounts of backups Optical Disks – CD-ROM, CD-R, DVD-R (cannot be erased or re-written); CD-RW, DVD-RW (may be erased or re-written)
VII. Radio Frequency Identification (RFID) RFID – for tagging and identifying mobile objects (store merchandise, postal objects, sometimes living organisms); provides information to a reader when requested Passive – no power source, derives power from the reader signal Active – self-powered, do not need to be close to the reader RFID Privacy Issues – may be used as spychips; gathers sensitive information about an individual without consent