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IEEE Multimedia and Multicast Standards. Mark Epstein, Member, IEEE Standards Association Board of Governors. Highlight of Current Activities. IEEE-SA has initiated 3 new mobile video and 3D video standards projects in 2011 IEEE P1907.1 Real-Time Mobile Video
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IEEE Multimedia and Multicast Standards Mark Epstein, Member, IEEE Standards Association Board of Governors
Highlight of Current Activities • IEEE-SA has initiated 3 new mobile video and 3D video standards projects in 2011 • IEEE P1907.1 Real-Time Mobile Video • IEEE P3333 3D Video Human Factors • IEEE P2200 High Quality Mobile Entertainment
Highlight of Current Activities IEEE P1907.1 Standard for Network-Adaptive Quality of Experience (QoE) Management Scheme for Real-Time Mobile Video Communications • Scope: This Standard defines an End-to-End Quality of Experience (E2E QoE) Management Scheme for real-time video communication systems • Purpose: To enable network operators, application developers, service/content providers, and end-users to develop, deploy and utilize collaborative services that employ real-time 2-way and multi-party video connectivity within any mobile browser, application, game, device, or service platform. 3
Highlight of Current Activities IEEE P3333 3D Video Human Factors • Scope: This standard establishes methods of quality assessment of 3D displays, 3D contents, and 3D devices based on human factors such as photosensitive seizures, motion sickness, and visual fatigue. • Purpose: The development of accurate quality assessment techniques will support the evolution of 3D display devices and signal processing engines for 3D displays. 4
Highlight of Current Activities IEEE P2200 High Quality Mobile Experience • Scope: P2200 is an IEEE working group chartered to enable delivery of high quality content through the standardization of time-shifted caching to mobile devices • Purpose: • To improve user experience in the delivering of mobile content • To relieve congestion on the wireless networks caused by streaming 5
Strategic Direction To leverage IEEE’s communications, networking and infrastructure expertise to: • Address challenges posed by increasing multimedia distribution via cellular networks • Define standard quality of assessment/experience for real-time and 3D video in emerging social media applications and traditional viewing platforms • Leverage existing standards where possible (e.g., codecs, networking, etc.) as well as IEEE’s liaison relationships to drive to rapid completion (< 2 years) 6