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Factory Patterns. Being less concrete. One important OO principle is: ”Program to an interface, not an implementation” Interfaces reduces the coupling between code and concrete types Code does not need to know the concrete type of an object. Being less concrete. Animal sleep() makeSound()
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Being less concrete • One important OO principle is: ”Program to an interface, not an implementation” • Interfaces reduces the coupling between code and concrete types • Code does not need to know the concrete type of an object RHS – SWC
Being less concrete Animal sleep() makeSound() lookForFood() Dog sleep() makeSound() lookForFood() Horse sleep() makeSound() lookForFood() RHS – SWC
Being less concrete Animal oneAnimal = new Horse(); … oneAnimal.sleep(); oneAnimal.makeSound(); oneAnimal.lookForFood(): … RHS – SWC
Being less concrete Animal oneAnimal = new Dog(); … oneAnimal.sleep(); oneAnimal.makeSound(); oneAnimal.lookForFood(): … RHS – SWC
Being less concrete • This is fine, but we still need to be concrete when creating an object • Also, we might need to choose – at run-time – between various concrete types RHS – SWC
Being less concrete Animal oneAnimal; … if (needToRide) oneAnimal = new Horse(); else if (mustBeMammal) oneAnimal = new Dog(); else oneAnimal = new Parrot(); … oneAnimal.sleep(); oneAnimal.makeSound(); oneAnimal.lookForFood(): … RHS – SWC
Being less concrete • Is anything wrong with this…? • What if we need to add some new concrete types? • In that case, we will need to change the code in order to include the new types • ”Closed for modification, open for extension…” RHS – SWC
Being less concrete • We want to isolate the references to concrete types to another class • One class produces concrete objects, using their concrete types • Another class processes the objects, knowing only the interface • The processing class can then be closed for modification RHS – SWC
Being less concrete • A class which produces objects is usually called a Factory Class • A factory class usually has a single method: create(…) • The create method often – but not always – takes a parameter, defining what concrete object to create RHS – SWC
Being less concrete AnimalFactory Animal create(String info) Animal sleep() makeSound() lookForFood() Dog sleep() makeSound() lookForFood() Horse sleep() makeSound() lookForFood() RHS – SWC
Being less concrete publicclass AnimalFactory { public Animal create(String info) { if (info.equals(”Dog”)) return new Dog(); elseif (info.equals(”Horse”)) return new Horse(); elseif (info.equals(”Parrot”)) returnnew Parrot(); else returnnull; } } RHS – SWC
Being less concrete AnimalFactory fac; … Animal oneAnimal = fac.create(”Dog”); … oneAnimal.sleep(); oneAnimal.makeSound(); oneAnimal.lookForFood(): … RHS – SWC
Being less concrete • Have I achieved something, or am I just moving code around…? • With this setup, we can now parameterise the processing code further • This removes the last references to concrete types RHS – SWC
Being less concrete public void processAnAnimal(String type) { AnimalFactory fac = new AnimalFactory(); … Animal oneAnimal = fac.create(type); … oneAnimal.sleep(); oneAnimal.makeSound(); oneAnimal.lookForFood(): … } Type specifi-cation is a parameter RHS – SWC
Being less concrete public void processAnAnimal (String type, AnimalFactory fac) { Animal oneAnimal = fac.create(type); … oneAnimal.sleep(); oneAnimal.makeSound(); oneAnimal.lookForFood(): … } Type specifi-cation and object factory are parameters RHS – SWC
Being less concrete • This pattern is known as Simple Factory • We have separated code for producing objects, and code for processing objects • Processing code only knows about the interface • Fewer responsibilities per class – ”Classes should only have one reason to change” RHS – SWC
Abstraction to the next level • The processing code needs a parameter which carries the type information for the object being created • However, we also suggested that the factory itself could be a parameter • Why would we do that….? RHS – SWC
Abstraction to the next level public void processAnAnimal (String type, AnimalFactory fac) { Animal oneAnimal = fac.create(type); … oneAnimal.sleep(); oneAnimal.makeSound(); oneAnimal.lookForFood(): … } Type specifi-cation and object factory are parameters RHS – SWC
Abstraction to the next level • Consider a word processor: • A document is composed of various typo-graphic objects, like Heading, Emphasis, and so on • All such classes implement the interface Typo • Given some input source, a piece of code must produce a list of Typo objects RHS – SWC
Abstraction to the next level // Part of input processing code TypoFactory theTypoFactory; public void createDocument(DocInput in) { ArrayList<Typo> doc = new ArrayList<Typo>(); while (in.hasNext()) { TypoInput tyIn = in.next(); Typo typ = makeTypo(tyIn); doc.add(typ); } } RHS – SWC
Abstraction to the next level // Part of input processing code private Typo makeTypo(TypoInput in) { String text = in.getText(); String type = in.getType(); Typo theTypo = theTypoFactory.create(type); thetypo.addText(text); return theTypo; } RHS – SWC
Abstraction to the next level // TypoFactory code private Typo create(String type) { if (type.equals(”Heading”)) returnnew Heading(); elseif (type.equals(”Emphasis”)) returnnew Emphasis(); ... else returnnull; } RHS – SWC
Abstraction to the next level • The code processing the input does not know about concrete Typo classes – good • But the code is still ”constrained”… • What is a Typo object really – it is a ”binding” between a text and a certain way of formatting the text • Different concrete Typo classes provide different bindings RHS – SWC
Abstraction to the next level • A Heading might be • Font size 24 • Bold • Calibri font • An Emphasis might be • Bold • Red font color RHS – SWC
Abstraction to the next level • A Typo factory thus defines a set of bindings between text and formatting – a layout • What if we wish to change the layout of a document? • We could then just define a different Typo factory, with different bindings RHS – SWC
Abstraction to the next level // Part of input processing code TypoFactoryFormalLayout theTypoFactory; public void createDocument(DocInput in) { ArrayList<Typo> doc = new ArrayList<Typo>(); while (in.hasNext()) { TypoInput tyIn = in.next(); Typo typ = makeTypo(tyIn); doc.add(typ); } } Just change the type of the Typo factory… RHS – SWC
Abstraction to the next level • This solution is still quite static • Changing to a different factory requires code modification • Why not use interfaces once again! • We could also define an interface for the factory side, making the processing code independent of a specific factory RHS – SWC
Abstraction to the next level TypoFactory Typo create(…) Typo addText() RHS – SWC
Abstraction to the next level TypoFactory Typo TypoFactory- FormalLayout TypoFactory- SmartLayout RHS – SWC
Abstraction to the next level TypoFactory Typo TypoHeading- Formal TypoHeading- Smart TypoEmphasis- Formal TypoEmphasis- Smart RHS – SWC
Abstraction to the next level TypoHeading- Formal TypoHeading- Smart TypoFactory- FormalLayout TypoFactory- SmartLayout TypoEmphasis- Formal TypoEmphasis- Smart RHS – SWC
Abstraction to the next level • The factory for Formal layout only knows the concrete classes TypoHeading-Formal and TypoEmphasisFormal • The factory for Smart layout only knows the concrete classes TypoHeadingSmart and TypoEmphasisSmart • The factory interface only knows about the Typo interface RHS – SWC
Abstraction to the next level // A configurable document creator class publicclass DocumentCreator { TypoFactory typoFac; public DocumentCreator(TypoFactory typoFac) { this.typoFac = typoFac; } public void createDocument(DocInput in) {...} } RHS – SWC
Abstraction to the next level public void createFormalDocument() { TypoFactory typoFac = new TypoFactoryFormalLayout(); DocumentCreator docCre = new DocumentCreator(typoFac); docCre.createDocument(getDocInput()); } RHS – SWC
Abstraction to the next level • Note that the only thing that changes between two TypoFactory implementa-tions is the create method • We may include concrete methods in the Typo interface – making it an abstract class – if it makes sense • This is known as the Factory Mehtod pattern RHS – SWC
The Factory method pattern Factory create() someMethod() Product ConcreteFactory create() ConcreteProduct RHS – SWC
The Abstract Factory • Our code can now work with different concrete factories, through a Factory interface • What if we need to create several types of ”products”, not just a single type? • Typo – formattings of text • Graphic – formattings of graphic objects RHS – SWC
The Abstract Factory • Answer seems simple: just use Factory Method pattern twice TypoFactory Typo GraphicFactory Graphic TypoFactory- FormalLayout TypoFactory- SmartLayout GraphicFactory- FormalLayout GraphicFactory- SmartLayout RHS – SWC
The Abstract Factory • This looks fine… • …but does it reflect our intention? • Would it make sense to have a document, with • text using Formal layout • graphics using Smart layout • Model does not include any ”binding” between related products RHS – SWC
The Abstract Factory public void createFormalDocument() { TypoFactory tFac = new TypoFactoryFormalLayout(); GraphicFactory gFac = new GraphicFactorySmartLayout(); DocumentCreator docCre = new DocumentCreator(tFac,gFac); docCre.createDocument(getDocInput()); } Oooppss! RHS – SWC
The Abstract Factory • A Typo and a Graphic are not – as seen from a type point-of-view – related • Would be somewhat artificial – or perhaps even impossible – to introduce a common base class • However, we can enforce the binding through a shared factory class! RHS – SWC
The Abstract Factory DocItemFactory createTypo() createGraphic() FormalDocItemFactory SmartDocItemFactory RHS – SWC
The Abstract Factory public void createFormalDocument() { DocItemFactory fac = new FormalDocItemFactory(); DocumentCreator docCre = new DocumentCreator(fac); docCre.createDocument(getDocInput()); } RHS – SWC
The Abstract Factory public void createDocument(DocInput in) { ... Typo aTypo = theFactory.createTypo(typoInfo); ... Graphic aGraphic = theFactory.createGraphic(graphicInfo); ... } Using the same factory for creating Typo and Graphic objects! RHS – SWC
The Abstract Factory • This pattern is known as the Abstract Factory pattern • By making a creator class with several create… methods, we restrict the product combinations the client can create RHS – SWC
The Abstract Factory • The methods in the Abstract Factory are product-type dependent, so if we add another product, we need to change the interface of the base class • This is a price we must pay for binding (formally) non-related types together • Patterns are also compromises… RHS – SWC