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Fun with Atoms: Atom Building Game

Fun with Atoms: Atom Building Game. Welcome!. Developer and publisher of inquiry-based science curriculum and hands-on materials How many have heard of CPO Science? Sample materials at your table – PLEASE LEAVE FOR OTHER WORKSHOPS – WE CAN MAIL SAMPLES – Thanks very much!.

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Fun with Atoms: Atom Building Game

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  1. Fun with Atoms:Atom Building Game Welcome!

  2. Developer and publisher of inquiry-based science curriculum and hands-on materials How many have heard of CPO Science? Sample materials at your table – PLEASE LEAVE FOR OTHER WORKSHOPS – WE CAN MAIL SAMPLES – Thanks very much! Who is CPO Science?

  3. We design and manufacture high quality science equipment and INCLUDE IT with purchase of textbook sets We support guided inquiry through extensive teacher support material and reader-friendly texts We offer strong science content that is a blend of conceptual and quantitative approaches. How is CPO Science Different?

  4. High School: Physical Science, Earth/Space Science, Physics First, CP Physics Middle School: Earth, Life, Physical Visit the booth Request samples with raffle forms at end of workshop What Subject Areas?

  5. Now for the fun!

  6. Key Questions • What are atoms and how are they put together? • What does atomic structure have to do with the periodic table?

  7. What three basic particles make up all atoms? Subatomic Particles

  8. Protons Neutrons Electrons Subatomic Particles

  9. The marbles represent these particles. Can you guess which marble represents which particle? Subatomic Particles

  10. Now see if you can determine which are protons and which are neutrons: Subatomic Particles

  11. Group 1: 7 blues, 6 reds,6 yellows Group 2: 15 yellows,16 blues, 15 reds Group 3: 8 yellows, 8 reds,and9 blues Building Atoms • Several groups build an atom with:

  12. 4 players or teams per board Each player starts with6 blues, 5 reds, and 5 yellowsin their board pocket. Each player takes turns adding marbles to the atom (up to 5 per turn) to make real, stable atoms. The first player to lose all their marbles wins!!! The game of Atomic Challenge

  13. Atom Building Reminders

  14. Each player starts with7 of each colorin the board pocket. 4 players or teams per board Shuffle cards and deal 5 per player On each turn, play a card and add or take particles as the card instructs On some turns you will score points; on other turns you will not (you may be blocking an opponent) Building Atoms using Nuclear Particle Cards

  15. Creates or leaves a stable nucleus, you score 1 point Creates or leaves a neutral atom, you score 1 point Creates a perfect, neutral atom with a stable nucleus, you score 3 points First person to 15 points wins! Scoring Points: If your move…

  16. Light and the Atom • Atoms absorb and then emit energy with their electrons • When the energy emitted falls within the visible spectrum we see it as light

  17. Laser Light • An Acronym - Light Amplification by Stimulated Emission of Radiation • Monochromatic • In-Phase • Coherent • Many Uses

  18. Teaches players about how light is absorbed and emitted from atoms The objective of the game is to score points by stimulating excited electrons tolase, emitting photons of light Players playpumpcards to excite the atom by moving electrons up energy levels Players score points by playinglasecards and moving electrons back down energy levels The game of Photons & Lasers

  19. To begin, the atom should be set up for a specific element Neon 20 is a good choice with 10 each of protons, neutrons, and electrons The electrons should all start in the lowest possible levels – the ground state Each player is dealt 5 cards from the shuffled deck of Photon & Lasers cards Play consists of moving electrons up and down energy levels, the nucleus remains unchanged. Setting Up Photons & Lasers

  20. Pump cards represent photons of light absorbed by the atom An absorbed photon raises a single electron the number of energy levels corresponding to the energy (color) of the photon shown on the card No points are scored with pump cards, but the atom is raised to an excited state which can later be used to earn points by playing laser cards. Pump Cards

  21. Laser cards represent the emission of light from the atom, matching the energy (color) of the stimulating photon Playing a laser card allows the player to move as many electrons as possible down the number of energy levels specified on the card When electrons move down energy levelspoints are scored! Laser Cards

  22. In any given turn electrons may be moved from one level only and only to unfilled states in the appropriate lower level The total number of electrons moved down (lased) multiplied by the number of energy levels indicated on the laser card equals the points for that turn 1 electron moved 2 levels = 1 x 2 = 2points 3 electrons moved 2 levels = 3 x 2 = 6 points 4 electrons moved 3 levels = 4 x 3 = 12 points Scoring Points

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