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This review explores the concepts of graphing and manipulating linear and quadratic functions, with a specific focus on projectile motion. The equations of motion for both the horizontal and vertical directions are discussed, along with the effects of gravity and initial conditions.
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Quadratics Review y = x2
Quadratics Review This graph opens upwards y = x2
Quadratics Review y = x2 This graph opens downwards y = -x2
Quadratics Review y = x2
Quadratics Review y = x2 y = 3x2
Quadratics Review y = ¼ x2 y = x2 y = 3x2
Projectile Motion Graphing and manipulating linear and quadratic functions.
Setting up our equations: • In general, we take our initial x-position as x = 0
Setting up our equations: • In general, we take our initial x-position as x = 0 • And we take GROUND LEVEL as y = 0
Setting up our equations: • In general, we take our initial x-position as x = 0 • And we take GROUND LEVEL as y = 0 • This means that our initial y-position is often not zero!
Setting up our equations: Initial height above ground level
Setting up our equations: Horizontal velocity component is constant! Initial height above ground level
Setting up our equations: Horizontal velocity component is constant! Vertical velocity affected by gravity (9.81 m/s2) Initial height above ground level
Our Equations of Motion: • In the horizontal direction:
Our Equations of Motion: • In the horizontal direction: x = vxt
Our Equations of Motion: • In the horizontal direction: x = vxt Horizontal distance traveled
Our Equations of Motion: • In the horizontal direction: x = vxt Horizontal distance traveled Horizontal velocity
Our Equations of Motion: • In the horizontal direction: x = vxt Time Horizontal distance traveled Horizontal velocity
Our Equations of Motion: • In the vertical direction y = ½gt2 + v0yt +y0
Our Equations of Motion: • In the vertical direction y = ½g t2 + v0yt +y0 Vertical position at time t
Our Equations of Motion: • In the vertical direction y = ½g t2 + v0yt +y0 Vertical position at time t Acceleration due to gravity
Our Equations of Motion: • In the vertical direction y = ½g t2 + v0yt +y0 Vertical position at time t Initial vertical velocity Acceleration due to gravity
Our Equations of Motion: • In the vertical direction y = ½g t2 + v0yt +y0 Initial height Vertical position at time t Initial vertical velocity Acceleration due to gravity
Our Equations of Motion: Time • In the vertical direction y = ½g t2 + v0yt +y0 Initial height Vertical position at time t Initial vertical velocity Acceleration due to gravity
Our Equations of Motion: • In the horizontal direction • In the vertical direction • Because both x and y are defined in terms of another parameter, t, we call these PARAMETRIC EQUATIONS x = vxt y = ½g t2 + v0yt +y0