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Insights from Comparative Usability Testing in Web Design<br>

Learn about large-scale usability testing, resource allocation, challenges, and recommendations for improving web design. Extracted from real-world case studies and expert perspectives.<br>

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Insights from Comparative Usability Testing in Web Design<br>

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  1. Practical Results from Large-Scale Web Usability Testing Rolf Molich DialogDesign

  2. http://www.dialogdesign.dk/cue2.htmSlides in Microsoft PowerPoint 97 format Download Test Reports and Slides

  3. How It All Started... A recent survey shows that • 80% of all Danish drivers think that their driving skills are above average. How about usability testers?

  4. How It All Started... • Too much emphasis on one-way mirrors and scan converters • Little knowledge of REAL usability testing procedures - mainly beautified descriptions • Too little emphasis on usability test procedures and quality control (”Who checks the checker?”)

  5. Who Checks the Checker? • When did YOU last have an objective check of your usability testing skills? • Who would you trust as an evaluator of your skills?

  6. Comparative Evaluations Test End Test object Student Professional teams teams 1 Oct 97 9 Danish web-sites 50 0 2 Dec 97 CUE-1: Win Calendar Progr. 0 4 3 Oct 98 9 Danish web-sites 50 0 4 Dec 98 CUE-2: www.hotmail.com 2+3 7 5 Mar 99 Web Text - Encyclopedia 0 4

  7. Student Tests • Introductory couse in Human-Computer Interaction at the Technical University of Copenhagen • Two courses in the fall of 1997 and 1998 • 120 students per course • Fifty teams of one to three students • 2 x 9 Danish web-sites tested by four to nine teams with at least four test participants • Three weeks to complete test and write report

  8. Can Students do Usability Testing? • Quality of Usability tests and reports is acceptable considering that most teams used 20-50 hours • Some teams wrote quite professional reports after just one month of the course (Surprise?) • Few false problems and opinions • Limited overlap between findings

  9. www.bokus.com - Bookstore Buttons in lower right corner: • Empty shopping basket • Change order • Continue shopping • Go on with your purchase Would a human bookseller act like this?

  10. Conclusions • Inhuman treatment of users on many e-commerce web-sites • On-site searching seldom works. Users are better off without on-site searching • Many web-sites focus on the company, not the user -

  11. Conclusions • Nice layout and graphics • Good response time • Give correct results +

  12. Problem Example User task: • You want to take your business to BG Bank. Make an appointment with the bank • Hard to find in menu structure • Users entered ”appointment” as keyword for Search

  13. How to Improve Search • Tolerate user input errors • Provide human error messages (constructive) • Recommend index, site-map • Special handling of frequent keywords • Show user search keywords in context

  14. CUE-1Comparative Usability Evaluation 1 • Four professional teams usability tested the same Windows calendar program • Two US teams (Sun, Rockwell), one English (NPL) and one Irish (HFRG, Univ. Cork) • Results published in a panel and a paper at UPA98 • Main conclusions similar to CUE-2

  15. CUE-2Comparative Usability Evaluation 2 • Nine teams have usability tested the same web-site • Five professional teams • Two semi-professional teams • Two student teams • (plus three student teams from TUD) • Test web-site: www.hotmail.com

  16. Purposes of CUE-2 • Provide a survey of the state-of-the art within professional usability testing of web-sites. • Set a benchmark against which other usability labs can measure their usability testing skills. • Investigate the reproducibility of usability test results • Give participating teams an idea of strengths and weaknesses in their approach to usability testing

  17. NON Purposes of CUE-2 • To pick a winner • To make a profit

  18. Basis for Usability Test • Web-site address: www.hotmail.com • Client scenario (written by Erika Kindlund and Meeta Arcuri) • Access to client through intermediary (Erika Kindlund) • One month to carry out test -Web-site adress not disclosed until start of test period

  19. What Each Team Did • Familiarize with Hotmail • Define test scenarios • Define user profile; recruit test participants • Run a suitable number of tests, determined by the team • Write usability test report in standard company format and anonymize it

  20. Problems Found CUE-1 CUE-2 • Total number of problems 141 300 • Found by seven teams - 1 • Found by six teams - 1 • Found by five teams - 4 • Found by four teams 1 4 • Found by three teams 1 15 • Found by two teams 11 49 • Found only by one team 128 (91%) 226 (75%)

  21. Comparison of Tests • Based mainly on test reports • Focus on significant differences • Selection of parameters for comparison based on two generally recognized textbooks: • Dumas and Redish, ”A Practical Guide to Usability Testing” • Jeff Rubin, ”Handbook of Usability Testing”

  22. Resources Team A B C D E F G H J Person hours used for test 136 123 84 (16) 130 50 107 45 218 # Usability professionals 2 1 1 1 3 1 1 3 6 Number of tests 7 6 6 50 9 5 11 4 6

  23. Usability Test Reports Team A B C D E F G H J # Pages 16 36 10 5 36 19 18 11 22 Exec summary Y Y N N N Y N Y Y # Screen shots 10 0 8 0 1 2 1 2 0 Severity scale 2 3 2 1 2 1 1 3 4

  24. Usability Results Team A B C D E F G H J # Positive findings 0 8 4 7 24 25 14 4 6 # Problems 26 150 17 10 58 75 30 18 20 % Exclusive 42 71 24 10 57 51 33 56 60 % Core problems (100%=26) 38 73 35 8 58 54 50 27 31 Person hours used for test 136 123 84 NA 130 50 107 45 218

  25. Results • There are overwhelmingly many usability problems. • There are many ”serious” usability problems. • Limited overlap between team findings.

  26. Conclusions • In most cases, no form of cost-effective testing will find all or most of the problems - or even most of the serious ones • Claims like ”Method x finds at least 80% of all serious usability problems” are not in accordance with the results of this study

  27. Problems Found in CUE-2 • Total number of different usability problems found 300 • Found by seven teams 1 • Found by six teams 1 • Found by five teams 4 • Found by four teams 4 • Found by three teams 15 • Found by two teams 49 • Found only by one team 226

  28. Problem Found by Seven Teams During the registration process Hotmail users are asked to provide a password hint question. The corresponding text box must be filled. Most users did not understand the meaning of the password hint question. Some entered their Hotmail password in the text box. Clever but unusual mechanisms like the password hint question must be explained carefully to users.

  29. Problem Example Users consistently glanced briefly at this screen and then without hesitation clicked the button ”I Accept” The button ”I Accept” is very conveniently placed (”usable”), but the text is quite difficult to read. The text is written in legalese, not in webbish. Users want text that they can ”Skim, skim, and read”. Do unusable ”Terms of Service” have any legal value?

  30. Problems with Terms of Service • Difficult to read - legalese, not English • Does not answer important user questions about privacy, cost • Not in native language • Signals ”Don’t waste your time on this”: • Button ”I agree” is too usable • No information on how to return to Terms of Service

  31. Language Related Problems Examples of language related problems that were detected by European teams • Send Mail: Term "Compose" difficult to understand. Use "Create new message" or "Write Mail” (5/9) • Create new account: "State/Province" textbox is required but does not make sense in many countries (2/9)

  32. Language Related Problems Some language related problems suggested by US teams were not confirmed by European test teams • Change "last name" to "family name" • Meaning of "U.S. Residents only" and "Non-U.S. Residents Only" is unclear

  33. Advice for a Usable Usability Report • Problems listed with severity, #users • Distinguish clearly between • Personal opinions, • Expert opinions, • User opinions, • User findings

  34. Some State-of-the-Art Boundaries • No power user test, although four teams also recruited power users • Few tests that require complicated setup. Examples: Attachments; boundary testing, e.g. large number of e-mails in in-box • Teams completed their usability tests within schedule, but they never compared their results to those from the other teams

  35. Conclusions • The total number of usability problems for each tested web-site is huge,much larger than you can hope to find in one series of usability tests • Usability testing techniques can be improved considerably • We need more awareness of the usability of usability work

  36. http://www.dialogdesign.dk/cue2.htmSlides in Microsoft PowerPoint 97 formatCUE-2 Panel:Tuesday at 4.30 p.m. Download Test Reports and Slides

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