90 likes | 203 Views
A Dialogue on Depth. A discussion led by Chris Hecker & Paul Sottosanti. What is depth?. I don’t know. But, maybe we can start to feel out the boundaries of the question. I care a lot about depth!. I’m trying to make SpyParty…
E N D
A Dialogue on Depth A discussion led by Chris Hecker & Paul Sottosanti
But, maybe we can start to feel out the boundaries of the question...
I’m trying to make SpyParty… “a deep player-skill competitive multiplayer game about human behavior”
Blizzard’s “Depth-first, Accessibility-later” Design Methodology
Topics! mental physical hard complicated meaningful emergent wide deep vs. single-player vs. multi-player player-skill vs. avatar-skill Worth thinking about: Go, Poker, C-S, Sims, SMB, Shiren, DF, Braid, DVG, Thief, LBP