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Game Development Essentials: An Introduction Third Edition. Chapter 7 Levels creating the world. ■ What is level design and how is it related to gameplay? ■ What is the importance of the structural features of game worlds—such as duration, availability, relationship, and progression?
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■ What is level design and how is it related to gameplay? ■ What is the importance of the structural features of game worlds—such as duration, availability, relationship, and progression? ■ What is the importance of the temporal features of game worlds—such as authentic, variable, player-adjusted, and altered? ■ What is the importance of the spatial features of game worlds—such as perspective, scale, and boundaries? ■ How are reality and style achieved in a game environment? Key Chapter Questions
StructureObjectives Sony Online Entertainment Free Realms
StructureFlow Sony Computer Entertainment America God of War III
StructureDuration Nintendo Wario Land: Shake It!
StructureAvailability Nintendo Wii Sports Resort
StructureRelationship Global Agenda Mission Selection (above) Desert & Water Missions (right) All images Hi-Rez Studios
StructureProgression Diagram by Per Olin
TimeAuthentic Blizzard World of Warcraft
TimeLimited XxSugarLoveX (Photobucket) FarmVille
TimeVariable Electronic Arts Ultima Online
TimePlayer-Adjusted Electronic Arts Madden NFL 11
TimeAltered Ubisoft Prince of Persia: The Forgotten Sands
SpacePerspective & CameraOmnipresent Reprinted with permission from Microsoft Corporation Halo Wars
SpacePerspective & CameraAerial (Top-Down) Take- Two Interactive Railroad Tycoon 3
SpacePerspective & CameraIsometric Ubisoft Anno 1404
SpacePerspective & CameraSide-Scrolling (or Flat/Side-View) Take- Two Interactive Nintendo Shadow Complex New Super Mario Bros. Wii
SpaceTerrain & Materials Sony Computer Entertainment America Nintendo Killzone 2 The Legend of Zelda: Skyward Sword
SpaceRadiosity & Effects Rake In Grass Games Jets ’N’ Guns Gold
SpaceScale Muzzy Lane Sony Online Entertainment Making History II: The War of the World EverQuest II
SpaceBoundaries Reprinted with permission from Microsoft Corporation Flight Simulator X: Acceleration
SpaceRealism Take- Two Interactive Major League Baseball 2K11
SpaceStyle Sony Computer Entertainment America Capcom Flower Resident Evil 5
■ Level Design ■ Structure ■ Time ■ Space ■ Space & Time: Levels, Gameplay & Story Summary