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Explore the importance of structural, temporal, and spatial features in game worlds, achieving reality and style. Learn how level design influences gameplay, duration, availability, relationships, progression, perspective, scale, and boundaries. Enhance your understanding of space and time dynamics in game development.
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■ What is level design and how is it related to gameplay? ■ What is the importance of the structural features of game worlds—such as duration, availability, relationship, and progression? ■ What is the importance of the temporal features of game worlds—such as authentic, variable, player-adjusted, and altered? ■ What is the importance of the spatial features of game worlds—such as perspective, scale, and boundaries? ■ How are reality and style achieved in a game environment? Key Chapter Questions
StructureObjectives Sony Online Entertainment Free Realms
StructureFlow Sony Computer Entertainment America God of War III
StructureDuration Nintendo Wario Land: Shake It!
StructureAvailability Nintendo Wii Sports Resort
StructureRelationship Global Agenda Mission Selection (above) Desert & Water Missions (right) All images Hi-Rez Studios
StructureProgression Diagram by Per Olin
TimeAuthentic Blizzard World of Warcraft
TimeLimited XxSugarLoveX (Photobucket) FarmVille
TimeVariable Electronic Arts Ultima Online
TimePlayer-Adjusted Electronic Arts Madden NFL 11
TimeAltered Ubisoft Prince of Persia: The Forgotten Sands
SpacePerspective & CameraOmnipresent Reprinted with permission from Microsoft Corporation Halo Wars
SpacePerspective & CameraAerial (Top-Down) Take- Two Interactive Railroad Tycoon 3
SpacePerspective & CameraIsometric Ubisoft Anno 1404
SpacePerspective & CameraSide-Scrolling (or Flat/Side-View) Take- Two Interactive Nintendo Shadow Complex New Super Mario Bros. Wii
SpaceTerrain & Materials Sony Computer Entertainment America Nintendo Killzone 2 The Legend of Zelda: Skyward Sword
SpaceRadiosity & Effects Rake In Grass Games Jets ’N’ Guns Gold
SpaceScale Muzzy Lane Sony Online Entertainment Making History II: The War of the World EverQuest II
SpaceBoundaries Reprinted with permission from Microsoft Corporation Flight Simulator X: Acceleration
SpaceRealism Take- Two Interactive Major League Baseball 2K11
SpaceStyle Sony Computer Entertainment America Capcom Flower Resident Evil 5
■ Level Design ■ Structure ■ Time ■ Space ■ Space & Time: Levels, Gameplay & Story Summary