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OS Labs. 2/25/08 Frans Kaashoek MIT kaashoek@mit.edu. New labs for Tsinghua OS course. Operating systems can be misleadingly simple Clean simple abstractions, easily understandable in isolation Complexity is in how their implementations interact Learn by doing, focus on interactions
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OS Labs 2/25/08 Frans Kaashoek MIT kaashoek@mit.edu
New labs for Tsinghua OS course • Operating systems can be misleadingly simple • Clean simple abstractions, easily understandable in isolation • Complexity is in how their implementations interact • Learn by doing, focus on interactions • How do hardware interrupts interact with kernel and user-level processes? • How to use virtual memory to solve many problems? • Labs build a “complete” OS from the ground up
Why might you care? • Perhaps you will build an OS • Perhaps you will design hardware • Or write a device driver, network stack, or a file system • Or need to diagnose application bugs or performance • Or you just want to know how computers work • Or you just want to have fun programming
Lab OS: JOS • Labs based on MIT’s OS class (6.828) • JOS has an exokernel/hypervisor structure • Different than Linux’s organization • Forces you to see something else and think sh ls fork LibOS w. Unix API LibOS w. Unix API exofork Small kernel with low-level API
The labs: bottom up • Booting • Memory management • User-level environments • Preemptive multitasking • File system and spawn • A shell required optional
Development environment • Tools: gcc, make, etc. • Target hardware platform: x86 PC • For debugging: bochs and qemu • Lab assigments come with tests • Details at course web pages
sh: shell • Interactive command interpreter • Interface (“the shell”) to the operating system • Examples of shell commands: • $ ls # create process • $ ls > tmp1 # write output to file • $ sh < script > tmp1 # run sh script • $ sort tmp | uniq | wc # process communicate with pipe • $ compute-pi & # run program in background • $ …. OS ideas: isolation, concurrency, communication, synchronization
shell implementation while (1) { printf(“$”); readcommand(command, args); pid = fork(); // new process; concurrency if (pid == 0) { // child? exec (command, args, 0); // run command } else if (pid > 0) { // parent? r = wait (0); // wait until child is done } else { perror(“Failed to fork\n”); } }
Input/Output (I/O) • I/O through file descriptors • File descriptor may be for a file, terminal, … • Example calls; • read(fd, buf, sizeof(buf)); • write(fd, buf, sizeof(buf)); • Convention: • 0: input • 1: output • 2: error • Child inherits open file descriptors from parents
I/O redirection • Example: “ls > tmp1” • Modify sh to insert before exec: close(1); // release fd 1 fd = create(“tmp1”, 0666); // fd will be 1 • No modifications to “ls”! • “ls” could be writing to file, terminal, etc., but programmer of “ls” doesn’t need to know
Pipe: one-way communication int fdarray[2]; char buf[512]; int n; pipe(fdarray); // returns 2 fd’s write(fdarray[1], “hello”, 5); read(fdarray[0], buf, sizeof(buf)); • buf contains ‘h’, ‘e’, ‘l’, ‘l’, ‘o’
Pipe between parent & child int fdarray[2]; char buf[512]; int n, pid; pipe(fdarray); pid = fork(); if(pid > 0) { write(fdarray[1], "hello", 5); } else { n = read(fdarray[0], buf, sizeof(buf)); } • Synchronization between parent and child • read blocks until there is data • How does the shell implement “a | b”?
Implementing shell pipelines int fdarray[2]; if (pipe(fdarray) < 0) panic ("error"); if ((pid = fork ()) == 0) { // child (left end of pipe) close (1); tmp = dup (fdarray[1]); // fdarray[1] is the write end, tmp will be 1 close (fdarray[0]); // close read end close (fdarray[1]); // close fdarray[1] exec (command1, args1, 0); } else if (pid > 0) { // parent (right end of pipe) close (0); tmp = dup (fdarray[0]); // fdarray[0] is the read end, tmp will be 0 close (fdarray[0]); close (fdarray[1]); // close write end exec (command2, args2, 0); } else { printf ("Unable to fork\n"); }
OS abstractions and ideas • Processes (fork & exec & wait) • Files (open, create, read, write, close) • File descriptor (dup, ..) • Communication (pipe) • Also a number of OS ideas: • Isolation between processes • Concurrency • Coordination/Synchronization Your job: implement abstractions and understand ideas
What will you know at the end? • Understand OS abstractions in detail • Intel x86 • The PC platform • The C programming language • Unix abstractions • Experience with building system software • Handle complexity, concurrency, etc.
Lab lectures • Monday 3/3: • Intel x86: introduction, assembly, stack • Helps with lab 1 • Monday 3/17: • Intel x86 memory management & interrupts • Helps with lab 2 & 3
Bonus lectures: special topics • OS architecture • Virtual machines • File systems • Security • Multicore • Finding errors in OSes Some Wednesdays; see schedule