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Interrupts and Exception Handling

Explore how interrupts and exceptions are managed in CPU execution, including handling external events, exception mechanisms, operating system functions, and processor modes.

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Interrupts and Exception Handling

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  1. Interrupts and Exception Handling

  2. Execution • We are quite aware of the Fetch, Execute process of the control unit of the CPU • Fetch and instruction as indicated by the contents of the PC (PC can be incremented at the same time) • Execute the instruction. • External events cause a change in this flow • I/O device ready • Input done • Internal events can cause a change in this flow • Divide by 0 • Overflow

  3. Detecting Interrupt • Bad choices • Spin Waiting • Have a loop that checks for the event and waits until it happens • Checking periodically. • Event may never happen • Difficult to program to “catch” event. • Want to keep I/O device working as much as possible since it is slowest.

  4. Interrupt processor • Use a separate computer dedicated to detecting and handling external events. • But would need one for each device so that won’t have problems with multiple events. • Now CPU only communicates with other processors (fast) not with devices (slow).

  5. Exception Mechanism • Using multiple computers (one for each device) is expensive. • Allow the computer to execute more than one program at a time. • Of course cannot execute more than one instruction at a time (with one cpu) • Just looks like it because the cpu is switching from one program to another very quickly.

  6. Exception Handling • When an exception occurs, the state of the cpu must be saved. • Save registers (including PC) • Jump to the section of code to handle the interrupt (the exception handler). • Restore the state of the cpu before returning back to original program.

  7. Components • An interrupt is a change of the normal flow of a program. • The hardware must determine when to interrupt the cpu and transfer program control to the exception handler (software). • Since the exception handler can be called at any time, there cannot be any arguments passed or return value.

  8. Operating System • The operating system controls and allocates the use of all system resources, such as, the cpu, memory, I/O devices, etc • This allocation is coordinated by interrupting running programs to handle asynchronous I/O requests. • This allows multiple independent programs to share the computer (multiprogramming)

  9. Efficiency • When a program needs some input (from keyboard, disk, etc.) it will take a significant amount of cpu time to complete • Rather than sitting idle, the cpu can work on another task. • Allows for time sharing • Each process gets some time slice of cpu time. • Interrupt occurs at the end of the time slice • Operating system can switch to another process

  10. Program Status • Running – process is on the cpu and executing • Blocked – process is waiting for an I/O request to complete • Ready – No longer blocked, awaiting to become running • A change in status occurs via an interrupt

  11. Kernel • The kernel is the part of the operating system that handles interrupts. • There must be some instructions for the operating system that cannot be used by the user (such as access to I/O devices, special purpose registers, etc.) • The OS uses registers $26 and $27 for servicing interrupts. Users can use them but their values will change at unpredictable times.

  12. Types of Exceptions • I/O • Time slice complete – uses a hardware timer. • Extraordinary conditions during execution • Divide by 0 • Overflow • Illegal instruction or memory address • This method is called a trap since generated internally, not externally to the program

  13. Terms • An exception is either a trap or an interrupt • Trap • generated internal to the program • synchronous • Interrupt • Generated external to the program • Asynchronous

  14. Processor Modes • The MIPS processor has 2 modes • Kernel • User • Kernel mode allows access to the kernel registers (Not discussed yet) and the upper half of memory. • Interrupt handlers and other operating system data is in the upper half of memory • The operating system executes in kernel mode

  15. Co-processors • Coprocessor C1 has the floating point hardware. • Without C1, floating point instructions cause trap and the handler “fakes” the floating point instruction with several integer instructions. • TAL uses the instructions mtc1(move to c1) and mfc1 (move from c1) to move data between floating point and general registers. • Similarly with coprocessor 0 (mtc0, mfc0)

  16. Coprocessor C0 • Accessible only in kernel mode. • Register have special purposes. • Status Register (12) • Cause Registion (13) • Exception Program Counter (14)

  17. Cause Register • Gives information about what caused an exception. • Bits 2-6 give a 5 bit value (0-32) about the kind of exception • Interrupt, load from illegal address, bus error on fetch, bus error on data reference, syscall instruction, break instruction, reserved instruction, coprocessor unusable, arithmetic overflow, trap, floating point. • Bits 10-15 indicate external interrupt.

  18. Status Register • Bit 1 – kernel or user mode • Bit 3 – mode when last interrupt occurred • Many more

  19. Exception Handler • An exception is not invoked by a JAL, so what about the return address? • When an exception occurs, the processor jumps to 0x80000080 • The Exception Program Counter register is loaded with the address of the instruction being executed when the interrupt occurred. • The interrupt handler can move this to a general register and save it.

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