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Requirements. Prototype. Design. Construction. Testing. Delivery and Installation. Software Waterfall Life Cycle. Concept Exploration. Operations and Maintenance. Software Design. From SWEBOK 2004. Agile Methods. Software Architecture. Model/View/Controller ( MVC ) Repository
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Requirements Prototype Design Construction Testing Delivery and Installation Software Waterfall Life Cycle Concept Exploration Operations and Maintenance
Software Design From SWEBOK 2004
Software Architecture • Model/View/Controller (MVC) • Repository • Client/server, Three-tier (four-tier) • Peer-to-peer • Pipes and filters • Concurrency Events • Error and exception handling Data persistence • Distribution of components Interaction and presentation
Pipes and Filters docx XML XML XHTML
Patterns • Reusable solutions to common object-oriented programming problems • Creational patterns • Factory Method, Abstract Factory, Builder, Prototype, Singleton • Structural patterns • Adapter, Bridge, Composite, Decorator, Façade, Flyweight, Proxy • Behavioral patterns • Chain of responsibility, Observer, Strategy, Command, Interpreter, Iterator
Nonfunctional Requirements may suggest a design pattern • “manufacturer independent”, “device independent”, “must support a family of products” • Abstract Factory Pattern • “must interface with an existing object” • Adapter Pattern • “must deal with the interface to several systems, some of them to be developed in the future” • Bridge Pattern
Adapter Pattern http://sourcemaking.com/design_patterns/adapter