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This paper presents the ASAND protocol, a new approach for slot assignment in wireless networks. It eliminates the need for global time synchronization and ensures collision-free channel access. The protocol utilizes conflict reporting to resolve hidden terminal problems and achieve efficient slot assignment. Simulation results demonstrate the effectiveness of the ASAND protocol in improving network performance.
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Outline • Introduction • Wireless Networks • Terms & Notations • MAC Protocols & Slot Assignment • Asynchronous Slot Assignment • Basic Approach • Problems & Remedies • ASAND Protocol • OPNET Modeler Implementation of ASAND • Simulation Results & Conclusion
Wireless Network Graphs Representation of the network as a graph Each node has a transmission range, which determines its neighbors same transmission power/range symmetric links undirected graph
Basic Terms & Notations… • k-neighborhood of a node v: k(v) • k-neighborhood size of a node v: k(v) = |k(v)| • max k-neighborhood size(in the network): k = maxv k(v) • n = number of nodes in the network v 1-neighbors or “neighbors” of v 2-neighbors of v
time slot frame MAC (Medium Access Control) Protocols • Specify how nodes in a network access the shared communication channel. • Three main classes: • Contention-based • Contention-free • Limited-contention • Slot Assignment • Assign each node a time interval for channel access. • Mainly used for contention-free MAC protocols. • Existing approaches require a common view of time by all nodes, i.e. global time synchronization.
Interference / Collisions Packets that suffered collisions should be re-sent. Ideally, we would want all packets to be sent collision-free,only once… b a a and b interfere and hear noise only b b a c d c a Interference on node b Interference on node b (“Hidden terminal problem”)
Static Slot Assignment • Because of the hidden terminal problem, a node may contend with any neighbor in its 2-neighborhood for channel access. • A static slot assignment protocol should assign each node a time interval that is guaranteed to be collision-free in its 2-neighborhood.
1 2 3 i 1 2 3 i 1 2 3 4 1 2 3 4 Asynchronous Slot Assignment • We propose a new protocol that does not require global clock synchronization. • Each node locally discretizes its local time. • The number of slots in a time frame, called the frame size and denoted by , is set to 22. • Having the same frame size at all nodes ensures that overlapping time slots remain the same. • When 22, we show [JDC’07] that all nodes obtain a conflict-free slot within 2log n time slots, with probability at least 1−1/n. • The clock skew may have a small effect, which can be addressed by introducing safety gaps within slots to tolerate a given amount of clock drift.
Nonready Ready ASAND – Basic Approach Select random slot Report conflicts between neighbors Transmit beacon at Listen for slots Conflict YES NO Obtain slot
ASAND – Basic Approach Schedule nodes’ transmission times so that neighbor nodes do not transmit at the same time. Repeatedly select a randomtime slot until it is collision-free in the 2-neighborhood. u w v
u w v ASAND – Conflict Reporting • The 2-hop neighbors u and v are unaware that they have selected conflicting time slots (their transmissions collide on w). • Having observed a collision in its local time t, node w transmits at time t+, creating a spurious conflict with both u and v. • This is called conflict reporting essentially reduces a conflict between hidden terminals to a conflict between neighbor nodes. • After t+, u and v will be forced to select new slots
a a a b b b Transmitting e e e Observing a collision g g g h h h f f f c c c d d d t t+ t+2 Problem: Chains of Conflict Reports a b e g h f c d t+3 • Chain of messages goes on indefinitely and makes the time slot useless in this neighborhood. • Nodes involved in the chain waste energy. • Continuous collisions impose a problem for algorithm termination.
u 20% 40% 60% 80% 100% w v Remedy: Probabilistic Conflict Reporting • Upon detecting a collision at time t; • report the collision at t+ with probability preport. • otherwise, listen for collisions again at t+ (with prob. 1preport,). • If a collision is detected again at t+, then report it at t+2 with probability 2preport… • In general, after c consecutive collisions, report with probability c preport… • A slot conflict is always reported after at most 1/ preport frames. • To obtain a slot, a node has to transmit 1/ preport times in that slot. Example: (preport = 0.2)
u 20% 40% 60% 80% 100% w v ASAND Protocol At algorithm termination, a node discovers its neighbors and a local schedule of their channel access times: node i: v x i w u
v u Collision Detection • When a node transmits, it must be able to detect simultaneous transmissions of neighbor nodes. • Divide each slot into 4 log n +8 mini slots. • Generate a binary sequence b of 4 log n +8 bits based on unique node id. • Transmit in mini slot j only if bu(j)=1. • Guarantees that each transmitting node can detect other transmissions during its current slot.
Collision Detection X = idu Y = idv l = |idu| = log n 1 shift log n shift= log n + 1 shift= log n + 2 log n + 3 shift 2log n + 2 shift= 2log n + 3
References & Further Information • [JDC’07] C. Busch, M. Magdon-Ismail, F. Sivrikaya and B. Yener, “Contention-Free MAC Protocols for Asynchronous Wireless Networks,” to appear in the Journal of Distributed Computing (JDC). Available at http://www.cs.rpi.edu/~sivrif/academic/papers/JDC_CFMAC.pdf • [DISC’04] C. Busch, M. Magdon-Ismail, F. Sivrikaya, B. Yener, “Contention-Free MAC protocols for Wireless Sensor Networks,” In proceedings of the 18th International Conference on Distributed Computing (DISC 2004), Amsterdam, The Netherlands, pp. 245--259, October 2004. • Research with OPNET Program at RPI: http://www.cs.rpi.edu/~sivrif/opnet/ • Model files also available at the OPNET Contributed Models depot: http://www.opnet.com/support/cont_models.shtml Fikret Sivrikaya - sivrif@cs.rpi.edu