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HOW TO STUDY VIDEO GAMES. Major Themes to be Explored in this Course: Art vs. Industry Narrative vs. Gameplay Sensitivity vs. Insensitivity Fun vs. Analysis Body vs. Machine Authorship vs. Freedom Structure vs. Meaning. WHY STUDY VIDEO GAMES?. Economic value Cultural value
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HOW TO STUDY VIDEO GAMES Major Themes to be Explored in this Course: • Art vs. Industry • Narrative vs. Gameplay • Sensitivity vs. Insensitivity • Fun vs. Analysis • Body vs. Machine • Authorship vs. Freedom • Structure vs. Meaning
WHY STUDY VIDEO GAMES? • Economic value • Cultural value • Aesthetic value • Educational value
HOW TO STUDY VIDEO GAMES • RULES • The structure/form of the game itself • Narrative vs. gameplay • Narratology vs. ludology • Textual analysis/“close reading” • Meaning • Film studies/literary study • Formalist
HOW TO STUDY VIDEO GAMES • PLAY • Human experience of the game; the player • Ethnography, interviews, observation • Player interactions • Communication/Sociology • Situationist • CULTURE • Culture of gaming, culture at large • Media ecology (multiple uses of games, relation to other cultural objects and practices) • Sociology/cultural studies • Situationist
HOW TO STUDY VIDEO GAMES • ONTOLOGY • Philosophical conception of games and gaming • Definition: What is a video game? • Relation between video games and other media/art • Film studies/philosophy/literature/game design, etc. • Formalist
WHAT IS A VIDEO GAME? • Graphics • Interface • Screen, speakers, input devices/controllers • Player activity • Ergotic (physical) • Diegetic activity, nondiegetic activity • Algorithm • Representation • Responses • Rules • Randomness
Agenda 1/25/12 • King of Kong • Discuss Presentations • Review of last class material • Video game theory/What is a video game? • Discussion of “Theory By Design” REMINDERS • Please return Video Game Theory Reader 2 and get The Video Game Theory Reader when it arrives in the bookstore (or order online) • No lab this week • Class cancelled on Monday 1/30 • Wed 2/1: Discuss Video Game Industry and History, Game Theory