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Scheduler Activations System: A Detailed Examination for Effective Thread Management

Learn about Scheduler Activations in user/kernel protection domain, address space handling, user-level threads, and kernel-level threads. Understand their advantages, challenges, and the concept of virtual CPUs. Discover effective thread scheduling mechanisms and issues surrounding thread operations in this comprehensive guide.

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Scheduler Activations System: A Detailed Examination for Effective Thread Management

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  1. G22.3250-001 Scheduler Activations Robert Grimm New York University

  2. Nooks and Crannies • User/kernel protection domain changes • Use jump table (lots of system calls) • Do not require changes in page table (user/kernel bit) • Return through iret • Serialize processor execution • Flush pipeline • Commit outstanding memory writes • Linux tasks • Only unit of execution • Process tasks have address space, file descriptor table attached

  3. Scheduler Activations

  4. Altogether Now:The Three Questions • What is the problem? • What is new or different? • What are the contributions and limitations?

  5. Threads • Provide a “natural” abstraction for concurrent tasks • Sequential stream of operations • Separate computation from address spaces, I/O descriptors • One element of a traditional Unix process • But also pose some non-trivial challenges • Can be hard to program (think: race conditions, deadlocks) • [Savage et al. ’97], [Engler & Ashcraft ’03] • Are hard to implement the right way • User-level vs. kernel-level (vs. processes) • Order of magnitude differences in performance

  6. User-Level Threads • Advantages • Common operations can be implemented efficiently • Interface can be tailored to application needs • Issues • A blocking system call blocks all threads • Even select does not work for all system calls • A page fault blocks all threads • Matching threads to CPUs in a multiprocessor is hard • No knowledge about number of CPUs • No knowledge when a thread blocks

  7. Kernel-Level Threads • Advantages • Blocking system calls and page faults handled correctly • Issues • Cost of performing thread operations • Create, exit, lock, signal, wait all require user/kernel crossings • On Pentium III, getpid: 365 cycles, procedure call: 7 cycles • Cost of generality • Kernel-threads must accommodate all “reasonable” implementation needs • Kernel-threads prevent application-specific optimizations • FIFO instead of priority scheduling for parallel applications

  8. User-Level on Kernel-Level Threads • Many problems persist • Kernel threads do not notify user level • They block, resume, and are preempted without warning/control • Kernel threads are scheduled without regard for user-level thread state • Thread priority • Critical sections, locks • Preemption can lead to priority inversion • Some problems get worse • Matching number of kernel threads with CPUs • Neither kernel nor user knows number of runnable threads • Making sure that user-level threads make progress

  9. Enter Scheduler Activations • Let applications schedule threads • Best of user-level threads • Run same number of threads as there are CPUs • Best of kernel-level threads • Minimize number of user/kernel crossings • Make it practical

  10. Scheduler Activations in Detail • Virtual CPUs • Execution always begins in user-level scheduler • User-level scheduler keeps activation to run thread • Threads preempted by kernel, but never resumed directly • This is the crucial difference from kernel threads! Why? • Number of scheduler activations • One for each virtual CPU • One for each blocked thread • Why?

  11. Scheduler Activations in Detail (cont.) • Upcalls • New processor available • Processor has been preempted • Thread has blocked • Thread has unblocked • Downcalls • Need for more CPUs • CPU is idle • Preempt a lower priority thread • Return unused activation (in bulk) • After extracting user-level thread state

  12. Scheduler Activations in Detail (cont.) • What is the number of user/kernel crossings? • For creating, exiting, locking, signaling, waiting? • For preemption, I/O?

  13. I/O request (T1, T2) and completion (T3, T4) An Example

  14. Preemption • Where is the thread’s state? • Stack, control block at user-level • Registers at kernel-level  Returned with upcall • What about preempting threads in critical sections? • Poor performance if holding spinlock • Deadlock if holding lock for ready list • How to prevent these problems? • Detect thread in critical section • Finish critical section on next upcall • Copy of critical section returns to scheduler

  15. Preemption (cont.) • What if thread in critical section is blocked on a page fault? • We have to take the performance hit • What if the scheduler causes a page fault? • We cannot create an infinite number of scheduler activations! • Rather, kernel detects this special case and delays activation

  16. Evaluation

  17. What is the cost of thread operations? See above What is the cost of making upcalls? Cost of blocking/preemption should be the similar to kernel-threads for uniprocessors But, reality is that implementation is five times slower Written in Modula 2+ Compare to Topaz kernel threads written in assembly What is the overall cost? See next slide Micro-Benchmarks

  18. Application Performance Speedup with 2 applications Execution timewith limited memory Speedup with all memoryavailable

  19. What Do You Think?

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