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ART: PERSPECTIVE. DREW, DANNY, DORJEY. Filippo Brunelleschi ( 1377 -1446). Brunelleschi’s First Perspective Drawing. Leon Battista Alberti (1404-1472). Alberti’s Pavement Perspective. Early History Nebamun Hunting, c.1350 BC. Early History Weighing of the Heart , c.1250 BC.
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ART: PERSPECTIVE DREW, DANNY, DORJEY
Masaccio and Masolino, 1425Masolino's The Healing of the Cripple and the Raising of Tabitha
Masaccio and Masolino: The Spark of the RenaissanceTribute Money, 1427
Masaccio and Masolino: The Spark of the RenaissanceFeast of Herod, 1435
Perspective in the RenaissancePerugino's Delivery of the Keys, 1481
Perspective in the RenaissanceLeonardo Da Vinci's Last Supper, c.1495
Perspective in the RenaissanceRaphael's School of Athens, 1510
Perspective in the Modern World • Two ways how perspective is used today • Design • Illusion
Perspective • “The art of drawing solid objects on a two dimensional surface so as to give the right impression of their height. Width, depth, and position in relation to each other when viewed from a particular point.” – Art Definition. • “A graphical scheme which enables the artist to put on canvas the scene in front of him in a true and objective manner.” – Maor’s Definition
Design Few of the many fields within Designing: • Computer Designing • Architecture Designing • Art Designing (Street Art )
Illusion Created by using people’s perspective by: • Adding Depth/Depth manipulation of the different perspectives • Adding “movement” (higher resolution) in computer designing
Different Perspectives • One Point Perspective • Two Point Perspective • Three point perspective
One Point Perspective Two parallel lines converge at point infinity
Two Point Perspective Contains 2 Vanishing points at infinity • Most Paintings and Drawings contain Two Point Perspective
Three Point Perspective • Most relevant and most used perspective • Used in Video Games, Movies and even Cartoons
Perspective in Computer Designing Uses pixels to digitalize images. Pole Position, uses One Point Perspective. Need For Speed, uses Three Point Perspective.