1 / 35

LEDA

LEDA. A Library of Efficient Data-Types and Algorithms. http://www.algorithmic-solutions.com/enleda.htm. Presentation by Amitai Armon. Example: Planarity Testing. #include <LEDA/graph_alg.h> using namespace leda; int main(int argc, char * argv[]) { graph G; string filename(argv[1]);

asasia
Download Presentation

LEDA

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. LEDA A Library of Efficient Data-Types and Algorithms http://www.algorithmic-solutions.com/enleda.htm Presentation by Amitai Armon

  2. Example: Planarity Testing #include <LEDA/graph_alg.h> using namespace leda; int main(int argc, char * argv[]) { graph G; string filename(argv[1]); G.read(filename); cout << PLANAR(G) << endl; }

  3. Topics • What is LEDA? • What does it include? • LEDA data structures examples • LEDA graphs • Compiling with LEDA • Where to find more info

  4. What is LEDA • A C++ library of data-types and algorithms • Includes dozens of classes, developed over more than 15 years (Naher & Mehlhorn) • Works cross-platform • Extensively tested • Efficient • Extensively documented (manual, guide, book) • Installed in more than 3000 sites.

  5. A note about efficiency • LEDA code is likely to be more efficient than the first implementation of most users • It is also more efficient than STL in many cases • …but it is not magical: • The right DS should be used (e.g. dynamic graph vs. static graph, array vs. dictionary) • Robustness damages efficiency, so if efficiency is an issue, check if LEDA creates bottlenecks and should be replaced by platform/application optimized code.

  6. LEDA Contents • Basic data structures: lists, queues, stacks, arrays, sets, etc. • Advanced data structures: e.g. dictionary, partition, priority queues (with Fibonacci heaps), dynamic trees, and more. • Graphs: Data-types, generators, iterators, and algorithms - including BFS, DFS, MST, Max-Flow, Min-Cost-Flow, Min-Cut, Matchings, Planarity-testing, Triangulation, Five-Colors,…

  7. LEDA Contents – continued • Linear algebra & number theory: matrices, modular arithmetic, integers of arbitrary length, numeric functions… • Lossless compression coders (Huffman, LZ…) • Geometrictypes & algorithms. (e.g. circle, sphere, triangulation, convex hull…) • Graphics: windows, menus, graph-window • Simple data types and support functions: strings, tuples, random-variables, I/O, etc.

  8. LEDA Extensions 12 packages, including: • Curve reconstruction Algorithms • K-cut (approximation) • Minimum Mean cycle • D-dimensional Geometry • Dynamic Graph algorithms • And more

  9. A DS Example: Dynamic Trees #include < LEDA/dynamic_trees.h > dynamic_trees D vertex D.make(void* x=nil) void D.link(vertex v, vertex w, double x, void* e_inf=nil) void D.update(vertex v, double x) vertex D.mincost(vertex v) double D.cut(vertex v) vertex D.lca(vertex v, vertex w) void* D.vertex_inf(vertex v), void* D.edge_inf(vertex(v) • O(log2n) expected amortized time per operation

  10. A DS Example: Dynamic Trees #include < LEDA/dynamic_trees.h > dynamic_trees D vertex D.make(void* x=nil) void D.link(vertex v, vertex w, double x, void* e_inf=nil) void D.update(vertex v, double x) vertex D.mincost(vertex v) double D.cut(vertex v) vertex D.lca(vertex v, vertex w) void* D.vertex_inf(vertex v), void* D.edge_inf(vertex(v) • O(log2n) expected amortized time per operation

  11. A DS Example: Dynamic Trees #include < LEDA/dynamic_trees.h > dynamic_trees D vertex D.make(void* x=nil) void D.link(vertex v, vertex w, double x, void* e_inf=nil) void D.update(vertex v, double x) vertex D.mincost(vertex v) double D.cut(vertex v) vertex D.lca(vertex v, vertex w) void* D.vertex_inf(vertex v), void* D.edge_inf(vertex(v) • O(log2n) expected amortized time per operation

  12. A DS Example: Lists • #include < LEDA/list.h > list <E> L – creates a list of items with information of type E. E.g.: list<int>, list<string>, list<edge>, etc. • Operations: push(E item), append, pop, reverse, size, sort, unique, max, head, tail, succ, pred, print, forall(x, L), etc. • List access returns a list_item object (‘pointer to element’). Its information can be found only in the list itself. For example: list_item lowest=L.min(); cout << L[lowest];

  13. A DS Example - contd. • For a proof of non-planarity we supply an empty list of edges: list<edge> edge_list; if (PLANAR(G, edge_list)==0) forall (x,edge_list) G.print_edge(x); • List is implemented by a doubly linked list (use slist<E> for a singly-linked list). • Templates and the items concept are used in most of LEDA’s DSs, including stack<E>, queue<E>, array<E>, array2<E>, set<E>, and others.

  14. raphs in LEDA

  15. The graph/ugraph Classes • Represent directed/undirected graphs • Allow lots of graph operations: Adding/removing nodes/edges, node/edge iteration and sorting, computing and iterating faces, and more. • Persistent – can be read/written from/into a file • Has lots of implemented algorithms

  16. Creating a new graph • First option: start with an empty graph and update it graph G; // Initializes an empty directed graph ugraph G; // Initializes an empty undirected graph node G.new_node(); // New node is returned edge G.new_edge(node v, node w) => A lot of work!

  17. Creating a new graph - easier Use the generators for various graph types: • void random_graph(graph& G, int n, int m) • void random_graph(graph& G, int n, double p) • void random_simple_graph(graph& G, int n, int m) • void complete_graph(graph& G, int n) • random_bigraph – for a bipartite graph • random_planar_graph • And more

  18. Creating a new graph – from file • int G.read(string filename) (returns 0 if OK) void G.read(istream& I = cin) void G.write(ostream& O = cout) void G.write(string filename) • File format is simple: textual description, with each edge/node in a different line • Can also read another standard format, GML, with read_gml, etc.

  19. Nodes/Edges Iteration • forall_nodes(v, G) (The nodes of G are successively assigned to v) • forall_edges(e, G) • forall_adj_nodes(v, w) • forall_adj_edges(e, w) • forall_out_edges(e, w) • forall_in_edges(e, w) • etc…

  20. Node and Edge Data Structures • Node/edge arrays: The index to the array is a node/edge Construction: node_array<T> A(graph G) Access/assignment: T& A[node v] • Similarly we have node/edge lists, sets, maps, priority queues. They are optimized for nodes/edges.

  21. Introducing Weights • The class GRAPH<vtype, etype> includes information of the specified types for each vertex and node. E.g.: GRAPH<int, int> G; • Some useful functionality: node G.new_node(vtype x) edge G.new_edge(node v, node w, etype x) void G.assign(edge e, etype x) etype G.inf(edge e) edge_array<etype>& G.edge_data() • A parameterized GRAPH may be used wherever a graph may be used. • It can be read/written from/to a file with all the information.

  22. Graph Algorithms • Include: BFS, DFS, MST, Dijkstra, Bellman-Ford, Max-Flow, Min-Cost-Flow, Min-Cut, Matchings, Planarity-testing, Triangulation, Five-Colors,… • Can be included all at once: <LEDA/graph_alg.h> • Examples: • void DIJKSTRA_T(graph G, node s, edge_array<NT> cost, node_array<NT>& dist, node_array<edge>& pred) • list<node> MIN_CUT(graph G, edge_array<int> weight) • list<node> BFS(graph G, node s, node_array<int>& dist, node_array<edge>& pred) • list<edge> DFS_NUM(graph G, node_array<int>& dfsnum, node_array<int>& compnum)

  23. Graph Window • A powerful interactive graphic interface for graph operations and editing. • Can perform anything that can be done through a program, and has many customization options. • Basic operations: • GraphWin gw(graph& G, const char* win_label="") • gw.display() • Gw.edit() • More details in the LEDA website.

  24. Graph Window - Screenshots

  25. Semi-Dynamic Graphs • The graph class allows dynamic graph changes, but in most applications the graph doesn’t change after construction. • Semi-dynamic graphs are an alternative implementation of graphs, in which upper bounds on n and m may be supplied, in order to get better performance: graph G; void G.init(int n, int m); • Requires compilation with -DGRAPH_REP=2

  26. Static Graphs • May not change at all after their construction. • Significantly more efficient. We use: void G.start_construction(int n, int m) void G.finish_construction() • Slots: more efficient ways for associating data with nodes/edges (compared to node/edge arrays). • But: this is an experimental class with limited functionality compared to semi-dynamic graphs or ordinary graphs.

  27. Compiling with LEDA • We have LEDA version 4.4 for the following platforms: • Linux: Redhat 7.0 with g++ 2.96 • Linux: Redhat 8.0 with g++ 3.2 Both are installed in the TAU CS network • Windows with Visual C++ 6.0 • Windows with Visual C++ 7.0 (.Net) Both can be installed from CD on a PC

  28. Compiling with LEDA: Libraries The LEDA library is actually divided into 7 libraries: • Most of LEDA is in libL • Graphs and related data type are in libG • The alternative semi-dynamic implementation is in libG2 • libP- Geometry in the plane • libW – Graphics such as window and GraphWin • libD3 – 3D geometry • libGeoW – Visualizing sets of geometric objects

  29. Compiling with LEDA: Includes • Naturally, all the classes we use should be included (explicitly or by other includes). • LEDA types are in namespace leda (prefix leda::), in order to prevent ambiguity. • If ambiguity is not an issue – write: using namespace leda; and then you don’t have to add leda::

  30. Compiling with LEDA: CS Linux • Write the following line in your xterm: setenv LEDAROOT /usr/local/lib/LEDA-4.4-complete-i386-linux-redhat-7.0-g++-2.96/ Or, with Redhat 8.0: setenv LEDAROOT /usr/local/lib/LEDA-4.4-complete-i386-linux-redhat-8.0-g++-3.2/ - It is recommended to append the above line to your .login file.

  31. Compiling with LEDA: CS Linux Makefile example: Is_planar : Is_planar.o /usr/bin/g++ -Wall -O2 -L$(LEDAROOT) -o Is_planar Is_planar.o -lL -lG Is_planar.o: Is_planar.c /usr/bin/g++ -I$(LEDAROOT)/incl -O2 -c -o Is_planar.o Is_planar.c • Graphwin requires –lW -lP –lG –lL –lX11 –L/usr/X11R6/lib/

  32. Compiling with LEDA: Windows • Install the library for the appropriate compiler version from the CD (after signing a non-distribution form). • Open the supplied sample workspace. • Adjust the include and lib dirs in VS. • Add your LEDA directory to the PATH environment variable. • Elaborate instructions are in the LEDA website.

  33. Documentation • The LEDA website includes a user manual, describing all the LEDA classes, and a user guide, with examples and tips. http://www.algorithmic-solutions.com/enleda.htm • The LEDA book, by Mehlhorn and Naher, can be found at the library, and is also available on-line at the LEDA website.

  34. Conclusions • We’ve seen an overview of LEDA • It’s a useful and easy-to-use tool • Let’s use it…

  35. LEDA Questions?

More Related