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Explore the principles of scientific investigation, falsifiability, problem-solving skills, measurement, and modern standards in science. Learn about SI units, scientific notation, and dimensional analysis.
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Chapter 1 Introduction and Mathematical Concepts
Science: what is it? • Science is a system of acquiring knowledge (research) based on 1) empiricism (dependence on observable evidence) 2) experimentation 3) methodological naturalism (ruling out recourse to the supernatural) 4) organized body of knowledge gained by such research • Scientific investigation must adhere to the scientific method, a process for evaluating empirical knowledge that explains observable events as a result of natural causes
Scientific method: what is it? • Description: information must be reliable, replicable and relevant to the inquiry • Prediction: information must be valid for past, present, and future observations of given phenomena • Control: active and fair sampling of possible occurrences, whenever possible and proper (as opposed to the passive acceptance of opportunistic data) • Falsifiability: elimination of plausible alternatives – a gradual process requiring repeated experiments by multiple researchers who must be able to replicate results in order to corroborate them
Falsifiability • This requirement is one of the most frequently contended • All hypotheses and theories are in principle subject to disproof – peer review is a must • There is a point at which there might be a consensus about a particular hypothesis or theory, yet it must in principle remain tentative • As a body of knowledge grows and a particular hypothesis or theory repeatedly brings predictable results, confidence in the hypothesis or theory increases
Problem-solving skills • Equations are the tools of physics – understand what they mean and how to use them • Carry through the algebra as far as possible – substitute numbers at the end
Measurement • We measure things (such as weight, time, length, speed, etc.) • We use tools (rulers, clocks, speedometers, etc.) to measure things • Measurement tools are calibrated • Calibration is in units (inches, seconds, pounds, mph’s, etc.) • Units require standards (conventional, habitual, customary)
Modern standards • Not all quantities in nature are independent (e.g., speed is distance per time) • Standards are created for independent (base) quantities: length, time, mass, + some other • Modern day standards should be as invariable as possible • Should be uniformly defined • Should be accessible
SI (Systéme Internacional) – most accepted international system of units • Adopted in 1971 • Is commonly known as metric system • Standard units are (there are more): 1 m (meter) for length 1 s (second) for time 1 kg (kilogram) for mass • All other SI units are defined as derivatives of the base units (e.g., energy: 1 J (Joule) = 1 kg x 1 m2 / s2)
Length • SI unit – m (meter) • Initially adopted as one ten-millionth of a distance between the North pole and the equator (standard – platinum-iridium bar) • Currently - a modern standard: 1 m = the length of the path traveled by light in vacuum during a time interval of 1/299 792 458 of a second
Time • SI unit – s (second) • Historically 1 s = 1 / 8640 day • Currently - a modern standard: 1 s = the duration of 9,192,631,770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the Cs133 atom
Time • SI unit – s (second) • Historically 1 s = 1 / 8640 day • Currently - a modern standard: 1 s = the duration of 9,192,631,770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the Cs133 atom
Mass • SI unit – kg (kilogram) • Historically 1 kg – mass of 1 liter of water • Initially adopted in prototype of the kilogram was made of platinum-iridium and declared: “This prototype shall henceforth be considered to be the unit of mass” • Currently - an alternative modern standard: 1 kg = mass of C12 atom * 1026 / 1.99264824 (Don’t confuse mass and weight: 1 kg is the same on the Earth and on the Moon)
Scientific notation 237 000 000 s = = 2.37 x 108 s = = 2.37 E8 s 0.0000664 m = = 6.64 x 10-5 m = = 6.64 E-5 m
SI system prefixes Examples: 1.25E4 J = 12.5 kJ 2.34 x 10-10 s = 0.234 ns
Good SI web resource: National Institute of Standards and Technology (NIST) http://physics.nist.gov/cuu/Units/
Dimensional analysis • Technique to check the correctness of an equation • Dimensions (length, mass, time, combinations) can be treated as algebraic quantities • Both sides of equation must have the same dimensions • Limitation:cannot give numerical factors
Chapter 1 Problem 6 Consider the equation: The dimensions of the variables v,x, and t are [L]/[T], [L], and [T], respectively. The numerical factor 3 is dimensionless. What must be the dimensions of the variable z, such that both sides of the equation have the same dimensions?
Conversion of units • Need to know a conversion factor • Use chain-link conversion (Check inside front cover for SI conversion factors)
Order of magnitude • Order of magnitude is the power of 10 that applies • Divide the number by the power of 10 • Compare the remaining value to 3.162 ( ) • If the remainder is less than 3.162, the order of magnitude is the power of 10 in the scientific notation • If the remainder is greater than 3.162, the order of magnitude is one more than the power of 10 in the scientific notation
Uncertainty in measurements • There is uncertainty in every measurement, it is carried over through the calculations • Rules for significant figures are used to approximate the uncertainty in results • A significant figure is one that is reliably known • All non-zero digits are significant • Zeros are significant when: a) between other non-zero digits; b) to the right of non-zero significant digits; c) can be clarified by using scientific notation
Uncertainty in measurements • Accuracy is a number of significant figures • When multiplying or dividing two or more quantities, the number of significant figures in the final result is the same as the number of significant figures in the least accurate of the factors being combined • When adding or subtracting, round the result to the smallest number of decimal places of any term in the sum • If the last digit to be dropped is less than 5, drop the digit, otherwise raise the last retained digit by 1
Coordinate systems • Coordinate systems are used to describe the position of a point in space • Coordinate system consists of: 1) a fixed reference point called the origin 2) specific axes with scales and labels 3) instructions on how to label a point relative to the origin and the axes • Types of coordinate systems: Cartesian, plane polar, etc.
Coordinate systems • Cartesian (rectangular) coordinate system: x- and y- axes; points are labeled (x,y) • Plane polar coordinate system: origin and reference line are noted; point is distance r from the origin in the direction of angle θ; ccw from reference line; points are labeled (r, θ)
Brief trigonometry review • Pythagorean theorem: • To find an angle, you need the inverse function • Be sure your calculator is set appropriately for degrees or radians
Types of physical quantities • In physics, quantities can be divided into such general categories as scalars, vectors, matrices, etc. • Scalars – physical quantities that can be described by their value only • Vectors – physical quantities that can be described by their value(magnitude) and direction
Vectors • Vectors – physical quantities having both magnitude and direction • Vectors are labeled either a or • Vector magnitude is labeled either |a| or a • Two (or more) vectors having the same magnitude and direction are identical
R = A + B B A Vector sum (resultant vector) • Not the same as algebraic sum • Triangle method of finding the resultant: • Draw the vectors “head-to-tail” • The resultant is drawn from the tail of A to the head of B
Addition of more than two vectors • When you have many vectors, just keep repeating the process until all are included • The resultant is still drawn from the tail of the first vector to the head of the last vector
Commutative law of vector addition A + B = B + A
Associative law of vector addition (A + B) + C = A + (B + C)
Negative vectors Vector (- b) has the same magnitude as b but opposite direction
Vector subtraction Special case of vector addition: A - B = A + (- B)
Multiplying a vector by a scalar • The result of the multiplication is a vector c A = B • Vector magnitude of the product is multiplied by the scalar |c| |A| = |B| • If the scalar is positive (negative), the direction of the result is the same as (opposite to that) of the original vector
Vector components • Component of a vector is the projection of the vector on an axis • To find the projection – drop perpendicular lines to the axis from both ends of the vector – resolving the vector
Unit vectors • Unit vector: • Has a magnitude of 1 (unity) • Lacks both dimension and unit • Specifies a direction • Unit vectors in a right-handed coordinate system
Adding vectors by components In 2D case:
Chapter 3 Problem 52 Two geological field teams are working in a remote area. A global positioning system (GPS) tracker at their base camp shows the location of the first team as 38 km away, 19° north of west, and the second team as 29 km away, 35° east of north. When the first team uses its GPS to check the position of the second team, what does the GPS give for the second team’s (a) distance from them and (b) direction, measured from due east?