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Conclusions

Conclusions. Global Illumination Across Industries. Jaroslav K řivánek Cornell University & Charles University, Prague. Film vs. game rendering. (after Larry Gritz @ HPG 2009). Film Fixed quality requirements Performance negotiable Games Fixed performance requirements

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Conclusions

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  1. Conclusions Global Illumination Across Industries Jaroslav Křivánek Cornell University & Charles University, Prague

  2. Film vs. game rendering (after Larry Gritz @ HPG 2009) • Film • Fixed quality requirements • Performance negotiable • Games • Fixed performance requirements • Quality negotiable

  3. Research challenges • How about • Fixed quality requirements & • Fixed performance requirements ? • What for? • Product customization in ecommerce • Interactive interior design

  4. Research challenges Existing algorithms are inherently bad for some practical scenes More work to do for rendering researchers

  5. Acknowledgements • Funding (Jaroslav) • Marie Curie Fellowship PIOF-GA-2008-221716 • Speakers • Marcos, Per, Eric, Michael, David, Anton

  6. Thank you! Global Illumination Across Industries http://www.graphics.cornell.edu/~jaroslav/gicourse2010

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