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LIFE ONLINE The impact of the changing media ecology 6.7.06 Lee Rainie ThinkTank06 Seton Hall University. Experts and information gatekeepers are challenged. There is a libertarian backlash. Crackpot ideas gain circulation. New institutions form. Fights over intellectual property break out.
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LIFE ONLINEThe impact of the changing media ecology6.7.06Lee RainieThinkTank06Seton Hall University
New languages arise BRB: Be Right Back JK: Just Kidding LOL: Laughing Out Loud LYLAS: Love You Like a Sister NP: No Problem OMG: Oh My God OTP : On the Phone POS: Parent Over Shoulder ROFL: Rolling on Floor Laughing TTYL: Talk to You Later YW: You're Welcome
Elizabeth Eisenstein: “The Printing Press as an Agent of Change” in the 15th Century
Reality 1 Media and gadgets are ubiquitous parts of everyday life
Home media ecology - 1975 Product Route to homeDisplayLocal storage TV stations phone TV Cassette/ 8-track broadcast TV radio broadcast radio stereo Vinyl album News mail Advertising newspaper delivery phone paper Radio Stations non-electronic Tom Wolzien, Sanford C. Bernstein & Co
Home media ecology – now Product Route to homeDisplayLocal storage cable VCR TV stations phone/DSL TV Info wireless radio DVD “Daily me” broadcast TV PC Web-based storage content iPod /MP3 server/ TiVo (PVR) Cable Nets broadcast radio stereo PC Web sites satellite monitor web storage Local news mail headphones CD/CD-ROM Content from express delivery pager individuals iPod / storage portable gamer MP3 player / iPod Peer-to-peer subcarriers / WIFI cell phone pagers - PDAs Advertising newspaper delivery phone cable box Radio stations PDA/Palm game console game console paper Satellite radio non-electronic storage sticks/disks Adapted from Tom Wolzien, Sanford C. Bernstein & Co
Reality 2 Gadgets allow us to enjoy media and carry on communication anywhere
73% of adults own cell phones 45% of teens own them Mobile devices
55% of adults own digital cameras 43% of teens own them Mobile devices
43% of adults own video cameras 37% of teens own them Mobile devices
30% of adults own laptops 32% of teens own them Mobile devices
20% of adults own MP3 players ~40% of teens own them Mobile devices
11% of adults own a PDA or Blackberry 7% of teens own them Mobile devices
Reality 3 The internet is at the center of the revolution
Internet and broadband adoption 1996-2006 All internet - 147 mill. Broadband - 83 mill.
Download music – 51% Share own creations – 33% For a full list of activities tracked by PIP please go to: http://www.pewinternet.org/trends/Internet_Activities_4.26.06.htm Activities of young are not as great as their elders Activities of young greatly outpace their elders
Reality 4 Multi-tasking is a way of life – and people live in a state of “continuous partial attention” --- Linda Stone
Multitasking and attention deficits: What else were you doing when you last… Source: Forrester Research, 2004
Reality 5 Ordinary citizens have a chance to be publishers, movie makers, artists, song creators, and story tellers
Content creation 33% of online teens share their own creations online, such as artwork, photos, stories, or videos
Content creation 32% have created or worked on webpages or blogs for others, including those for groups they belong to, friends or school assignments
Content creation 22% report keeping their own personal webpage
Content creation 19% have created their own online journal or blog
Content creation 19% say they remix content they find online into their own artistic creations
Reality 6 The internet is becoming a privileged information and communications medium and that changes expectations and behavior
Reality 7 The mass market is fragmenting and heavy internet users are different consumers from lighter users and non-users
Fragmented media environment(% of all Americans who “regularly” go to news source: PRC People/Press)
Reality 8 Power, influence, and relations between media producers and consumers change in a “prosumer” world
Industrial Age Broadcast Model Information Age Many-to-many model Walter Cronkite New York Gary Brolsma New Jersey
Reality 9 Social networks matter more and more in the “Long Tail” world and in a world where personal tagging is commonplace
Amazon, Rhapsody/iTunes, Netflix Traffic 20%-40% of traffic or sales in the “long tail” Content