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Crazy Ninja by The A-Team. Presented by: Jacqueline Fu, Kenji Inoue, Preston Wong to the Campers & Faculty of Access Engineering Summer Camp, June 8, 2011. Contents:. Objectives Statement of Problem Analysis Pictures Results. Objectives. Create a game in three days from scratch.
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Crazy NinjabyThe A-Team Presented by: Jacqueline Fu, Kenji Inoue, Preston Wong to the Campers & Faculty of Access Engineering Summer Camp, June 8, 2011
Contents: • Objectives • Statement of Problem • Analysis • Pictures • Results
Objectives • Create a game in three days from scratch. • Make the game fun to play but challenging. • Learn Game Maker.
What did we have to accomplish? • Problem: Design a computer game • Limitations: Three days to complete a game. • We all did not have any knowledge on how to use Game Maker • We had to use sprites that come from other games • Goals: Make a working game that is entertaining.
Analysis of the problem • We went through a tutorial on Game Maker. • Learned some programming logic. • Learned about sprites and objects on Game Maker. • Learned a lot about computers and how they work.
How this Software Works • Sprites • Objects • Background • Room
Pictures Game Maker logo
Results • We managed to make a game. • We learned about Game Maker.