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Interesting Informatics at Elementary Schools. Course overview. Faculty of electronic engineering Nis, May 14 th , 2009. Interesting Informatics at Elementary Schools. Prof. dr Teufik Tokić M.Phil. Oliver Vojinović Dipl. in g . Nataša Marković Dipl. in g . Nikola Davidović.
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Interesting Informatics at Elementary Schools Course overview Faculty of electronic engineering Nis, May 14th, 2009.
Interesting Informatics at Elementary Schools Prof. dr Teufik Tokić M.Phil. Oliver Vojinović Dipl. ing. Nataša Marković Dipl. ing. Nikola Davidović Course overview Faculty of electronic engineering Nis, May 14th, 2009.
Background • TEMPUS frame • National catalogue of aproved seminars (courses) • Seminar length limited
Background (cont.) • Selected target group • 125 teachers enrolled • Age diversity • Education diversity
Interesting Informatics at Elementary Schools • How it can be uninteresting at all?
Interesting Informatics at Elementary Schools • How it can be uninteresting at all?
Goals • Official • To present some of interesting aspects of IT • To give ideas how to make class interesting and accessible to all students • To provide basis for further personal improvement • Unofficial • To enhance fundamental knowledge • To give advantage over students • To stimulate problem solving skills, collaboration.
Course concept • Blended learning • Online lessons + assignments & forum • Traditional lessons + labs + final test
Course outline (lessons) • Introduction • Computer hardware • Operating system • Computer Networks & Internet • Documents & Multimedia • Programming • Concluding remarks
Grading structure • 40% assignments, e-learning • 10% attendance & e-attendance • 30% labs • 20% final
Course outline (lessons) • Introduction • Computer hardware • Operating system • Computer Networks & Internet • Documents & Multimedia • Programming • Concluding remarks
Lesson Introduction • Motivation principles applied to teaching IT topics • Learning by doing • Connecting knowledge • Stimulating purpose, curiosity • Storytelling • “computer geeks” and “not born for using computers” students • Methods for building trust and credibility • “Fishing school”.
Lession Computer hardware • What is NOT computer? • Measurement units in IT (bit, byte, inch, pixel, Hz; multiplies) • Computer anatomy • PC components; bits of facts • Performance: MHz =km/h ? • “disguised” computers.
Lesson Operating system • OS basic; boot process • Basic OS functions: resource management, process management, memory allocation, virtual memory • Bits of true: driver system; virtual memory in Windows, application installation; file search • Group activity CSI: File System
Lesson Operating system (cont.) • OS mechanisms in a school and at home
Lesson Operating system (cont.) • There is a land beyond Windows
Lesson Networks & Internet • Computer networks fundamentals • Internet access methods • Internet services • How to get, and how to put sometning on the Net? • Threats, incl. LAN protection methods • .
Lesson Networks & Internet (cont.) • Internet servces
Lesson Networks & Internet (cont.) • Internet services
Lesson Networks & Internet (cont.) Blog, Picasa, YouTube, Google Documents
Lesson Networks & Internet (cont.) • Threats
Lession Documents & Multimedia • Teaching multimedija • Multimedia in teaching • MULTI types of MEDIA • How to motivate students to use programs; to distinguish programs
Lesson Programming • Problems in teaching programming to elementary schools students • Algorithms without math • Programming step by step (as children grow) - games
Lesson Programming (cont.) • Step 1 - Gems
Lesson Programming (cont.) • Step 2 - Scratch
Lesson Programming (cont.) • Step 2 - Scratch
Lesson Programming (cont.) • Step 2 - Scratch
Lesson Programming (cont.) • Alternative steps • Alice
Lesson Programming (cont.) • Alternative steps • Alice • E-toys
Lesson Programming (cont.) • Alternative steps • Alice • E-toys • Robomind
Lesson Programming (cont.) • Alternative steps • Alice • E-toys • Robomind • Auditorium
Lesson Programming (cont.) • Alternative steps • Alice • E-toys • Robomind • Auditorium
Lesson Programming (cont.) • Finally, to kill the survivors, we give brief introduction to C# (click-me-if-you-can button game)
Lesson Concluding remarks • How to be and stay interesting • Personal resource collection • Assignment document example • Offer for collective resource (and not only) collection • Big secret of the universe
Lectures • Practical demonstrations • Lab preparation • 25% - whishlist
Labs • PC parts & OS • PC parts • Boot process (BIOS, POST, Linux) • Windows OS (drivers, virtual memory, program installation, CSI: File system) • User applications • Word template document • FLV: download & convert • Spreadsheets Personal movie guide • Internet services & security • Blog, Instant Messaging • Google Maps • Antivirus • Programming • Gems • Scratch game • C# • Learning object creation
Schedule • Course start : april 27th • Lectures and labs on the faculty: may 22nd – 24th
April 2009 Introduction; Hardware
May 2009 Introduction; Hardware OS Networks & Internet Docs & Multimedia Programming & Concluding remarks Tête-à-tête