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What’s the Story Wishbone?. Narrative Unit. What Makes A Good Story?. Interesting Events (plot) Compelling people, animals, supernatural beings (characters) Cool Places (setting). Plot. The events that make up a story Usually follows a pattern or sequence
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What’s the Story Wishbone? Narrative Unit
What Makes A Good Story? • Interesting Events (plot) • Compelling people, animals, supernatural beings (characters) • Cool Places (setting)
Plot • The events that make up a story • Usually follows a pattern or sequence • The events have to be related in some way • Aiming for emotional response and/or artistic effect
Five Parts • Exposition • Introduction of characters and setting • Rising Action • Motives and goals established • Climax • Turning point of the story • Direct conflict • Falling Action • Loose ends get tied up • Resolution (or Denouement)
Important to Remember • Not all plot “pyramids” look the same • Parts can be shorter or longer
Characters • “People” in the story • Two types of characters (generally speaking) • Flat Characters • Uncomplicated • Do not change over course of story • Round Characters • Complex • Usually develop and change
Characterization • How the author gives the audience information about the characters • Direct characterization • Author literally tells audience what character is like • Narrator or character • Indirect Characterization • Author shows audience what character is like
Indirect characterization • Speech • What does the character say? How does the character speak? • Thoughts • What do we learn from the character’s thoughts and feelings? • Effect • How do other characters feel or behave in reaction to this character?
Indirect Cont’d • Actions • What does the character do? How do they behave? • Looks • What does the character look like? Does it change?
Setting • Place and time in which a story takes place • Critical for understanding plot, characters and conflict