1 / 30

Chapter 13

Chapter 13. Program Development and Programming Languages. Overview. This chapter covers: The program development life cycle (PDLC) Tools that can facilitate program development Programming languages. The Program Development Life Cycle (PDLC). Problem Analysis.

bmorris
Download Presentation

Chapter 13

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter 13 Program Development and Programming Languages Understanding Computers Ch. 13

  2. Overview • This chapter covers: • The program development life cycle (PDLC) • Tools that can facilitate program development • Programming languages Understanding Computers Ch. 13

  3. The Program Development Life Cycle (PDLC) Understanding Computers Ch. 13

  4. Problem Analysis • Purpose: Review the specifications developed during system design and develop program specifications. • Usually performed by systems analyst and programmer. • Documentation: Program specifications (what is does, timetable, programming language to be used, etc.) Understanding Computers Ch. 13

  5. Program Design • Purpose: To determine the algorithms to be used with the final program. • Approaches to program design: • Structured programming • Structures the program • Object-oriented programming (OOP) • Groups program components • Aspect-oriented programming (AOP) • Re-uses program components Understanding Computers Ch. 13

  6. Program Design, Cont’d. • Program design tools: • Structure charts • Program flowcharts • Pseudocode • Data modeling Understanding Computers Ch. 13

  7. Program Design, Cont’d. • Control structures—patterns that control when and how the instructions in a computer program are performed. • Sequence • Selection (if-then-else, case) • Repetition (do-while, do-until) Understanding Computers Ch. 13

  8. Program Design, Cont’d. • Good program design • Be specific. • One-entry-point, one-exit-point rule. • No infinite loops or logic errors. • Documentation: Design specifications (expressed using flowcharts, pseudocode, structure charts, data models, etc.). Understanding Computers Ch. 13

  9. Program Coding • Coding—the process of writing the actual programming steps using a programming language. • Factors involved when choosing a programming language: • Suitability • Integration • Standards • Programmer availability • Portability • Development speed Understanding Computers Ch. 13

  10. Program Coding, Cont’d. • Coding standards—list of rules designed to standardize programming styles. Understanding Computers Ch. 13

  11. Program Coding, Cont’d. • Reusable code • Data dictionary • Translating coded programs into executable code • Compilers • Interpreters • Assemblers • Documentation: Documented, executable source code. Understanding Computers Ch. 13

  12. Program Debugging and Testing • Debugging—the process of making sure a program is free of errors. • Preliminary debugging • Syntax errors (typos, wrong syntax, etc.). • Logic errors (wrong formulas, wrong relational operators, etc.). • Dummy print statements can help locate errors. Understanding Computers Ch. 13

  13. Program Debugging and Testing • Testing • Alpha testing (inside organization) • Beta testing (outside testers) • Documentation: Completed program package. Understanding Computers Ch. 13

  14. Program Maintenance • Program maintenance—the process of updating software so that it continues to be useful. • Software updates • Software revisions • Made easier by good coding standards, data dictionaries, reusable code, etc. • Documentation: Amended program package. Understanding Computers Ch. 13

  15. Tools for Facilitating Program Development • Application generators: • Macro recorders • Report and formgenerators • Code generators • Computer-aided software engineering (CASE) • Software-asset management tools • Rapid application development (RAD) Understanding Computers Ch. 13

  16. Programming Languages • Programming language—a set of rules used to write instructions to the computer. • Categories of programming languages: • Low-level languages (machine and assembly language). • High-level languages (BASIC, COBOL, C++, etc.). • Very-high-level (fourth-generation languages). • Natural and visual languages. Understanding Computers Ch. 13

  17. Popular Programming Languages • FORTRAN—the oldest high-level programming language; designed for scientific and mathematical applications. Understanding Computers Ch. 13

  18. Popular Programming Languages, Cont’d. • COBOL—designed for business transaction processing. Understanding Computers Ch. 13

  19. Popular Programming Languages, Cont’d. • Pascal—designed to teach structured programming; useful for math and science applications. Understanding Computers Ch. 13

  20. Popular Programming Languages, Cont’d. • BASIC—an easy-to-learn beginner’s programming language. • Visual Basic—an object-oriented, fourth-generation version of BASIC. Understanding Computers Ch. 13

  21. Popular Programming Languages, Cont’d. • C, C++, C#—versions of the highly efficient C programming language; C++ and C# are object-oriented. Understanding Computers Ch. 13

  22. Popular Programming Languages, Cont’d. • Java—object-oriented programming language commonly used for Web applications. • Platform independence—Java programs can run on any platform that supports the Java Virtual Machine. • Java applets—concise stand-alone Java applications ready to be inserted into Web pages. • Class files • Parameters Understanding Computers Ch. 13

  23. Popular Programming Languages, Cont’d. • Other high-level languages: • Ada • APL • LISP • Logo • PL/1 • Prolog • RPG • SmallTalk Understanding Computers Ch. 13

  24. Summary • The program development life cycle (PDLC) • Good program design • Basic control structures • Coding, debugging, maintaining, and documenting programs • Tools that facilitate the program development process • Common programming languages Understanding Computers Ch. 13

More Related