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Tw Cook +1-512-338-3522 tw@mcc.com. Architecture Definition ADLs Architecture vs. Design ADLs Considered ACME Rapide Wright Aesop Unicon UML Approaches Conclusion. Architecture Description Languages: An Overview. Architecture – A Definition.
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Tw Cook +1-512-338-3522 tw@mcc.com Architecture Definition ADLs Architecture vs. Design ADLs Considered ACME Rapide Wright Aesop Unicon UML Approaches Conclusion Architecture Description Languages: An Overview
Architecture – A Definition • “The software architecture of a program or computing system is the structure or structures of the system, which comprise software components, the externally visible properties of those components, and the relationships among them.” – from Software Architecture in Practice,Bass, Clements, and Kazman
Architecture Description Languages • The positives • ADLs represent a formal way of representing architecture • ADLs are intended to be both human and machine readable • ADLs support describing a system at a higher level than previously possible • ADLs permit analysis of architectures – completeness, consistency, ambiguity, and performance • ADLs can support automatic generation of software systems • The negatives • There is not universal agreement on what ADLs should represent, particularly as regards the behavior of the architecture • Representations currently in use are relatively difficult to parse and are not supported by commercial tools • Most ADL work today has been undertaken with academic rather than commercial goals in mind • Most ADLs tend to be very vertically optimized toward a particular kind of analysis
Architecture vs. Design Architecture: where non-functional decisions are cast, and functional requirements are partitioned Design: where functional requirements are accomplished architecture(ADL) non-functional requirements(“ilities”) design(UML) functional requirements(domains) Heuristic: it is necessary to go one level deeper to validate choices, so the architect has to do a high-level design to validate the partitioning
Dependability Interoperability Usability Performance Adaptability Cost Schedule Assurance monitoring & control Layering Diagnostics Pipelining Architecture balance Parallelism GUI-driven API-driven Performance monitoring & control Change-source hiding COTS/reuse-driven Quality Attributes and Architectural Strategies PositiveEffects NegativeEffects
Common Concept of Architecture:Object Connection Architecture • Configuration consists of the interfaces and connections of an object-oriented system • Interfaces specify the features that must be provided by modules conforming to an interface • Connections represented by interfaces together with call graph • Conformance usually enforced by the programming language • decomposition - associating interfaces with unique modules • Interface conformance - static checking of syntactic rules • communication integrity - visibility between modules
Object Connection Architecture • The good news • Mature development languages - C++, Ada, Java • Visual modeling and automatic code generation tools • Standardized modeling language - UML • The bad news • Modules must be built before the architecture is defined • Architecture not invariant under changes to system • Conformance of a system to an architecture is minimal • Can not be used to plan a system • Really not an architecture at all!
Another Concept of Architecture:Interface Connection Architecture • Expands the role of interfaces and connections • Interfaces specify both “required” and “provided” features • Connections are defined between “required” features and “provided” features • Consists of interfaces, connections and constraints • Constraints restrict behavior of interfaces and connections in an architecture • Constraints in an architecture map to requirements for a system
An Interface Connection Architecture provides requires connection interface module
Interface Connection Architecture • The Good news • Improved conformance of a system to an architecture • Architecture can be built before modules are implemented • The bad news • No emerging standard • Poor quality tools • Most ADLs implement an interface connection architecture.
Software Architecture: ADL Perspective • The ADL community generally agrees that Software Architecture is a set of components and the connections among them. • components • connectors • configurations • constraints
ADLs Considered by MCC • Leading candidates • ACME (CMU/USC) • Rapide (Stanford) • Wright (CMU) • Unicon (CMU) • Secondary candidates • Aesop (CMU) • MetaH (Honeywell) • C2 SADL (UCI) • SADL (SRI) • Others • Lileanna • UML • Modechart
ACME • ACME was developed jointly by Monroe, Garlan (CMU) and Wile (USC) • ACME is a general purpose ADL originally designed to be a lowest common denominator interchange language • ACME as a language is extremely simple (befitting its origin as an interchange language) • ACME has no native behavioral specification facility so only syntactic linguistic analysis is possible • there are currently efforts under consideration to define a behavioral semantics for ACME, possibly along the Wright/CSP line • ACME has no native generation capability • ACME has seen some native tool development, and there are indications of more, as well as use of other language tools via interchange
client send-request server receive-request rpc caller callee An ADL Example (in ACME) • System simple_cs = { • Component client = {Port send-request} • Component server = {Port receive-request} • Connector rpc = {Roles {caller, callee}} • Attachments : {client.send-request to rpc.caller; • server.receive-request to rpc.callee} • }
Rapide • Rapide was developed by Dr. David Luckham at Stanford • Rapide is a general purpose ADL designed with an emphasis on simulation yielding partially ordered sets of events (posets) • Rapide as a language is fairly sophisticated, including data types and operations • Rapide analysis tools focus on posets • matching simulation results against patterns of allowed/prohibited behaviors • some support for timing analysis • focus on causality • Rapide has some generation capability since Rapide specifications are executable • Rapide has a fairly extensive toolset
The Rapide Model • Rapide is a concurrent, object-oriented , event-based simulation language • Defines and simulates behavior of distributed object system architectures • Produces a simulation represented by a set of events (poset) • Events are ordered with respect to time and causality • System requirements are expressed as constraints on time and concurrent patterns of events • Posets enable visualization and analysis of an execution
The Rapide Model (cont’d) • Components execute independently • Components both observe and generate events • Each event represents the occurrence of an activity • Generates dependent events • Reactive rules in interface behaviors (i.e. transition rules) • Reactive processes in modules (i.e. when statements) • Events generated by sequential execution • Shared objects via references • Generates timed events • Interface behavior or module can be timed • Events receive start and finish times within scope of its clock • Events can be synchronized to a clock
Rapide Architectural Elements Components components Architecture connections constraints Components interface interface Component architecture interface module
Rapide Architectural Elements (cont’d) • Components • Interface objects • Architecture that implements an interface • Module that implements an interface • Connections • Connects “sending interfaces” to “receiving interfaces” • Components communicate through connections by calling actions or functions in its own interface • Events generated by components trigger event pattern connections between their interfaces • Three types of connections: • Basic connections (A to B) • Pipe connections (A => B) • Agent connections (A ||> B)
Architectural Elements (cont’d) • Constraints - Pattern • Bound execution in terms of event patterns • Appear in an interface and/or architecture definition • [label] filter_part constraint_body • Filter creates context • Constraint body constrains computation in context • Constraints - Sequential • Bound execution in terms of boolean expressions • Normally appear in module level behavior • Applied to parameters, types, objects and statements • Configuration • The architecture itself • Supports hierarchical decomposition (I.e nested architectures) • Contains components, connections, and constraints
Architectural Elements (cont’d) Components provides part functions objects types requires part Components action part in actions out actions Interface service part state Components behavior part state transitions constraint part pattern constraints private part Components interface with no private part
Architectural Elements (cont’d) Components components connections Components initial part statements processes Module Components final part statements constraints handlers Components domain range rule part Components Map state transitions constraints
A Simple Specification in Rapide type Producer (Max : Positive) is interface action out Send (N: Integer); action in Reply(N : Integer); behavior Start => send(0); (?X in Integer) Reply(?X) where ?X<Max => Send(?X+1); end Producer; type Consumer is interface action in Receive(N: Integer); action out Ack(N : Integer); behavior (?X in Integer) Receive(?X) => Ack(?X); end Consumer architecture ProdCon() return SomeType is Prod : Producer(100); Cons : Consumer; connect (?n in Integer) Prod.Send(?n) => Cons.Receive(?n); Cons.Ack(?n) => Prod.Reply(?n); end architecture ProdCon;
Wright • Wright was developed by Dr. David Garlan at CMU • Wright is a general purpose ADL designed with an emphasis on analysis of communication protocols • Wright uses a variation of CSP to specify the behaviors of components, connectors, and systems • CSP - Communicating Sequential Processes - process algebra developed by C. A. R. Hoare • Wright as a language focuses primarily on the basic component/connector/system paradigm • Wright is very similar syntactically to ACME and Aesop • Wright analysis focuses on analyzing the CSP behavior specifications. • Any CSP analysis tool or technique could be used to analyze the behavior of a Wright specification • Wright does not currently have a generation capability • Wright has minimal native tool support (but CSP tools could be used)
A Simple Specification in Wright • System simple_cs • Component client = • port send-request = [behavioral spec] • spec = [behavioral spec] • Component server = • port receive-request= [behavioral spec] • spec = [behavioral spec] • Connector rpc = • role caller = (request!x -> result?x ->caller) ^ STOP • role callee = (invoke?x -> return!x -> callee) [] STOP • glue = (caller.request?x -> callee.invoke!x -> callee.return?x -> callee.result!x • -> glue) [] STOP • Instances • s : server • c : client • r : rpc • Attachments : • client.send-request as rpc.caller • server.receive-request as rpc.callee • end simple_cs.
Aesop • Aesop was developed by Dr. David Garlan at CMU • Aesop is a general purpose ADL emphasizing architectural styles • Aesop is also a toolset and a framework • Aesop the ADL is very similar to ACME/Wright • Emphasis on styles reflected in more sophisticated hierarchical facilities centered around subtyping and inheritance • Wright analysis focuses on analyzing the CSP behavior specifications. • Any CSP analysis tool or technique could be used to analyze the behavior of a Wright specification • Aesop does have limited generation capability for some styles • Interchange facilities to and from Aesop via ACME exist and have been used to make Aesop editing tools available to other ADLs, notably Wright
Unicon • Unicon was developed by Dr. Mary Shaw at CMU • Unicon is a general purpose ADL designed with an emphasis on generation of connectors • Unicon developed to support treatment of connectors as first class objects by providing for the generation of systems with explicit connectors • Unicon as a language focuses primarily on the basic component/connector/system paradigm but with an emphasis on architectural styles • Emphasis on styles simplifies generation efforts • Unicon has a generation capability
Others … • MetaH • Developed by Honeywell, a domain specific ADL aimed at guidance, navigation, and control applications with ControlH • Sophisticated tool support available • C2 SADL • Developed by Taylor/Medvidovic (UCI), style specific ADL, emphasis on dynamism • Still in prototype stage • SADL • Developed by Moriconi and Riemenschneider (SRI), emphasis on refinement mappings
UML as an ADL • The Positive • lowers entry barrier, mainstreams modeling, tools • Shortcomings of UML as an ADL • Weakly integrated models with inadequate semantics for (automated) analysis • Connectors are not first class objects • Visual notation with little generation support, hidden and ambiguous relationships between views, both too much and too little
Academic Approach focus on analytic evaluation of architectural models individual models rigorous modeling notations powerful analysis techniques depth over breadth special-purpose solutions Industrial Approach focus on wide range of development issues families of models practicality over rigor architecture as the “big picture” in development breadth over depth general-purpose solutions MCC’s role Approaches to Architecture Source: N. Medvidovic, USC
Conclusions • There is a rich body of research to draw upon • Much has been learned about representing and analyzing architectures • Effort is needed now to bring together the common knowledge and put it into practice
For More Information • ACME: http://www.cs.cmu.edu/~acme • Rapide:http://pavg.stanford.edu/rapide/ • Wright:http://www.cs.cmu.edu/afs/cs/project/able/www/wright/index.html • Aesop:http://www.cs.cmu.edu/afs/cs/project/able/www/aesop/aesop_home.html • Unicon: http://www.cs.cmu.edu/afs/cs/project/vit/www/unicon/index.html • C2 SADL:http://www.ics.uci.edu/pub/arch/ • SSEP: http://www.mcc.com/projects/ssepp • ADML: http://www.mcc.com/projects/ssepp/adml A possibly more current version of this presentation can be found at: http://www.mcc.com/projects/ssepp/adml/tog