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How The Conduit Made Alien Controls Intuitive through Control Customization. Chris G. Daniel High Voltage Software Inc. How The Conduit…. …Made Alien Controls Intuitive…. …Made Alien Controls Intuitive…. …through Control Customization. High Voltage Wii Releases (pre-Conduit).
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How The Conduit Made Alien Controls Intuitive through Control Customization Chris G. Daniel High Voltage Software Inc.
High Voltage Wii Releases (pre-Conduit) • The Grim Adventures of Billy & Mandy • Harvey Birdman: Attorney At Law • Ben 10: Protector of Earth • Go, Diego, Go!: Safari Rescue • Dora the Explorer: Dora Saves the Snow Princess • Go, Diego, Go!: Great Dinosaur Rescue • V.I.P. Casino: Blackjack • Gyrostarr • High Voltage Hot Rod Show • Evasive Space
Critical Response The controls options are deep and everyone will be able to find a setting they are comfortable with and find perfect for battle. More FPS titles need this kind of customization setup in place. ~ Matt Furtado (Kombo) You’re bound to find a control scheme that suits you no matter how meaty and unsightly that thing you call a hand may be. ~Chris Antista (GamesRadar) In a nutshell, the only way to rag on the control in The Conduit is by looking in a mirror. ~Dave Halverson (Play)
[The Conduit] features the most… precise, enjoyable controls of any console shooter created. ~ Matt Casamassina (IGN)
The Wii, Made for FPSs Intuitive Interface
The Wii, Made for FPSs Gun peripherals
The Wii was out 2.5 Years before The Conduit came out!
[The Conduit] features the most… precise, enjoyable controls of any console shooter created. ~ Matt Casamassina (IGN)
[The Conduit] features the most customizable, precise and enjoyable controls of any console shooter created. ~ Matt Casamassina (IGN)
The Conduit is Ultra Customizable • Nearly 30 different controls to change. • Completely interchangeable button/motion layout • Different controls/styles completely change play
The Conduit’s Customization can make other games control better.
Empowering Control Customization (ECC for short)
EmpoweringControl Customization When dealing with new interfaces let players make their own controls
What Games can Benefit from Empowering Control Customization?
Potential Interfaces for ECC Motion Controllers
Potential Interfaces for ECC Touch Controls
Potential Interfaces for ECC New Tech
High Voltage Wii Releases (pre-Conduit) • The Grim Adventures of Billy & Mandy • Harvey Birdman: Attorney At Law • Ben 10: Protector of Earth • Go, Diego, Go!: Safari Rescue • Dora the Explorer: Dora Saves the Snow Princess • Go, Diego, Go!: Great Dinosaur Rescue • V.I.P. Casino: Blackjack • Gyrostarr • High Voltage Hot Rod Show • Evasive Space
None of HVS’s Wii releases before The Conduit had complex control customization Why did The Conduit need it?
Why The Conduit Demanded ECC • Requires a Unique Input Interface • Requires Precision Control • Hardcore Demographic • Genre with a Tradition of Customization • Complex Controls • Mostly Intuitive Controls
Intuitive Controls • Pointing to aim your gun • Pulling the trigger button to shoot • Thrusting your hand forward to do a melee attack
Abstract Controls • Moving the Pointer to the screen edge moves your field of view • Analog Stick to strafe • Every button has an action
Intuitive/Abstract disconnect makes control customization important
Intuitive Player wants to intuit the controls Abstract Prevents automatic understanding