1 / 28

Learning & Teaching Conference 2010

Learning & Teaching Conference 2010. Enhancing learning through engaging academics as digital innovators Diana Laurillard, London Knowledge Lab. Why is e -learning innovation so slow? Why might we need learning technologies? Realising their potential for learning and productivity

burton
Download Presentation

Learning & Teaching Conference 2010

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Learning & Teaching Conference 2010 Enhancing learning through engaging academics as digital innovatorsDiana Laurillard, London Knowledge Lab

  2. Why is e-learning innovation so slow? Why might we need learning technologies? Realising their potential for learning and productivity Making e-learning strategies work for academics Planning the way forward Outline www.lkl.ac.uk

  3. 5 reasons why technology innovation is slow in education Digital technologies are too new, and they do everything Education is a complex system of powerful, stable drivers, which do not embrace technology Education leaders are not comfortable with technology as a component of strategy Education is national, political, public service - not so subject to market forces, or investment in innovation Lecturers have neither the motivation nor the means to innovate using technology [Laurillard, in Opening Up Education, 2008, MIT Press]

  4. 1970s 1980s 1990s 2000s New media and delivery technologies for education – Recent history Interactive computers Local drives & discs WIMP interfaces Internet Multimedia Worldwide Web Laptops Email Search engines Broadband 3G mobiles Blogs Wikis • - new medium for articulating ideas • - local storage with the user • - devices for ease of access to content • - mass production / distribution of content • - elaborated forms of content • - wide access to extensive content • - personal portable access to the medium • - mass delivery of messages • - easier access to extensive content • - rich content / immediate communication • - low-cost access to elaborate content • personal mass publishing • collections of knowledge

  5. Old media and delivery technologies for education– Not so recent history 0 1400s 1600s 1400s 1800s 1900s 1500s 1800s 1900s 1940s 1950s 1700s 1800s Writing Paper Indexes, paragraphs Printing Photos, sound, film Libraries Published books Postal services Bibliographies Television, phones Paperbacks Pamphlets Encyclopedias • - new medium for articulating ideas • - local storage with the user • - devices for ease of access to content • - mass production / distribution of content • - elaborated forms of content • - wide access to extensive content • - personal portable access to the medium • - mass delivery of messages • - easier access to extensive content • - rich content / immediate communication • - low-cost access to elaborate content • personal mass publishing • collections of knowledge

  6. 1970s 1980s 1990s 2000s Old media and delivery technologies against the new 0 1400s 1600s 1400s 1800s 1900s 1500s 1800s 1900s 1940s 1950s 1700s 1800s Writing Paper Indexes, paragraphs Printing Photos, sound, film Libraries Published books Postal services Bibliographies Television, phones Paperbacks Pamphlets Encyclopedias Interactive computers Local drives & discs WIMP interfaces Internet Multimedia Worldwide Web Laptops Email Search engines Broadband 3G mobiles Blogs Wikis

  7. 1970s 1980s 1990s 2000s Interactive computers Local drives & discs WIMP interfaces Old media and delivery technologies against the new 0 1400s 1400s 1500s 1600s 1700s 1800s 1800s 1900s 1900s 1940s 1940s 1950s 2000s Writing Paper Printing Published books Indexes, paragraphs Pamphlets Photos, sound, film Postal services Encyclopedias Libraries Bibliographies Television, phones Paperbacks Interactive computers Local drives & discs WIMP interfaces Internet Multimedia Worldwide Web Laptops Email Search engines Broadband 3G mobiles Blogs Wikis 30 years

  8. 5 reasons why technology innovation is slow in education Digital technologies are too new, and they do everything Education is a complex system of powerful, stable drivers, which do not embrace technology Education leaders are not comfortable with technology as a component of strategy Education is national, political, public service - not so subject to market forces, or investment in innovation Lecturers have neither the motivation nor the means to innovate using digital technologies [Laurillard, in Opening Up Education, 2008, MIT Press]

  9. Why might we need digital technologies for learning and teaching? Not clear? Student preference – yes. New strategic aims for university teaching Independent learning; collaborative learning; 21C skills Flexibility; wider reach; better use of teacher and learner time • Student demand • Strategic fit • Learning value • Productivity value “The key picture that emerges is that students are appropriating technologies to meet their own personal, individual needs – mixing use of general ICT tools and resources, with official course or institutional tools and resources” [Student experiences of TEL Report, JISC, 2006]

  10. Strategic fit How are other HEIs doing? “Strategies are becoming much more embedded, with the biggest change since 2005 being the rise to prominence of e-learning strategies”. [UCISA Survey, 2008] “Few examples of universities responding strategically, either at the level of rethinking knowledge practices in the curriculum, or at the level of integrating support for students’ digital literacies”. [Learning Literacies in a Digital Age project, 2009]

  11. Strategic fit – to Imperial • Support progression for students with diverse needs • Enhance the profile of teaching and CPD • Enhance links between research and teaching • provide adaptive remedial tutoring, e.g.Maths, English • e-portfolios to critique and track progress • build online communities of practice • treat teaching as ‘engineering’, a ‘design science’ • provide online access to authentic tasks and data • use online collaboration for learners to build communities of practice

  12. Learning value • Digital skills for work and life • Independent learning • Collaborative learning Networking and information skills, data handling, online communication, content generation, design,presentation - For academic purposes, translating to work environments Redesigning the university for the twenty first century Web 2.0 provides HE with the opportunities ‘renegotiating the relationship between tutor and student… ‘each recognises and values the other’s expertise and capability’ ‘drawing students into the development of approaches to teaching and learning’ (JISC 2009) Adaptive models and simulations with feedback on actions Formative e-assessment with feedback on performance Online tools to structure students’ independent study Online tools for discussion and sharing outputs Interactive simulations and modelling tools E-portfolios for sharing and improving practice

  13. Web-based tools http://www.conceptlinkage.org/#demo

  14. Comparing pedagogic value • Tutorial with 5 and 10 students • Students spend more time listening than speaking • Ratio worsens as group size increases • Online tutorial with 5 and 10 students • Students spend more time writing than reading • Ratio only slightly worse as group size increases

  15. E-Portfolios, Blogs, for collaboration Impact of ‘e’ - Students can share, comment, adapt, improve

  16. Achieving learning value • Improvements in the quality of learning, and in student achievement are possible, but only if carefully designed • Exploit the technology for its ability to promote active, personalised learning • Structure students’ independent collaborative work • Provide access to authentic tasks • Support adaptive and remedial tutoring • Support independent formative assessment

  17. Productivity value • Better use of learner time • Better use of teacher time http://openlearn.open.ac.uk/ Support learners in their independent study Mix face-to-face with online to achieve best fit to need Provide access to authentic tasks Automated formative assessment helps self-regulation Modelling with differential equations: oscillations Create once – use many times Work at scale with same quality Encourage peer learning support Build on and re-use others’ teaching designs (OER)

  18. A Learning Design Support Environment (LDSE) – LKL project Build on the work of others – find relevant designs and patterns Compare alternative models of T & L Explain the rationale for a learning design Edit and trial the learning design http://www.tlrp.org/tel/ldse/

  19. Modelling costs and benefits Conventional model, classroom based Model returns effect of design on ‘type of learning’ elicited, ‘learning experience’, ‘teacher time’, and ‘learner time in class’ T-L activities Blended model, real and virtual, local and global [Laurillard 2006] Model

  20. Staging the development www.lkl.ac.uk/ltu Web presence VodCasts Online discussion forums Web-based inquiry tools Online structured discussion groups e-Portfolios Interactive formative assessment Collaborative simulations • Build on local knowledge, experience, and ideas • Adapt and build on what has gone before • Start with the simplest models with the best returns

  21. Staging the development • Increasing pedagogic value correlates with worsening learning time • Teaching time needed is related to student numbers and ‘contact’ time Model

  22. Staging the development • Suggests best place to start is interactive formative assessment • Different orderings would be needed to prioritise pedagogic value or teacher preparation time

  23. Achieving productivity value • Improvements in the productivity of learning and teaching are possible, but only if carefully managed • Exploit the technology for its ability to make better use of staff and student time • More peer-group feedback and collaboration • More online support for independent learning • Building on the work of others – re-use and sharing

  24. E-Learning Strategy Objectives (extract) • monitor external and emerging developments in e-learning, with a mind to their incorporation into College programmes and educational initiatives • identify examples and replicable models of effective e-learning by evaluating practice in learning, teaching and assessment • monitor, share and co-ordinate where sensible e-learning developments across the College …‘building on the work of others’…

  25. E-Learning Strategy – a vision? Giving academics the means to innovate with digital technologies: • treat teaching as a design science, more like engineering • expect it to be a continual iterative process of improvement • use good pedagogy to challenge the use of technology • don’t expect proof that e-learning is more effective than book learning, or any one method is better than any other – the point is to optimise • enable academics to emulate the research model by building on each others’ work to: find, adopt, critique, adapt, test, redesign, publish

  26. E-Learning at Imperial - roles Educational Development Unit ICT E-Learning Services

  27. Developing the capability for e-learning SEC E-LSC E-LSC FTCs Academics • Use technology for most difficult strategic aims • Modelling the benefits and costs of time • The means to build on others’ work • Treat teaching as a form of engineering • ExploitITfor active, collaborative learning

  28. Begin with ambitions, use technology to achieve them Build on the work of others: share ideas, designs and tools Plan to achieve both learning and productivity benefits Make teaching more like design research: a learning process Give academics the means for exploring new pedagogies  academics as digital innovators, treating teaching as a design science Summary

More Related