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Wrightwood OSS Cabin Leader handbook. About this Power Point Slide Show:
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About this Power Point Slide Show: We have compiled information from the camp’s website and Cabin Leader Handbook which you will receive once we get up to the camp if you are selected as a Cabin Leader. We thought that those who are interested would want to get a sneak peek of what OSS Cabin Leader life is like. There may be changes to what we have presented here, but it give will you a good idea of what it will be like and what we will need from you. When we first arrive, students will help unload the buses and meet with their naturalists. During this time Cabin Leaders will have an orientation about the information in this slide show. Again, there may be some changes and additions to what we have shared with you here. The staff at OSS is wonderful, supportive, and extremely knowledgeable. We are really excited at the prospect of having you join us! It is going to me an AMAZING trip!
More information about Outdoor Science School can be found on their website below: https://www.outdoorscienceschool.org/parent-page-for-wrightwood-2 We hope that you will consider being a Cabin Leader. We will need moms and dads. Women will be assigned to girl’s lodge Men will be assigned to the boy’s cabins Typically each Cabin Leader will have 8 -10 children in their group During the day Cabin Leaders will have a co-ed group of children We will announce Cabin Leaders as soon as possible. All parents interested in being a Cabin Leader must be fingerprinted and cleared before we can choose/announce Cabin Leaders
Welcome to Wrightwood We would like to take a moment to thank you for being here at Outdoor Science School (OSS). As a cabin leader you will have an ENORMOUS, POSITIVE impact on the lives of the students attending this school. Your two main jobs are to supervise students at all times and to be an excellent role model during cabin time, meal time, and trail time. This handbook and the Cabin Leader Coordinator will help you through one of the most challenging and rewarding experiences of your life. Thank you once again for all of your hard work and patience. “The great leaders are like the best conductors, they reach beyond the notes to reach the magic in players”
Outdoor School Rules •Respect everyone and everything •Always stay with your group •Always stay on trail •No roughhousing, horseplay or fighting •No graffiti, ripped mattresses or broken windows •Always wear shoes, and plenty of clothing for the next activity •Arrive on time to everything •Do not touch telephones or emergency materials •Do not touch the thermostats or windows (ask cabin leaders for help) •Walk at all times, NO RUNNING •Keep cabin and bathrooms clean •Do not throw anything (including snowballs) •Listen to the adults and follow directions!!
Cabin Leader Expectations and Responsibilities While in the Cabin “You can learn many things from children. How much patience you have, for instance” •Be with your group at all times (Shower in your off time, get ready for bed as a group) •Make sure you know the location of the members of your group. Students are always with a buddy (except in the shower) •Enforce outdoor school rules while in the cabin using the discipline system (see page 5) •After trail and meals take your group back to their cabins unless told by your naturalist to meet somewhere else •Assist your students with shower schedule, homework, games, and their skit •Be an excellent role model •Report all injuries, illnesses, and behavior issues to the Cabin Leader Coordinator or to a teacher. We are always here to help you! •Use the intercom phone for emergencies only or to contact Cabin Leader Coordinator/teachers •Students are not allowed in other cabins •Send students in groups of three to the infirmary in the Huddle Hut where teachers will be waiting •Please do not use cell phones or iPods around students for personal use (once again, only in your off time)
Sorry Folks... There are some things that cannot be in the cabins or take place in the cabins... • Cabin leaders cannot use their cell phones for personal use while in the cabin. The appropriate time to use your phone is during your off time •Food and beverages cannot be in cabins. It attracts mice and other rodents. You may store your food in the Huddle Hut and eat your food/snack there.
Day Off/Time Off If numbers permit, cabin leaders will have either a full or half day off of trail duty. This time is not guaranteed but we try to make it happen (you deserve it). Please talk to your naturalist when deciding which day to take off. Two adults (including naturalist) must be with the trail group at all times! On your day off: •Bring your group to trail at 9:15 with their water bottles and journals •After songs, remind your naturalist that you will be taking the day off •Take a sack lunch from the kitchen •Eat, sleep, shower and relax (this is a great time to use your cell phone) •Pick your cabin group up at 4:00pm at the dining hall Please: •Stay on campus •You may only go into your cabin •Do not smoke, drink, or consume drugs • Clean up after yourself •Shower in your cabin shower only
Bathrooms and Shower Behaviors •Students must wash hands before meals • Have students use the bathroom before every activity •Students get two chances to shower during the week •Students never occupy the shower at the same time •Student showers are scheduled and 3 minutes long While you are In Your Cabin Boredom is Bad • Have your students work on their journals, they have homework every day •Motivate them to clean and tidy up their cabin •Play quiet games •Read them a story •Practice your skit •Take showers
Tuesday Getting Started with your Cabin Group 1. Be strict to start with. Develop respect before friendship 2. Make sure you have the right students (check their names on your list) and count your children often all week long 3. Do not ever share codes with students 4. Let your group know that you are in charge! Tell them your expectations for the week 5. MAKE your students walk in a line behind you. Stop and wait until they form a line 6. Never let your students go anywhere alone 7. Ask for help when you need it especially regarding health and safety 8. Get to know your group. Children are amazing little people! When You Arrive At Your Cabin (do these things before you move in your luggage) Play a name game to learn all of your students’ names 2. Complete a cabin safety rules sheet as a group and post in on the door 3. Assign bunks 5. Move in luggage
Thursday • 7:00 Wake up Call • 7:50 Breakfast • 9:15 Trails begin • Grab bag lunch • 3-4 Cabin Leader break • 4:00 Pick up students • Cabin Time • 5:20 Dinner • 7:00 SKITS • After skits get ready for bed and start packing • 9:30 Silence and story time Wednesday (example of schedule) • 7:00 Wake up call • Cabin time (shower during scheduled time) • 7:50 Breakfast line up • 9:15 Trails begin (make sure students use bathroom before and bring their journals and water to trail) • Gab bag lunch • 3-4 Cabin Leader break • 4:00 pick up students (cabin time) • By the end of today you should have a skit • 5:20 Dinner • 7:00 Evening activity • 9:30 Silence and story time
Bedtime Congratulations, you made it though your day and now its time for bed. Here are some tips to get your group to bed on time! •After the night time activity make sure that the children that need medications get them from the infirmary. Check your list for codes •Take your group back to the cabin. Before entering the cabin stop and tell them your expectations. (They need to brush their teeth, change clothes, and use the bathroom) •Be firm! •Get ready for bed with your group so that you do not leave them unsupervised •At 9:15 they should be in their bunks (no exceptions). They can talk quietly and work on their homework •At 9:25 turn out the lights. •9:30 silence. •If children continue to be disruptive, be firm! Stand in the middle of the room so that you can hear who is talking. Give one warning. Once you know who is still talking ask them to go sit in the common room so that they can be disciplined by the staff member on rounds. Remember, we will be there to help you!
Handling Problems in Your Cabin There will definitely be time when you have to deal with misbehavior in the cabin. Try to be both firm and positive. Recognizing and regarding positive behavior and improving behavior is a powerful tool for handling discipline. Many behavioral problems can be reduced or even eliminated by keeping the students occupied with games and activities.
What to do: 1. Recognize both good and bad behavior 2. Give lots of praise for positive behavior and good attitudes 3. Use the color card system consistently. If you are consistent and follow through with discipline your students will show you more respect 4. Be firm with students that show bad behavior. Remind them of your expectations and give them a timeout 5. If a student gets more than 2 red cards in one day they need to talk to their teacher and fill out a contract 6. Ask the Cabin Leader Coordinator or teachers for help!
What not to do: DO NOT yell at or threaten students 2. DO NOT use foul language (including shut up) 3. DO NOT use physical punishment 4. NEVER hold, hit, or strike a child! 5. If you feel like you are losing control of any situation call the office or the teacher immediately! You will NOT be punished for asking for help!
HELP! Please ask for help any time a situation arises in your cabin where you are unsure of how to handle it! We are here to support you. We will respect you for asking for support. The numbers for staff are posted n the phone. You must contact up if there are any: 1. Fights 2. Cabin Raids 3. Harassment of intimidation of any kind 4. Playing with emergency equipment 5. Any time a student has more than 2 red cards
Dealing With... Homesickness 1.Be firm 2. Tell them that it’s ok to feel that way 3. Ask them why they wanted to come to outdoor science school. Remind them that it is a great experience for children and adults alike! 4. Do not show them too much attention. Children will act more homesick if they realize that it gets them attention 5. Keep them busy...tell them stories, make them laugh, play games 6. Call a visiting Teacher
If someone does not feel well (headaches and stomach aches) Ask them how much water they drank. If it is less than 6 cups, have them go to the restroom with a buddy and have them drink more water. 2. Ask them if they have had a bowel movement lately. Many students need a reminder and some privacy 3. Are they homesick or have issues with another student? Many times students say they do not feel well because another issue is bothering them 4. If symptoms persist for 20 minutes or more after drinking lots of water 5. If it is an emergency, call teachers immediately
Meal Time Responsibilities and Tips 1. Be on time! 2. Have your cabin group line up under their cabin sign ON TIME! 3. Sit at a table that does not already have an adult 4. Role model behavior 5. Stay seated at your table throughout the meal. The students and Staff need you there 6. Only allow one student away from the table at a time 7. Your are responsible for knowing and enforcing all meal time rules and assisting during clean up. 8. Be interested in your table group. Start conversations. These children look up to you!
Evening Programs • Arrive on time and prepared (group uses bathroom before program and is dressed warmly) • Have a fun time! • Keep the children focused and involved. Discourage any misbehavior • Sit with your cabin group • Participate
Games Name Game: Go around the circle saying your name plus the names of the people before you. “My name is_______ and I like ________. Each person repeats the name and the hobby of the people before him or her. The last person repeats them all. Who’s the leader? Form a circle. Pick one student to leave the circle and tell them to not look or listen. Pick one student in the circle to be the leader. They will start an action (patting legs, clapping, touching nose, etc.). The outside student returns to the circle and needs to guess who the leader is. The leader must change actions from time to time, and everybody in the circle must copy the leader. The guesser has 3 chances to pick the leader. Group Storytelling: The leader starts a story and develops it. The next person picks up the story and can change it however they want. Then the next person continues telling the story, and so on. Count to 10: Sounds easy to count to 10? Try having everyone sit in a circle and everyone tying to count to 10 randomly without anyone speaking at the same time. Once that happens, start over again! How quickly can your group do it? I-Spy: One person picks an object they can see and says, “I spy with my little eye” and then a clue about the object (i.e. color). Everyone else can ask yes or no questions to find out what the object is. The one who guessed correctly gets to pick the next object.
GAMES (cont’d) Islands: Pick an object, like a journal, and see how many people can touch it at one time. Sounds easy? The catch is that no one can touch anyone else in the group when they touch the object. How small of an object can you get everyone to touch? Red-Handed: Have your group sit in a circle. One person is “it” and goes into the center. Then, a small object is given to the person in the circle. Each person has his or her fists out toward the person in the center. “It” closes “it’s” eyes and counts slowly to 20. Meanwhile, the players pass the object around the circle. After “it” opens its eyes, “it” tries to guess where the object is as the group keeps passing it. The person caught red-handed is it for the next round. Don’t Say Yes or No! This is a fun game to use during a few spare minutes. Ask a student a series of questions and see if you can get them to say yes or no. They are trying to answer your questions creatively so they do not say yes or no. It is your judgement call whether ya or nope and such comments are acceptable. If a game is getting out of control, stop. If there is a disruptive student who is negative or uncooperative, have him/her sit out. Remember, you are the facilitator. YOU are the one who is responsible for their safety and that the activity is appropriate. Don’t let things get out of control, but remember to have a good time with your students.
Minute Mysteries Directions: Read the mystery then let the students ask questions in order to figure out the answer. You may only answer student questions with a ‘yes’ or ‘no’. 1.If a plane crashes on the border of the United States and Canada, where do you bury the survivors? (you don’t bury survivors) 2.In the old west, a man rides into town on Thursday, stays three days, and rides out on Thursday. How can this be? (his horse is names Thursday) 3. A man goes into town with only two barbers to get a hair cut. The barber in the first shop has a very bad hair cut. The barber in the second shop has an excellent haircut. Which barber should the man go to? (the first barber, because the second barber cut his hair) 4. A man is lying dead surrounded by 53 bicycles. How did he die? (He was shot for cheating, the bicycles were playing cards) 5. A man lives on the 50th floor penthouse of a building. When he goes to work on sunny days he always walks up the stairs for the last 20 floors. On rainy days, he takes the elevator all of the way to the top...Why? (he’s a midget and can only reach the 50th floor button when he has his umbrella)
Minute Mysteries Directions: 6. Fred and Ethyl are on the floor dead. Nearby is a puddle of water and broken glass. George is on the couch asleep. What happened? (Fred and Ethyl are fish, George is a puppy) 7. There is a ship in a bay with a ladder over the side. The rungs of the ladder are 6 inches apart. The tide rises at a rate of 6 inches per hour. How many rungs are covered in 2 hours? (none, ships float) 8. A person is found dead in the desert. Next to him is a full backpack. How did he die? (the backpack contains his parachute) 9. There is a cabin with four walls, all facing south. There is a bear outside. What color is the bear? (white, its at the north pole) Thank you!