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Hollywoodian. Sebastian Dziallas, Samantha Becht, Elliott Donlon, Chase Kernan, and Rachel Biniaz. Design Is Never Done. “Are we there yet?”. Young, Urban Professionals. What is the design space?.
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Hollywoodian Sebastian Dziallas, Samantha Becht, Elliott Donlon, Chase Kernan, and Rachel Biniaz
Design Is Never Done. “Are we there yet?”
What is the design space? “Small groups of friends separated by busy lives often have trouble organizing social outings. They may not know what activities are available to them and could use an external source for inspiration and motivation.”
Personas Davis the Decider Emily the Explorer Timid Timmy
Let’s ideate! How do we solve the problem?
Perfect! Right?
Are we there yet? Great! Uh oh… Interfaces should make us feel powerful Interfaces are tools—they exist to help us So much potential for data integration • Incentivizing decision making • Strong group interactions • Simple flow
Let’s make this powerful! That’s What we’re missing, right?
Perfect! Right?
Are we there yet? Great! Uh oh… Most edge-cases nailed down Feature creep Lacking a simple, consistent conceptual model • Integrates Google Local and Facebook • Powerful tools for selecting ideas • Most edge-cases nailed down
Let’s simplify! That’s What we’re missing, right?
Perfect! Right?
Are we there yet? Great! Uh oh… The little things matter Interfaces should be fun to use What if users don’t have a conceptual model of the game? • Timeline view simplifies entire experience • Minimalist, yet still feature-complete • Better fits users’ pre-existing conceptual model
Let’s optimize! That’s What we’re missing, right?
Perfect! Right?