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Video Production. EQ: How do camera angles affect the viewers’ perception?. 3 Stages of Video Production. Preproduction Everything you do before actual shooting begins Scouting locations Gathering cast & crew Planning for equipment use Brainstorming ideas Writing scripts
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Video Production • EQ: How do camera angles affect the viewers’ perception?
3 Stages of Video Production • Preproduction • Everything you do before actual shooting begins • Scouting locations • Gathering cast & crew • Planning for equipment use • Brainstorming ideas • Writing scripts • Creating storyboards • Production • Postproduction • collection of footage in which you select shots you want to include • Assemble the in order • Add music/sound effects/titles & visual effects
Process Message • What you want your audience to think/know/learn/feel after watching your video
Target Audience • Specific audience you want to watch your video • Age, sex, race, any specific demographic group
Video Production Terms Camera Angles
Normal • Shows perspective similar to what we see looking at a scene
Zoom Out (ZO) • Shows a wide area, objects far away look very small
Zoom In (ZI) • Shows a narrow portion of the scene. Objects in the distance appearing larger relative to objects in the foreground
Pan • Turning camera horizontally from left to right or right to left
Tilt • Making camera point up or down gradually
Cant • Tilting camera to a 45° left or right
Pedestal • Elevating or lowering camera using the center column of a tripod
Dolly • Moving camera towards or away from object in more or less a straight line
Truck • Moving camera laterally left or right
Mid Shot (MS) • Frames upper part of a person
Knee Shot • Shows a person from approximately knees UP
Two Shot • 2 people or objects in a shot
Three Shot • 3 people or objects in a frame • (more than 3 called a multi shot)
Over-the-Shoulder (OTS) • Shows camera looking at someone over the shoulder of another person
Headroom • Leaving enough room between top of screen & top of head
Lead room • When subject is moving, keeping enough room between subject & edge of screen so it doesn’t appear as if subject is walking off the screen