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TicTacToe. onClipEvent ( mouseUp ) { if ( hitTest ( _root . _xmouse, _root . _ymouse, false ) && _root . game_status != " end ") { if ( String ( this . txt_value . text ) == "") { this . txt_value . text = _root . userTime; _root . CheckGame () ;
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onClipEvent (mouseUp) { • if (hitTest(_root._xmouse, _root._ymouse, false) && _root.game_status != "end") { • if (String(this.txt_value.text) == "") { • this.txt_value.text = _root.userTime; • _root.CheckGame(); • if (_root.userTime == "X") { • _root.userTime = "O"; • } else if (_root.userTime == "O") { • _root.userTime = "X"; • } • if (_root.game_status !="end"){ • _root.txtStatus.text = "Time of Player "+_root.userTime; • } • } • } • }
userTime = "X"; • game_status = "play"; • txtStatus.text = "Time of Player "+userTime; • function PieceX(col) { • return xBase+col*xSpace; • }
function PieceY(row) { • return yBase+row*ySpace; • } • numRows = 3; • numCols = 3; • numCells = numRows*numCols;
xBase = box0._x; • yBase = box0._y; • xSpace = box0._width*1.07; • ySpace = box0._height*1.07; • var c = 1; • var r = 0;
for (var i = 1; i<numCells; i++) { • var name = "box"+i; • box0.duplicateMovieClip(name, i); • var newPiece = eval(name); • newPiece._x = PieceX(c); • newPiece._y = PieceY(r); • if (++c>=numCols) { • c = 0; • r++; • } • }
function CheckGame() { win0 = "0,1,2"; win1 = "3,4,5"; win2 = "6,7,8"; win3 = "0,3,6"; win4 = "1,4,7"; win5 = "2,5,8"; win6 = "0,4,8"; win7 = "2,4,6"; notWin = String(_root.box8.txt_value.text); for (winCheck=0; winCheck<=7; winCheck++) { winTemp = eval("win"+winCheck).split(","); boxValue1 = String(eval("_root.box"+winTemp[0]).txt_value.text); boxValue2 = String(eval("_root.box"+winTemp[1]).txt_value.text); boxValue3 = String(eval("_root.box"+winTemp[2]).txt_value.text); if (boxValue1 == boxValue2 && boxValue2 == boxValue3 && boxValue1 != "") { txtStatus.text = "Player "+boxValue1+" win"; game_status = "end"; } else { notWin += String(eval("box"+winCheck).txt_value.text); if (notWin.length>=9) { txtStatus.text = "NoWinNoLoose"; game_status = "end"; } } } } stop();