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http:// www.flickr.com /photos/ jurvetson /5227637637/. prototype: what?. A tangible, testable representation of your idea. prototype: what?. A n attitude. prototype: fail early and often. cost of failure vs. project time. prototype: why?. to gain empathy to explore to test
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prototype: what? A tangible, testable representation of your idea
prototype: what? An attitude
prototype: fail early and often cost of failure vs. project time
prototype: why? • to gain empathy • to explore • to test • to inspire • get deeper understanding • build to think • learn and refine solutions • inspire with your prototype
prototype: works like http://bleeplabs.com/nebulophone/
prototype: identify a variable http://www.flickr.com/photos/jackwoodman/5102074012/
prototype: let go Embrace v 0.0 Embrace v 1.0
prototype: tools www.dickblick.com www.factorydirectcraft.com www.theofficedealer.com
prototype: how? prototype rough and rapid let go of your prototypes create experiences identify the variable you want to explore
prototype now! 45 minutes: choose & buildat least 2 ideas for testing with REAL users
your solution your users’ needs
beta testing focus groups client dinners testingwith users... pre-release usability centers web analytics surveys
your testing mindset use your prototypes as a probe to continue to gain empathy for your users
1. let the user experience the prototype set the scene for the new world with your prototype give a short explanation to set context act like a guide (not a lead)
2. observe the experience capture what worked, and what didn’t work see how people use and mis-use your prototype listen > talk to give users a chance to interpret
3. engage the user iterate on the fly to communicate learnings ask specific, open-ended questions remember: the user is the expert
test: how? 1. let the user experience the prototype 2. observe the experience 3. engage the user
If culture = what we expect of each other Cultural change = new stories