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1 2 3 4 5 6.

cecile
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1 2 3 4 5 6

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  1. 1 2 3 4 5 6 (1). Fade from black the reveal BG. (2). move BG either left or right (3). Earl moves from off-screen, says “Hello Seekers…....Earl Von Venture here at your service” (4). .  “As you may already know, there is an ancient treasure hidden” as BG flips to reveal map (5). “Follow the clues on the yellow rune stones to find what you seek. ” as Runestones falls from above to map. (6). Red circle animation as “The more clues you have, the easier your journey becomes.  

  2. 1 2 3 4 5 6 (1). Fade to black (2). spotlight reveals character card. (3). Earl text box the types “Choose you characters wisely!” (4).“Each character card has an ability you don’t want to forget! Card logo flips then glows. (5). Shine grow and covers cards. (6). Shine fades and shows different character cards.

  3. 1 2 3 4 5 6 (1). Screen shake then cracks as (2). Action/Player card slam/zooms forward. (3). Text box the types “Avoid common pitfalls…..quicksand, mirage, sandstorm to give yourself a fighting chance.  ” (4). Fade to black (5). Chest falls,dust shows. VIA TEXT BOX ABOVE “Stop to open the treasure chests and you may unleash unforeseen powers!”(6). Chest opens, card fades in, rotating horizontally, illuminated and sparkling.

  4. 1 2 3 4 5 (1). Earl walks on screen then says lines, “Whether you are motivated by competition, fun, or even greed, the re is excitement to be had in every game!” “Just remember, there can only be one……” and “the buried treasure before it’s too late!” (2). Fades from black (3). Showtextured BG (4). Screen shake, title slams, reveals treasure inside (5). Final Logo shot.

  5. STYLE NOTES Same style as my art but I’d like to add a supporting style to the background. Here are some of my thoughts on that. Not necessarily the actual style but the elements. Like more runestones (Temple Run 2) Foliage (Reaper) or the over-all feel of the vectorize scene… Basic animation would be easy to do for the idea from the storyboard. Nothing really to complicated or time consuming.

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