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Smite: 3rd Person MOBA Game Evaluation

A review of Smite, a free-to-play 3rd person MOBA game developed by Hi-Rez Studios. Dive into the world of gods and engage in strategic team-based battles against enemy gods and minions. Explore various game modes and improve your skills to earn rewards. This review discusses the game's strengths, weaknesses, similarities to other MOBAs, and potential improvements.

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Smite: 3rd Person MOBA Game Evaluation

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  1. GAME EVALUATION Luis Gonzalez-Prendes September 21, 2016 CIS 487

  2. The Basics • Developed by Hi-Rez Studios • 3rd Person MOBA • Free To Play • Minimum Requirements • CPU: Core 2 Duo 2.5 GHz or Althon 64 X2 2.7 GHz • RAM: 2 GB (XP), 3 GB(Vista, Win7) • OS: Windows XP SP2, Windows Vista, or Windows 7 • Video Card: ATI or Nvidia graphics card with 512 MB video ram or better and Shader Model 3.0+ support. • Sound Card: Yes • Free Disk Space: 10 GB • Also runs on XBOX One & PS4

  3. Game Summary • 7 Casual Game Modes: Conquest, Assault, Siege, Joust, Clash, Arena, XING TIAN’s Mountain • 3 Ranked Game Modes: Conquest, Joust, Duel • Control a God in combat using abilities and team tactics vs enemy Gods/minions

  4. Game Overview Continued • Scoring: Wide Range of Scoring • Bugs: Character Selection/Queue • Manual: Tutorials/Training/Button Layout • Special Features

  5. Music/Artwork • Original music done by Chris Rickwood • Artwork Examples

  6. Fun/Not Fun • Team Based Game/Strategy • Rewards skillful play • Aesthetics • Long Queues • MOBAS = TOXIC • Matchmaking

  7. Game Review Continued • Similarities • Similar (if not same) game modes as other MOBAS • Similar roles, game language, gameplay, etc. • Differences • 3RD Person • Available on Consoles • Audience • Design Mistakes

  8. Summary • Strengths • MOBA for non PC users • Strategy/teamwork • Quick Games • Weaknesses • Questionable Servers • Too many game modes • Common MOBA problems • Improvements • Eliminate Game Modes • Worth the purchase?

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