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Video Games and DRM. Mitch Boge. Introduction to the Problem. What is DRM? The Apple fiasco. Pro-DRM Argument. Protect profits Boost the economy. Anti-DRM Argument. It’s a hassle for customers Stifles the market. Mediation. Type One: Ubisoft example Type Two:
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Video Games and DRM Mitch Boge
Introduction to the Problem • What is DRM? • The Apple fiasco
Pro-DRM Argument • Protect profits • Boost the economy
Anti-DRM Argument • It’s a hassle for customers • Stifles the market
Mediation • Type One: • Ubisoft example • Type Two: • “Grand Theft Auto” example
Works Cited • Cohen, Peter. “iTunes Store goes DRM-free.” Macworld. Macworld, 6 January 2009. Web. 28 March 2013. • Tynan-Wood, Christina. “In Defense of DRM.” Infoworld. Infoworld, 25 July 2006. Web. 28 March 2013. • McCracken, Harry. “25 Arguments for the Elimination of Copy Protection.” Technologizer. Technologizer, 13 October 2008. Web. 28 March 2013. • Lien, Tracey. “Ubisoft to Scrap DRM for All PC Games.” Polygon. Vox Media, 5 September 2012. Web. 1 April 2013. • Apple. Logo. 1998. Wikipedia. Web. 14 April 2013. • Unknown. CD with DRM Lock. 7 April 2011. Biggiantcrayon. Web. 14 April 2013. • IFTTT. Stocks. N.d.IFTTT. Web. 15 April 2013. • Unknown. Stacks of Money. 21 February 2013. Word Press. Web. 15 April 2013. • Unknown. Frustrated Gamer. 6 November 2011. Angry Gamer Blog. Web. 15 April 2013. • Rockstar Games. Example of Drunk Camera. 29 April 2008. Web. GTA Wiki. Web. 15 April 2013.