1 / 25

Structure of talk

Bits that Click: Successfully connecting in an information-rich society Mutual Fund Education Alliance 2007 eCommerce Summit John B. Horrigan Associate Director for Research. Structure of talk. Review trends in technology adoption

christmas
Download Presentation

Structure of talk

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Bits that Click:Successfully connecting in an information-rich societyMutual Fund Education Alliance 2007 eCommerce SummitJohn B. HorriganAssociate Director for Research

  2. Structure of talk • Review trends in technology adoption • Examine the impacts of people’s use of information and communications technology. • Discuss implications for information providers.

  3. Basic facts about communication technology adoption • 73% of American adults are internet users • 93% of teens (ages 12 through 17) are online users (Nov. 2006) • 70% of Americans who go online from home connect via high-speed (mostly cable modem or DSL) • That translates into 47% of all Americans with high-speed at home • 34% of online users have used a wireless network to go online • 74% of adults have cell phones • 63% of teens (ages 12-17) have cell phones

  4. Growth in internet use (adults in U.S.)

  5. Broadband penetration in the U.S., 2000-2007

  6. Four propositions on the internet’s impacts • It is increasingly important for people’s information needs • Many-to-many is elemental in online experience • The internet is an outlet for self-expression • The internet is empowering for many users.

  7. I. The Internet and news/information seeking

  8. Getting news on the internet on the typical day (millions of users, typical day)

  9. Importance of internet for political news • 31% of all Americans got news online or exchanged emails about candidates in the 2006 mid-term election cycle. • 15% of Americans said internet was primary news source for the 2006 election • That’s double the figure compared to 2002.

  10. Reliance on the net for research/information-seeking • Internet 2nd most popular source for science news & information • Among young (under age 30) with high-speed at home, internet is most popular science source,. • When asked where they’d turn to first to find out more about a scientific topic, internet is most often cited • 39% of online users have read blogs/online journals • 20% got campaign news from blogs in 2006. • 36% of online users have used Wikipedia: • Half of young high-speed users have done this.

  11. Other key information activities • Watching video online : • Two-thirds of home broadband users have watched some sort of online video. • Banking online: • 17% of online users did this in 2000 • 30% in 2002 • 43% by end of 2005

  12. On information & news seeking… • For young people especially, media consumption habits are being formed in an online world: • They turn to the internet, and don’t get into the “dead tree” newspaper reading habit • For older users, they retain many “old media” habits, but online resources become important complements to how they get news & information.

  13. II. Many-to-many is elemental to the online experience

  14. Online communities & social networking • 23 million Americans active participants in online communities – from a Pew Internet 2001 study • That’s 20% of online users • Convenience of internet draws people to join groups – and use information tools to stay in touch with them. • 55% of teens have profiles on social networking sites (end of 2006). • 20% of adults have SNS profiles (end of 2006).

  15. Important decisions have “many-to-many” dimensions

  16. What do people mean by the internet playing an important or crucial role? • Among those who say online resources played a role in an important decision: • 34% say they got advice or support from other people • 30% said it got them to information to help them compare options • 28% said it helped them find professional or expert services • Just 5% said they got bad information during search process

  17. III. The internet & self expression

  18. Self-expression & user-generated content • 37% of online users have contributed to the online commons by doing at least one of these six activities:

  19. How people think information & communications technology helps in creative lives • 51% of all ICT users say information appliances help them “a lot” in learning new things • Among “young & wired” (30 or younger with broadband), 65% say this. • 28% of all ICT users say information appliances help them “a lot” in sharing their ideas and creations with others. • Among “young & wired” (30 or younger with broadband), 41% say this.

  20. IV. The internet is empowering

  21. Civic sphere • Some evidence that those who choose to get information & news about politics online are more likely to say they vote. • People who get news about politics online are better informed about both sides of political and policy issues than those who don’t • Those who go to government Web sites take advantage of efficiency benefits & are more likely to contact government

  22. Health & community • People who get health & medical information online get support from others, ask better questions of health care providers • 80% of online users have searched for some kind of health or medical information on the internet • 28% of all ICT users say information appliances help them “a lot” in working with others in their community: • Among “young & wired” (30 or younger with broadband), 42% say this.

  23. P2P People-to-people = P2P People-to-amateurs = P2A Swirl of information People-to-experts = P2E P2A P2E

  24. The rules are changing: what to do? • Community-building: • creating an online place where users can interact • Aggregate information: • make your website the focal point for the best information, even if that means sending users elsewhere • Be flexible: • not all users are the same, and you have to let lead users support less sophisticated ones.

  25. What is an information provider to do? • Give users the tools to build trust among themselves by… • Promoting collaborative learning • Experimenting • Established organizations, with an existing base of customers or users, are at an advantage in this environment. • Shift of mindset is key: • From attracting customers & keeping them • To attracting their attention and helping them carry out the information transaction they need to.

More Related