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Explore the concept of Virtual Campus, an innovative online platform that brings students and instructors together in a virtual environment. Learn about its characteristics, ideal educational environment, major features, encountered problems, and the potential future of education and training.
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Virtual Campus Presented by Sam Supervised by Prof. Michael Lyu
Outline • What is Virtual Campus? • Characteristics of Virtual Campus • Ideal Learning Environment • Major Features in Designing Virtual Campus • Basic Architecture • Ideal Platform • Encountered Problem • Conclusion
What is Virtual Campus? • Physically NOT existed!! • A place that let the students fully engage in the learning process • Bringing the students and instructor together is not physical classroom but Internet!
Characteristics • Virtual • Independent of demand from supply • Individualize the combination of resources • Best meets current demand requirements of particular student
Characteristics (cont’) • Customization • Students can select the interesting materials that can be delivered on demand • (MAX) the benefit of learning customized knowledge and skills • (MIN) the opportunity cost of time and other resources
Characteristics (cont’) • Collaboration • active participation of students and instructors in an environment that facilitates peer interaction, evaluation, and cooperation • Roles • Technical considerations to sociological aspects of learning
Ideal Educational Environment Responsive AND Developmental Concerning with the student’s overall progress, across all courses and study programmes Providing effective responses to enquiries
Major Features in Design • Orientation - clarify the next steps • User-friendly - information delivery • Material - “Just in time” • Tracking & feedback - important elements • Establishing & maintaining new study habits and ways of working • explicit advice for the ‘beginning’ student
Ideal Platform - Internet • Compatible technology platforms • reducing the transaction cost • minimizing the switching cost • Provides a platform for delivering • text materials • audio and video streams • Increases distribution efficiency
Encountered Problem • Need for high performance networks • Lack of systems infrastructure • Traditional concept of classroom • Student’s computing environment • Hard to continue “attending class”
Conclusion Future education and training • overcome space, time, and performance demands • increasing geographical distribution • continuous updating information • effective learning