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ECE291 Computer Engineering II Lecture 13

ECE291 Computer Engineering II Lecture 13. Josh Potts University of Illinois at Urbana- Champaign. Outline. Lookup tables Jump tables Interrupt vectors Interrupt functions examples. Lookup Tables. Lookup tables are often used to convert from one data form to another

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ECE291 Computer Engineering II Lecture 13

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  1. ECE291Computer Engineering IILecture 13 Josh Potts University of Illinois at Urbana- Champaign

  2. Outline • Lookup tables • Jump tables • Interrupt vectors • Interrupt functions examples ECE291

  3. Lookup Tables • Lookup tables are often used to convert from one data form to another • A lookup table is formed in the memory as a list of data that is referenced by a procedure to perform conversions • XLAT instruction can often be used to lookup data in a table • place the offset of the array in the BX and • the desired index value in AL • XLAT returns the byte element in AL • AL cannot contain an index value greater than 255 • you can use XLAT with arrays containing more than 256 elements, simply treat each 256-byte block of the array as a smaller sub-array, e.g., to retrieve the 260th element add 256 to BX and set AL =3 (I.e. the 260th element is at offset 259 which equals 256 + 3) ECE291

  4. Consider movement in an array by one element Let Array = Matrix of ROWSIZE x COLSIZE elements Let Pos = Position in array = Row * COLSIZE + Column Let Dir = Direction (UP=0, RIGHT=1, DOWN=2, LEFT=3) Slow and Tedious Original Code: Compares each possible direction value MBegin: CMP DIR,UP JE MoveUP CMP DIR,RT JE MoveRT CMP DIR,DN JE MoveDOWN CMP DIR,LT JE MoveDown MoveUP: SUB Pos,COLSIZE JMP MDone MoveRT: ADD Pos,1 JMP MDone MoveDN: ADD Pos,COLSIZE JMP MDone MoveLT: SUB Pos,1 JMP MDone MDone: Finished! Table-Lookup FunctionsExample 1 ECE291

  5. Table-Lookup FunctionsExample 1 (cont.) • Fast and Compact Table-lookup Code • Eliminate conditional jumps by defining a table of movements indexed by the Direction. Movement dw -COLSIZE ; Movement[0] == Go UP dw +1 ; Movement[1] == Go RIGHT dw +COLSIZE ; Movement[2] == Go DOWN dw -1 ; Movement[3] == Go LEFT MBegin: MOV BX, DIR ; Direction = {0..3} SHL BX, 1 ; Index words, not bytes MOV AX, Movement[BX] ADD Pos, AX ; Position += Movement MDone: Finished! ECE291

  6. DAYS PROC FAR PUSH DX PUSH SI MOV SI, OFFSET DTAB XOR AH, AH ;clear AH ADD AX, AX ;double AX ADD SI, AX ;modify table address MOV DX, CS:[SI] ;get string address MOV AX, CS ;change data segment PUSH DS MOV DS, AX MOV AH, 09h INT 21h POP DS POP SI POP DX RET DTAB DW SUN, MON, TUE, WED, THU, FRI, SAT SUN DB ‘Sunday $’ MON DB ‘Monday $’ TUE DB ‘Tuesday $’ WED DB ‘Wednesday $’ THU DB ‘Thursday $’ FRI DB ‘Friday $’ SAT DB ‘Saturday $’ DAYS ENDP Table LookupExample 2 Converts numbers 0 to 6 to days of the week The number is passed in AL register ECE291

  7. Jump Tables • Suppose table entries are pointers to functions • Suppose BX holds a command in the range of 0..N-1. • Let cmd index a function JFUNCTION PROC NEAR/FAR ; Input BX = Command SHL BX,1 ; Words, not bytes JMP Jtable[BX] ; Jump to function Jtable dw offset Funct0 dw offset Funct1 .. dw offset FunctN-1 Funct0: do something .. RET Funct1: do something else .. RET FunctN-1: do something else .. RET JFUNCTION ENDP ECE291

  8. Interrupt Vectors • Jump Tables are the basis for interrupt vectors • On 80x86, low 1024 bytes of memory hold vector table • There are 256 pointers in the table • Each entry is a far (4 byte segment:offset) pointer Memory address (hex) Interrupt function pointer 003FC INT 255 4 * x INT x 00008 INT 2 00004 INT 1 00000 INT 0 ECE291

  9. Interrupt Vectors • The term interrupt is used in three different contexts: • Software interrupts (e.g., 21h) • provide a mechanism whereby the programmer can use the int instruction to access blocks of code that already exist and are resident in machine memory • Hardware interrupts • triggered by hardware events external to the microprocessor, rather than resulting from an int or any other instruction • e.g., a request for service by external devices such as disk drives • Exceptions • hardware origin within the microprocessor itself • e.g., anomalous event within a program, such as an attempt to divide by zero ECE291

  10. Interrupt Functions Examples DOS Functions • To execute one of many DOS functions, you can specify a sub-function by loading a value into AH just before calling INT 21 • INT 21h, Subfunction: AH=3Dh: Open File AH=3Fh: Read File AH=3Eh: Close File AH=13h: Delete File (!) AH=2Ah: Get system date AH=2Ch: Get system time AH=2Ch: Read DOS Version AH=47h: Get Current Directory AH=48h: Allocate Memory block (specified in paragraphs==16 bytes) AH=49h: Free Memory block AH=4Ch: Terminate program (and free resources) ECE291

  11. SYSTEM BIOS Functions All PCs come with a BIOS ROM (or EPROM). The BIOS contains standard 80x86 opcodes to provide basic functions such as bootstraping and primitive I/O. INT 19h: Reboot system INT 11h: Get equipment configuration INT 16h: Keyboard I/O VIDEO BIOS Functions Video cards come with 80x86 commands burned in a ROM. Video BIOS is located at C0000-C7FFF and holds routines for handling basic functions. To execute a function in video BIOS ROM, call INT 10 with AX=sub-function. INT 10h, Subfunction: AH=0,AL=2h: 80x25 Text AH=0,AL=13h: 320x200, 256-color graphic Interrupt Functions Examples BIOS Functions ECE291

  12. MOUSE Functions : INT 33h Routines to read position and status of mouse AX=0000h: Reset AX=0001h: Show Mouse AX=0003h: Get Position & Status BX = Buttons Pressed: bit[0]=left, bit[2]=right CX = Column Position DX = Row Position HARDWARE Functions IRQ 0-7 FUNCTIONS : INT 8-Fh System timer (IRQ 0 == INT 8h) Keyboard (IRQ 1 == INT 9h) Bus/DMA (IRQ 2 == INT Ah) Serial Port (IRQ 3 == INT Bh) SoundBlaster (IRQ 5 == INT Dh) INT = 8 + IRQ IRQ 8-15 FUNCTIONS : INT 70h-77h SCSI Request (IRQ 10d == INT 72h) INT = 68h + IRQ Interrupt Functions ExamplesMOUSE & Hardware Functions ECE291

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