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Finite automata models of quantized systems

Finite automata models of quantized systems. conceptual status and outlook Karl Svozil Institut für Theoretische Physik, Technische Universität Wien Wiedner Hauptstrasse 8-10/136, A-1040 Vienna, AUSTRIA http://tph.tuwien.ac.at/~svozil/publ/2002-kyoto.pdf. Information is physical.

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Finite automata models of quantized systems

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  1. Finite automata models of quantized systems conceptual status and outlook Karl Svozil Institut für Theoretische Physik, Technische Universität Wien Wiedner Hauptstrasse 8-10/136, A-1040 Vienna, AUSTRIA http://tph.tuwien.ac.at/~svozil/publ/2002-kyoto.pdf

  2. Information is physical • Continuum theory and „deterministic chaos“ • Possible speedups in quantum computing • Suggestions to trespass the Turing barrier

  3. Edward F. Moore (1956 ): formalization of complementarity • Quantum complementarity is the feature of certain microphysical systems not to allow the determination of all of its properties with arbitrary precision at once. • Example: Mealy automaton

  4. Logic of 4-state automata

  5. Recent developments • Characterizazion of types of Complementarity • Simulation, universality and complementarity • Automaton partition logic (C. S. Calude, E. Calude, B. Khoussainov,M.Schaller, M. Lipponen, K.S.)

  6. Generalized urn models (Wright, 1978)

  7. Logical equivalence of automata and generalized urn models

  8. Reversible automata • Combined transition and output functions are bijective, evolution is a permutation

  9. Value definiteness in qm? Nonexistence of two-valued measures (truth values) in quantized systems of Hilbert space dimension >2

  10. Counterfactual Automata

  11. Base n-information in qm • a n-state particle carries exactly one nit of information • k n-state particles carry exactly k nits of information • Realizable by automata {{{1, 2, 3}, {1, 4, 5}, {2, 6, 7}, {3, 8, 9}, {4, 6, 8}, {5, 7, 9}},{{1, 2, 3}, {1, 4, 5}, {2, 6, 7}, {3, 8, 9}, {4, 6, 9}, {5, 7, 8}},{{1,2,3},{{1,4,7},{2,5,8},{3,6,9},{4,5,6},{7,8,9}}, {{1, 6, 9}, {1, 7, 8}, {2, 4, 9}, {2, 5, 7}, {3, 4, 8}, {3, 5, 6}}, {{1, 6, 9}, {1, 7, 8}, {2, 4, 9}, {2, 5, 8}, {3, 4, 7}, {3, 5, 6}}}. (Zeilinger 1999, K.S. 2002)

  12. Applicability • Automata sometimes behave differently than qm; e.g., {{{1},{2},{3,4}},{{1},{2,4},{3}},{{1,4},{2},{3}}}. • ``intrinsic physical properties'' of virtual realities in general, and computer games in particular; the intrinsic ``look and feel'' of computer animated worlds.

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