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Explore the impact of contests on public goods provision, leadership effects, and group coordination in society.
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Contests for Public Goods PhD Defense Presentation By Florian Heine 19 April 2017
Chapter 2 • In the field, factual rents from a contest often depend on what the winning party makes of itExample:
Chapter 2 Individual endowment T=200 tokens100 for first stage, 100 for second stage
Chapter 2 Individual endowment T=200 tokens100 for first stage, 100 for second stage
Chapter 2 Second Stage
Chapter 2 Second Stage
Chapter 2 Second Stage
Chapter 2 • Positive slope in the competition treatment • Sunk costs have a larger influence on contribution levels if they are borne out of a deliberate decision.
Chapter 3 Anecdotal evidence: Imagine a football team employing only negative reciprocity towards teammates Newcastle United players Kieron Dyer and Lee Bowyer on April 2005 against Aston Villa.
Chapter 3 Contest Environment • 15 periods in partner matching • Endowment E=100 tokens per period • Individual prize z=100 tokens for players in the winning group • Individuals get to know how much other group mates contribute
Chapter 3 Non-Contest Environment • 15 periods in partner matching • Endowment E=100 tokens per period • Individual prize z=100 tokens for players in the winning group • Individuals get to know how much other group mates contribute
Chapter 3 • Contest environment • Reward • Punish • Reward & Punishment • Baseline • Non-contest environment • Reward • Punish • Reward & Punishment • Baseline
Chapter 3 • Contribution to the group project is higher in the reward treatment than in the punishment treatment.
Chapter 3 • Contribution to the group project is higher in the reward treatment than in the punishment treatment. • Contribution in R&P contest treatment peaks out over all other.
Chapter 3 • Contribution to the group project is higher in the reward treatment than in the punishment treatment. • Contribution in R&P contest treatment peaks out over all other. • Surprisingly high contribution in baseline contest environment.
Chapter 3 • Rewarding seems slightly more extensively used, especially in the beginning.
Chapter 3 • Rewarding seems slightly more extensively used, especially in the beginning. • Total response-giving in R&P treatments significantly higher. • Within environment, robust demand for use of reward and punishment
Chapter 4 • Research on leadership repeatedly finds an efficiency enhancing effect of a leader in public goods games or group production both in the lab and in the field • Large class of situations where groups are not isolated, but in some form of competition • In a team contest, things might very well look different
Chapter 4 • 15 periods in partner matching • Endowment E=120 tokens per period • Individual prize z=480 tokens for players of the winning group • Individuals get to know how much other group mates contribute
Chapter 4 • Without between group communication, leaders prompt an increase in contest expenditures. • Allowing for communication between group leaders cushions this effect and results in a contest expenditure level which is comparable to the baseline.
Chapter 4 Two fields of attrition: Contributeas Leader does Reallocate 480
Contests for Public Goods • Grim picture of the role of simple institutions ingroup contest games. • What does this mean for the role of institutions in societyin general? • Institutions help groups coordinate towards what its members come to perceive as desirable • The crucial point of the matter is what determinesthe group's goal