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Interactive Audio for Indie Game Developers Presentation to Trios College Game Design Program. Jonathan Blow’s. Richard Garfield’s. Interactive Audio for Indie Game Developers. Building Soundscapes …
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Interactive Audio for Indie Game Developers Presentation to Trios College Game Design Program
Jonathan Blow’s Richard Garfield’s Interactive Audio for Indie Game Developers
Building Soundscapes… The objective for the interactive sound designer is to immerse the player in the universe of the game. From a sound standpoint, this means generating an appropriate ambient environment and creating sounds for interactive elements. Interactive Audio for Indie Game Developers
In support of indie games… Great local indie game developers… Interactive Audio for Indie Game Developers
If you don’t believe me that bad audio can ruin a game … check out the top five Game Audio Atrocities and find out for yourself! Interactive Audio for Indie Game Developers
Artistic/Creative • Process/Creation • Technical Interactive Audio for Indie Game Developers
Braid as an example of audio design creatively supporting game mechanics… Interactive Audio for Indie Game Developers
Oasis as an example of the importance of audio design implementation planning… Interactive Audio for Indie Game Developers
...the construction of sounds used as a basis to derive sonic ideas for a project. Interactive Audio for Indie Game Developers
Concept Soundscape Chart Footsteps/Jump Med-Kit/PowerUp Reload Weapon Action Attack/Block Damage Enemy Death Breathing Radio Chatter Heartbeat Animals in distance Enemy Footsteps Environment Garbage Rustle 3 Enemy V/O Enemy Combat V/O Garbage Rustle 2 Garbage Rustle 1 Dusty Wind Ambient Track Nothing Combat Track Music Danger Combat Safe Interactive Audio for Indie Game Developers
www.alienconcepts.ca Interactive Audio for Indie Game Developers
Thank you for listening to me… You can download this presentation at: www.harrymack.com Interactive Audio for Indie Game Developers