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Darkness. FOCUS “a platform to act on our perceptions and have an extraordinary experience”. INTERVENTION REQUIRED darkness alone will not resonate with people i t is the items being used or a certain need at that point in time that allows darkness to become meaningful to people.
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Darkness FOCUS “a platform to act on our perceptions and have an extraordinary experience”
INTERVENTION REQUIRED darkness alone will not resonate with people it is the items being used or a certain need at that point in time that allows darkness to become meaningful to people
ROLES accentuate the beauty of light provision of a setting with the absence of light
ACCENTUATE light beauty of light is further enhanced by darkness “fun to look at” “swirl, the sparkler will create a pattern” “the fire’s effect is magnified” “able to see sparklers more clearly”
Absence of light provision of a setting with the absence of light “different experience” “suspense” “like a cloak” “afraid of the unknown” “mystical, mysterious” “evil, but addictive” “peaceful, calm, soothing” “use of other senses”
Direction 1 FORBIDDEN PLAY insights THRILL OF THE FORBIDDEN “Everyone tells you its dangerous and stuff” SOCIAL ACTIVITY “they will set up a fire source at a certain area“ CRACKLING SOUNDS CONTRAST UNPREDICTABILITY CONTINUOUS FEEDING “mischievously burnt my grandpa’s plants with my cousins” WARMTH UTILITY
Direction 1 FORBIDDEN PLAY CONCEPT essence of what makes fire and sparklers so enigmatic in the dark extrapolate it and inject these elements into a product safe and suitable for children
Direction 1 FORBIDDEN PLAY PERSONA + TECHNOLOGY through the use of kinect, create play for adventurous children who are intrigued with fire
Direction 2 animated darkness insights INTERACTION, FEEDBACK “shadow animals“ MOVEMENT SUSPENSE “the unknown” CONTROL MYSTERY, UNEXPECTED “on your toes”
Direction 2 animated darkness CONCEPT building up suspense and excitement unexpected interaction and exploration of the darkness triggered by motion
Direction 2 Animated darkness PERSONA + TECHNOLOGY people looking for excitement in their mundane lives experiencing motions of light using kinectto design a darkness interaction for personal use
Direction 3 LUMOS insights FEAR OF THE UNEXPCTED “despite the advent of technology, people are still afraid of the dark” “evil” NEED OF SECURITY
Direction 3 lumos CONCEPT alleviating fear through alternative focus
Direction 3 lumos PERSONA + TECHNOLOGY people with fear of the dark using piezoelectricity to power the lights