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2012 Glazier Clinic Complementary Read and Handoff Plays in a Flexbone Offense. Overview of Topics. Triple Follow-Triple QB Counter Jet Sweep-Gut (off jet action) Double Option (if time permits) CONTACT INFO Brad Seaburg Head Coach 847-639-3825 ext 4369 (school) 847-687-8639 (cell)
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2012 Glazier ClinicComplementary Read and Handoff Plays in a Flexbone Offense
Overview of Topics • Triple Follow-Triple QB Counter • Jet Sweep-Gut (off jet action) • Double Option (if time permits) CONTACT INFO Brad Seaburg Head Coach 847-639-3825 ext 4369 (school) 847-687-8639 (cell) bseaburg@d155.org
Cary-Grove Football SCHOOL AND COMMUNITY Communities of Cary and Fox River Grove, IL Northwest Suburbs of Chicago 2012 Enrollment: 1822 (Class 6A) RECENT PLAYOFF HISTORY 6A Playoffs: 2006-09-10-11-12 7A Playoffs: 2004-05-07-08 WE ARE AN OPTION TEAM 54% Option 33% Base Run-Toss-Jet 13% Pass RECENT COACHES Bruce Kay Head Coach (1989-2010) Overall Record: 168-68 2004-2009 Record: 69-6 2004 7A Runner-Up 2009 6A State Champ Brad Seaburg Head Coach (2011-Present) Overall Record: 21-4 2011 6A Second Round 2012 6A Runner-Up
Defensive Alignments • This is how we communicate where defenders are aligned. • Single Digit - Defensive Lineman • Double Digits - Linebacker’s
Offensive Run AlignmentsOffensive Line • Alignment: • Vertical Splits: • Guards - Ear hole of helmet to hip socket of the Center. • Tackles - Ear hole of helmet to ear hole of the Guard. • Tight Ends - Ear hole of helmet to ear hole of the Tackle. • Horizontal Splits: • Center/Guard split - 3 Feet • Guard/Tackle split - 3 Feet • Tackle/TE split - 3 Feet
Why run Triple Follow? • Go Get ‘em downhill play • Good for quarterback who struggles pitching ball • Able to utilize personnel in a Triple Option attack • Physical QB • Good blocking TE • Strong side of Line • Role players at running back (able to train) • Still allows two phases of triple option • Good versus any front (doesn’t matter where #2 and #3 are located in Triple Option count) • Great Short Yardage Play • Great Unbalanced Play
Triple Follow Backfield Rules • PS Slot- C Gap insert, block linebacker to safety • BS Slot- Motion through navel of fullback and block Overhang. Don’t block #2. • Fullback - Attack the center of Tight Guard, meshing with QB. Hug the Double Team block of the C & TG or TG & TT. You need to beat 2nd level defenders. • QB - Step to 5/7 o’clock meshing with Fullback while reading 1st defender from a “4” out. Get your 2nd step down ASAP. YOU ARE GIVING THE BALL EVERYTIME, UNLESS #1 ATTACKS FULLBACK FLAT DOWN LOS. After the 1st mesh take steps 3 and 4 quickly. Mesh with the H and read the overhang defender for a Give/Keep decision. Overhang is widest defender. • SE- Backside Cut-off
Triple Follow O-Line & SE Blocking Rules • Y (Tight End) -block first man from 4 out • Tight Tackle - 1st PS Inside LB. Guard Covered = Combo/Double Team, Odd = T Step Bracket Stack Lber with Slot • Tight Guard – Covered = Combo/Double Team with Tackle Uncovered = Vertical Lber to Backside Pursuit never chase . • Center – Block half the play side A gap. Versus a PS “2” and you have an OFF or OVER, it’s a TRIPLE TEAM to the second level. Never chase a LB(NCL). • Split Guard - BSP • Split Tackle - SAW (BSP when game planned) • X – Split : Backside Cut-off.
Triple Option Follow (Give-Keep) • vs. 3-4 • vs. 3-4 • Block safety as overhang… • If backside Safety Runs with motion and/or • Playside Corner not good tackler
Triple Option Follow (Give-Keep) • vs. 4-3 • vs. 6-1 (Safety Overhang)
Triple Option Follow (Give-Keep) • Vs. 3-3-5 • Vs. 3-3-5 (Free Safety Overhang)
Triple Option Follow (Give-Keep) • Vs. Bear • Vs. Bear (YAZ Block) YAZ= Y and Z go inside Allows for double team on 3 tech Good vs. Mac Scrape
ReadsCutback & Alley Runs • Alley • Cutback • When to use… • PS Guard can Single Block 2/3 Technique • PS Guard and Tackle Can Combo 2/3 to Mac Linebacker • When to use… • PS Guard cannot Single Block 2/3 Technique • Aggressive ILB or Free Safety
Why Run QB Counter? • Good full flow play if defense is reading slots • Great counter play if QB is good runner between tackles • Good short yardage play • Good play out of Unbalanced if Defense Running Hard to Motion
QB Counter O-Line Blocking Rules • Y= Block 2nd man from 4 Out (Triple Follow rule) • TT= Vertical Release LB to Safety • TG= Base to Over • C= Man on to Tight Side A Gap to LB • SG= On to Outside • ST= SAW B Gap
QB Counter Backfield Blocking Rules • PS Slot- C Gap insert, block linebacker to safety • BS Slot- Motion through navel of fullback and block first linebacker from 10 out • Fullback - Attack the center of Tight Guard and block the read inside-out • QB - Step to 5/7 o’clock meshing with Fullback while reading 1st defender from a “4” out. Get your 2nd step down ASAP. YOU ARE GIVING THE BALL EVERYTIME, UNLESS #1 ATTACKS FULLBACK FLAT DOWN LOS. After the 1st mesh take steps 3 and 4 quickly. Mesh with the H and read the overhang defender for a Give/Keep decision. • SE- Backside Cut-off
Coaching Points • Must run with Flex vs 8 Man Front • Can run with hop motion vs. full flow • Vs. playside 3 tech, PST should avoid and get vertical
Quarterback Counter • vs. 3-4 • vs. 4-3 • May need to scheme on perimeter • X block R and slot block $
Quarterback Counter • vs. 3-3-5 • vs. Bear
Why run Jet Series? • Fast play to perimeter • Another play, series, and motion for defense to prep • Inexpensive • In season, we practiced Jet Series on Wednesdays only • Allows for Play Action Opportunities • 3-3 Defense
Jet Sweep Backfield Rules • F- Fake Gut and Continue to the ILB/FS...Need a Great Fake!! • H- Ball Carrier...Aim 2 feet behind QB. Run to Motion...Bubble a little bit and read blocks. Think Hash-Numbers-Sideline • Z- Block #3 outside of the B Gap ($ vs. 3-3) • Q- Reverse pivot 18" over midline. Handoff to H in playside A Gap. Fake to FB and carry out bootleg fake. Coaching Point: one hand is for jet, one hand is for FB • X- Backside Cut-off
Jet Sweep O-Line & SE Blocking Rules • Y or Flex X- #2 Outside B Gap. Reach #2 (Animal vs. 3-3) • TT- #1 Outside B Gap. You may pull to get him. (5 tech vs. 3-3) • TG- Pull and Wall Off. Usually ILB or $...if TG feels B gap blitz, TG will not pull (vs. 3-3 for example) • C- 1/2 man Playside A • SG- BSP • ST- BSP
Gut Blocking Rules O-Line Y- Release through C Gap and block fall in player to Backside LB TT- B Gap Release block first color TG- A Gap Release, block first color (avoid nose) C- Block man on, if uncovered, block away from Jet fake SG- A Gap Release, block first color (avoid nose) ST- B Gap Release, block first color
Gut Blocking Rules Backfield and SE F- Run midline. Do not make cut before handoff. Must Receive the Ball Before Making Cut. H- Fake Jet with great fake...run as fast as you can through the fake Z- Insert for Free Safety Q- Reverse pivot 18" over midline. Pivot by picking up foot and get off midline. Ball is snapped when motion man gets to inside hip of TG. After handoff, with back to LOS, take 2 steps forward and carry out boot fake. X- Game Plan (Fade-Crack Free-Cut off Corner)
Offensive AlignmentsRunning Backs • Alignment: • FB - Heels are 5 yards from the tip of the football. • HB: Advantage Alignment • H Back Alignment - 1 ft x 1 ft from the Tackle. • Z Back Alignment - 1 ft x 1 ft from the Tackle. • T Alignment – No Motion Needed to Execute Play. • X – Varies based on play called
FULLBACK STANCE • Feet Shoulder Width • Can’t Have Stiff Ankles • Feet Parallel • Chest Over Toes • Slight Forward Lean • 20% Pressure on Down Hand • Head Up, Scan Field Lt. to Rt. • Flat Back In Stance & First Step • No False Steps
FULLBACKKey Coaching Points • Know The Blocking Scheme • Fullback Must Anticipate & See Alley or Cutback Run • 1st Step is 6 Inches With Playside Foot • Read The Defender on The Guard & or Center • Hug or Cut Under The Guard & or Center • Hit Hole With Flat Back & Square Shoulders • Dip & Rip the Shoulders • On Pull Fullback is Tackled or Is A Blocker (Wrap for Mac) • If Tackled Drag Defender 3 Steps Across L.O.S. & Inside. • Read & React To Inside Shade “4 Alignment”
HANDOFF EXCHANGE • Thumb on Nipple, Pinky on Navel • Roll Top Arm Over Ball & Squeeze Ball • Never Reach for Ball • Ball is Yours at Front Knee of QB • 2 Hands on Ball Until You Clear Lbers • Hold Ball With Dominate Hand • Tuck it Away High & Tight • Index Finger & Middle Finger Wrap The Tip
H & Z STANCE • Feet Shoulder Width • Inside Foot Slightly Back • Chest Over Toes, Hands On Hip Boards • Head Up, Scan Field Lt. to Rt. • Weight On Outside Foot • Weight On Inside Foot When Moving out • No False Steps
H & Z MOTION • Stealing a Base • No False Step • Keep Pads Low • H = Hop / Z = Zoom: Run Through Heels of Fullback • H = Him / Z = Zip: Run Inside Fullback & Qb • H = Home / Z = Zorch: 2 or 3 Steps & Twirl
BLOCKING MUSTS • Leverage • Know where you want Ball Carrier to Go • Proper Angles, Use Laser Concept • Footwork & Balance: • Balanced Feet, Never Lunge, Chin Up • Bend Ankles, Knees, & Hips • Pad Level: • Fit Block Top of Back’s Helmet lower than Defender’s Chin • Shoulder Block Shoulder on hip of defender, Head in Hole • Feet Acceleration: • Pump Knees on Contact • Finish with Feet
FIT BLOCK • Inside hand punch sternum • Outside Hand punch under arm pit • Once engaged turn hips (to finish) • Finish with butt to sideline
SHOULDER BLOCK • Chin Up • Shoulder to Belt Buckle of Defender • Thrust Hips
QUARTERBACK STANCE • Knees Bent • Feet Width 6 - 8 Inches • Head Up, Scan Field Lt. to Rt. • Pre Snap Read: Hot, Loose, Stack, Odd • vs 4 Read It Anticipate Pull or √ Outside Veer
SNAP EXCHANGE • Strong Voice Command Left then Right • Hand Placement Heels of Thumbs • Pressure With Bottom Hand • Hands: Pressure, Push, Pull • Push Centers Butt, Hands Never Separate • Pull: Seat & Reach the Ball
QB TRIPLE TECHNIQUE • 1st Step 4/8 O'clock , toes pointed to sideline • Chin to Front Shoulder • Eyes on the Read Key • Fast Hands Reaching Back, Don't Swing the ball • 2nd Step on the Ground Quickly • Weight Shifts to Front Leg, Riding fullback • Give/Pull Decision by Navel to Knee • Allow Fullback to Clear Your Path • Explode off Front Foot, No False • Always Carry out Fake 10+ Yards